Get Into Games 2012: Further education
We investigate how higher education is meeting the needs of both the game industry and students.
We investigate how higher education is meeting the needs of both the game industry and students.
Advice on starting a career in game development from inside the industry.
The heads of three leading EA studios offer advice on getting hired in today’s competitive market.
MCV reports that Yarnton, who has been with Nintendo for almost 20 years in Australia and the UK, is leaving to explore other opportunities. More >
1The latest addition to Gabe Newell's team at Half-Life and Portal developer Valve comes without any previous game industry experience (they last played Space Invaders in 1981, for a start). Writing on the Valve Software blog, Yanis Varoufakis - an academic economist - takes us through the moment Newell reached out with what he saw as a "strange email" last year. More >
2Developing Sacred 3 for consoles at Keen Games or designing the next Innogames project.
1Sony executives have taken pay cuts and handed back their annual bonuses in a gesture of contrition following four years of losses for the company. More >
2The former public face of PlayStation on how Microsoft's ambitious future plans compelled him to join.
3Naughty Dog co-founder appointed president as EVP of core games heads for the exit.
Working on core x group's servers or with veteran studio Team17.
TechCrunch reports that Hawkins's departure comes as part of a company-wide restructuring operation which, sources claim, has resulted in 180 staff being laid off. More >
At Team 17 or translating German at Blizzard and Synthesis Games.
Team 17 co-founder Martyn Brown has been appointed by Activision to help the publisher establish a new mobile development studio in the north of England. More >
Andriasang reports that the latest issue of Japanese gaming magazine Famitsu lists Cave's two Vita projects as cancelled. Announced at last year's Tokyo game show but never seen in the flesh, one was a shooter, the other a social game. More >
Or joining Future Publishing's digital team.
Creating audio for DICE, or handling the live services behind Battlefield.
In a statement passed to GI.biz, new CEO Martyn Gibbs confirmed the departures, which form part of the retailer's restructuring drive following its exit from administration last month. More >
Shaping the world of WOW, or handling the live services behind Battlefield.
Uncharted's lead designer leaving after eight years to take up teaching position at the University Of Southern California.
2Hayes has been fundamental in overseeing the repositioning of Sega as a multi-platform software developer and publisher following the company's exit from hardware manufacture following the Dreamcast. He was also involved in the acquisitions of Sports Interactive and The Creative Assembly, further strengthening Sega's first-party output. More >