There are parts of our planet so stark, so bizarre in their topography, that it’s easy to imagine they’re alien landscapes. Today Andrew Stanton is determined to exploit the unearthly vibes of just such a place. The film director is on location in Big Water, Utah, in a vast dusty wasteland surrounded by ancient-looking rust-colored cliffs. His only defenses against the harsh environment are a red baseball cap—which adds to the 44-year-old’s boyishness—and a surgical-style mask to keep the dust out of his lungs.
He may be on Earth, but for Stanton the experience is as otherworldly as if he had actually donned a space suit, climbed into a rocket, and blasted off to destinations unknown. He never had to leave the comfy cubicles of Pixar Animation Studios to have a hand in writing and directing the Oscar-winning Finding Nemo or WALL-E—or to spearhead the screenplays for Monsters, Inc., A Bug’s Life, or the first two Toy Story films. There were no sets to build, no locations to scout, no actors to position.
But now, on a gusty afternoon in May 2010, on the outdoor set of his forthcoming $250 million Disney epic, John Carter, he’s facing shooting delays due to unpredictable winds. The crew and the actors are stuck waiting. So it’s only natural that he train a lens on his most recent career move. “I couldn’t have made a more difficult transition,” he says matter-of-factly.
Stanton’s production-design team chose this high-desert spot to represent a barren stretch of the planet Barsoom—which, as readers of Edgar Rice Burroughs’ original John Carter pulp novels know, is what Martians call Mars. Barsoom may not be as well known as Tatooine or Pandora (which both owe a healthy debt to the planet), but for Stanton and other Carter devotees, it’s the Planet Zero of space fantasy. “I’ve been a fan of the books my whole life,” Stanton says, “hoping to see somebody make a movie of them. If we do it right, hopefully it will kick off a series.”
Of course, that’s if this first installment works out. John Carter is a huge Lord of the Rings-style marathon mashup of CGI and live action, and at times like this, day 73 of a 100-odd-day shoot, it’s also a logistical slog. The movie’s leading man, Taylor Kitsch (best known as brooding high school football hero Tim Riggins on TV’s Friday Night Lights), has been on call playing Carter nearly every one of those days and will eventually be exhausted to the point where he catnaps on set between takes. And this is just the warm-up to another year and a half of CG animation and visual effects, which Stanton calls digital principal photography. Essentially he’s making a live-action movie, then making an equally involved animated movie after that. The parlor trick is to marry them, to make what’s virtual look as realistic as what’s not. “I want that visceral feel I had when I watched the first 20 minutes of Star Wars,” Stanton says.
But in his quest for verisimilitude, Stanton has to cope with real-world conditions—and right now they’re kicking his ass. Consider the director’s efforts to stage a scene of Carter talking with Tars Tarkas, a 10-foot Barsoomian leader played by Willem Dafoe—or rather, Willem Dafoe on stilts and wearing a motion-capture getup. The stilts let the camera operators correctly frame the shot in which the CG Tarkas will eventually go, and it gives Kitsch the right spot to look at. Now that the breezes have turned into honest-to-goodness gusts, the set is as compromised as Dafoe’s balance: Fusillades of grainy, sooty gray sand are flying through the air, getting into ears and noses and under fingernails. It stings so much it’s impossible to work. Stanton decides to shut down until the weather abates.
For the better part of an afternoon, the production hovers in standby mode—a nerve-jangling place to be. Through it all, Stanton remains upbeat. He never retreats to a trailer. He rarely sits. When the wind finally dies down and shooting prep resumes, the crew scrambles to make up for lost time. That’s when someone upstages the proceedings by pumping Bob Seger and the Silver Bullet Band’s “Against the Wind” out of the set’s PA system.
It works like a well-timed punch line: The crew appreciates the joke, even if Stanton himself is no fan of the tune. The schedule gets back into reasonably good shape by the evening, and in the end the initial live-action shoot will come in exactly on schedule for the movie to hit screens March 9. For now Stanton stands one day closer to his goal: adapting a book series that so many before him have tried and failed to bring to the big screen. It would appear that he’s doing it. But is he doing it well? Can it meet the dauntingly high standards of his Pixar films? He’s not sure he can answer those questions right now. “I’ve always wondered,” he says, “how the hell you make a live-action movie and have it be good.”
As brain candy for very smart people, Edgar Rice Burroughs’ Mars novels went viral a long time ago. Not today’s kind of viral—it wasn’t instantaneous. But their influence has been unstoppable and lasting. They began appearing in 1912, initially in periodicals like All-Story Magazine, as serialized chapters about a Civil War veteran and prospector named John Carter who finds a portal to Mars in an old cave. There would ultimately be 10 full-length novels (and a posthumously assembled 11th volume) of planetary romance, a bizarre amalgam of medieval and futuristic elements full of swordplay and arena fights.
Overwrought as they could be, they captured people’s imaginations. “He reached a huge pulp-magazine audience,” Burroughs biographer Richard Lupoff says. “And among that audience was most of the next generation of science fiction writers. These were the people who would dominate Astounding Stories of Super-Science and Science Wonder Stories 20 years later.” Martian Chronicles author Ray Bradbury claimed Burroughs as his chief creative totem, and Arthur C. Clarke (2001: A Space Odyssey, among others) was also a fan. Carl Sagan once confessed to wanting a vanity license plate that read barsoom.