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Posted 38 minutes ago
1.1 million Xbox consoles sold
Posted 1 hour ago
Ubi's latest shooter smashes expectations
Posted 2 hours ago
Robert Bowling first to commit to the new Android console 3
Posted 2 hours ago
Riccitiello questions the accuracy of NPD 6
Posted 2 hours ago
All this week's new Wii, DSi and 3DS downloads
Posted 3 hours ago
Another three minutes of in-game footage 3
Posted 6 hours ago
Financial results to include a $6.2 billion charge reflecting flopped 2007 acquisition 7
Posted 6 hours ago
Deal set to create "a range of initiatives to entertain and engage fans" 46
Posted on Thursday 19th Jul 2012 at 4:30 PM UTC
Posted on Thursday 19th Jul 2012 at 3:49 PM UTC
New milestone for eleven year-old title 2
Posted on Thursday 19th Jul 2012 at 3:25 PM UTC
See how the mixed martial artist lent his know-how to United Front Games 1
Posted on Thursday 19th Jul 2012 at 3:09 PM UTC
Riccitiello says some customers are paying as much as $30 per month on free games 9
Posted on Thursday 19th Jul 2012 at 2:42 PM UTC
Six 3DS games make the latest software chart top ten 1
Posted on Thursday 19th Jul 2012 at 1:57 PM UTC
Box art and pre-order bonuses also revealed
Posted on Thursday 19th Jul 2012 at 1:14 PM UTC
Studio 'actively taking fan feedback into account' 3
Posted on Thursday 19th Jul 2012 at 1:14 PM UTC
All-out vehicle warfare arriving in September 21
Posted on Thursday 19th Jul 2012 at 1:07 PM UTC
Posted on Thursday 19th Jul 2012 at 12:49 PM UTC
Blizzard CEO says Diablo III "was designed from the beginning to be an online game" 5
Posted on Thursday 19th Jul 2012 at 12:48 PM UTC
'The experience isn't perfect', Morhaime admits 2
Posted on Thursday 19th Jul 2012 at 11:56 AM UTC
Posted on Thursday 19th Jul 2012 at 11:49 AM UTC
UK ban on popular torrent site appears to have proved ineffective 12
Posted on Thursday 19th Jul 2012 at 11:34 AM UTC
The free-to-play business model routinely courts controversy yet there is no definitive, unifying reasons as to why. When examining the views of the CVG community, it appears there's no consensus on why some people dislike it and why others have no problems. Read more… 14
Posted on Thursday 19th Jul 2012 at 11:19 AM UTC
Posted on Thursday 19th Jul 2012 at 11:00 AM UTC
Get your first taste of action on July 25 3
Posted on Thursday 19th Jul 2012 at 11:10 AM UTC
We've seen things in Dead Space 3 that you wouldn't believe. We've seen a head with spidery legs crawl onto a dead body and bring it to life, turning it into a shambling zombie capable of firing the machinegun still gripped by the corpse's cold, stiff fingers. Read more… 8
Posted on Thursday 19th Jul 2012 at 11:00 AM UTC
That's a lot of wasted marks in anyone's book...
Posted on Thursday 19th Jul 2012 at 10:43 AM UTC
Will the platform holder announce a new PS3 model on August 14? 8
Posted on Thursday 19th Jul 2012 at 10:17 AM UTC
"It's not due to any lack of love for BC inside of DICE," says community manger 27
Posted on Thursday 19th Jul 2012 at 9:57 AM UTC
The last time we played Kingdom Hearts: 3D it was for a couple of hand-picked sections, smothered in kanji and with a helpful producer on-hand to put us back on track whenever we got lost. We enjoyed our time with the game, but after an hour of play, in a segment specifically chosen to showcase the game's strengths, we felt exhausted. Now imagine how we feel after playing the finished game. Read more… 9
Posted on Thursday 19th Jul 2012 at 9:56 AM UTC
Posted on Thursday 19th Jul 2012 at 9:32 AM UTC
Victor Antonov attributes comparisons to BioShock to a "lack of variety" in games 11
Posted on Thursday 19th Jul 2012 at 9:27 AM UTC
EA Canada looking "forward to bringing the UFC game experience to new heights" 1
Posted on Thursday 19th Jul 2012 at 9:09 AM UTC
Vacancies still available at Vancouver group 5
Limited, frustrating, creaking with age 41
Tecmo's horror classic returns from the dead 12
First verdict on the import version... 16
Forget your prejudices... 5
Attitude adjustment 6
Beauty meets brutality in Naughty Dog's exclusive 18
Things get hardcore in People Can Fly's prequel
Hands-on Preview of Gearbox's next blockbuster. Plus, an interview with studio boss Randy Pitchford 15
Our internet clashes can actually drive development, argues Miles L Hamer 40
Shinji Mikami was the creative force behind many of Capcom's biggest titles. But is he really set to hang up his directorial hat at his own Tango Gameworks studio? 38
Days 9-12: Olaf gets into a bar fight, makes a hairy new friend, and does a spot of modelling 12
The new face of Lionhead opens up on how the studio saved itself from E3 criticisms 11