Trip Hawkins on the EA of today
The man who founded the company on current CEO John Riccitiello and that Worst Company In America award.
1Download a free sampler of our beautiful new iPad edition from the App Store now.
Anthony Caulfield on his four-year battle to make a documentary about the UK game industry, which is now on Indiegogo.
One of the most subversive shooters yet made.
Advice on starting a career in game development from inside the industry.
Our July issue, featuring The Elder Scrolls Online, is out now.
The man who founded the company on current CEO John Riccitiello and that Worst Company In America award.
1Providing postgraduates with skills they can use to invent transformative videogame technology.
Eddie Cameron’s making a fascinating shooter – and you should probably play it before he finishes it.
From PC to mobile, we present our pick of the best formats for making your first game.
Google’s revolutionary browser gaming technology hasn’t taken off. Why?
Studio to "support other Activision projects" after Prototype fails to meet expectations.
1The French institute that encourages students to form studio-like teams, and where they may learn from Jordan Mechner.
How Red 5 is aiming to redefine free-to-play with its sci-fi shooter.
Drop7 designer Frank Lantz's regular column continues with a look at the centre of the universe for competitive StarCraft play.
"It took tremendous courage, leadership, determination and execution" - the EA founder on his Lawrence Of Arabia moment.
A south-coast university that teaches its students to be flexible to succeed in a constantly changing industry.
Sports Interactive studio director breaks nine-year silence at GameHorizon conference in Newcastle.
Multimillion pound investment in this long-established institution has resulted in cutting-edge facilities.
A Belgian college spread across two cities that aims to provide a studio experience from the beginning.
Reaction to assault scene "quite extreme", says Eidos life president at GameHorizon 2012.
13How the former Apple man set up one of the biggest videogame companies in the world.
1Mobile gaming’s new frontiers are as exciting as they are troubled, writes Neil Long.
1Battlefield studio boss: "People who are painting such a grim picture of where we're going are wrong."
3Nimblebit’s casual airline simulation struggles to get off the ground.
Broken Sword creator opens Newcastle conference and pays tribute to Steve Jobs for "shaking up" game industry.