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Posts tagged @interview

Massively Speaking Episode 211: Champions Online interview

Look up in the midnight sky! It's a stealth bomber! It's an owl! It's... Nighthawk! Today we welcome to the show Champions Online Executive Producer Brad Stokan, who's got the inside scoop on superheroes and their secret identities. Then we've got earth-shattering news to cover and an ...

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KingsIsle discusses Wizard101, pet upgrades, PvP, and pirates

If you've found yourself going crazy over raising pets in the hugely successful Wizard101, worry no longer! We called up Fred Howard, KingsIsle VP of Marketing, to discuss some of the upcoming changes en route to one of the most popular activities in Wizard101. These pet changes are underway ...

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ArenaNet devs discuss PvP tournaments and e-sports

Guild Wars 2 is getting steadily closer to release, but players are as hungry as ever for every little detail about the game. ArenaNet devs Jonathan Sharp and John Corpening took some time to scratch the unrelenting itch of curiosity in an interview with Guild Wars 2 Guru. The game's ...

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Trion PR executive talks Defiance, Syfy synergy

You probably know by know that Trion is working on a massive open-world shooter called Defiance. If you've been paying attention, you also know that it ties in with a Syfy Channel television show of the same name. A new PR video featuring Trion Global Brand Director Alex Rodberg sheds a little ...

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Jukebox Heroes: Chance Thomas talks about scoring Turbine's expansions

For many Lord of the Rings Online players, the name Chance Thomas is synonymous with the feel of virtual Middle-earth. From the earliest days in the game, explorers have traversed the Shire, Moria, and beyond listening to Thomas' melodies. So we were excited to hear that Turbine is bringing ...

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Interview on The War Z outlines more on gameplay and design goals

If you've been waiting patiently for your zombie survival kit in the basement to stop gathering dust, you're probably very interested in how the upcoming title The War Z will play out. The game's billed as a persistent open-world zombie survival sandbox, but how will that work in practice? ...

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Pirate101 co-creator: 'Our goal is to become the Pixar of online gaming'

KingsIsle Entertainment Vice President J. Todd Coleman sat down with Forbes to give some insight into the development process of the studio's upcoming Pirate101 -- and how the studio plans to expand its empire. "We have more plans for the 101 universe," Coleman said, "but we're also looking to ...

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Massively Interview: Allods Online talks health, housing, heroes, and horizons

Allods Online takes a lot of flak for its early direction, particularly over its F2P model, so we weren't entirely surprised when last month the game downsized to a single North American server. But when just a few weeks later gPotato opened a new server and then announced what looks like a ...

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Need for Speed World celebrates its second anniversary

It seems like only a scant few months have passed since we covered the launch of Need for Speed World, EA's street racing MMO. But NFSW celebrates its second anniversary today, kicking it off with a double XP boost for everyone as well as a free Chevy Camaro ZL1 for all registered players. In ...

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Taking a deeper look at Salem (and living to talk about it)

We recently sent San Francisco freelancer Emil Vazquez to a demo of Salem, the upcoming colonial-styled, permadeath MMO from Paradox Interactive. This is Emil's impressions of the game; the opinions might not reflect those of Massively as a whole. I was mildly disappointed that I didn't get to ...

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