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Diablo III Review

Diablo III is a devilishly captivating and addictive action role-playing game.

The Video Review

Carolyn Petit revisits hell in this video review for Diablo III.

The Good

  • Powerful abilities and tight controls make combat enjoyable  
  • Flexible, customizable character classes  
  • Endless, alluring loot  
  • Varied locations that cry out to be explored  
  • Harder difficulty levels change up the game significantly.

The Bad

  • Online connection requirement can cause some serious frustrations  
  • Weapon system flies in the face of traditional RPG logic.

Once upon a time, the Diablo series defined the hack-and-slash action role-playing game, setting the standard by which all games in the genre were measured. Now, Diablo III feels more familiar than genre-defining, relying on refining the same hooks that have always made this series so compelling. But what a refinement it is. The controls are responsive and pleasurable; the diversity of character classes and skill customization options is impressive; and the constant stream of gold and treasure you earn is irresistible. Blizzard has the recipe for crafting a habit-forming loot-driven action RPG down to a science, and in Diablo III, the results of that recipe are more exciting and more addictive than they've ever been.

Your adventure begins at a nice, leisurely pace, but things ramp up pretty quickly.

You begin your quest just after what appears to be a flaming star falls from the heavens and crashes into the cathedral in Tristram, the doomed town where the events of Diablo took place. This cosmic occurrence has the unfortunate side effect of reanimating the dead, and the people of New Tristram find themselves besieged by corpses long ago put to rest. Diablo III's story is unremarkable, but it weaves in plenty of references to and appearances by characters from earlier games and enriches the established lore of the series. Fans of Diablo and Diablo II will immediately feel drawn into this world.

You certainly don't need any familiarity with the series to jump right into Diablo III, however. If you've played earlier games, you'll likely get even more out of Diablo III--the music that plays in the New Tristram area may send nostalgic shivers down your spine--but the gameplay is welcoming and easy to grasp for vets and newcomers alike. You choose one of five character classes, and though they become quite distinct at later levels, they all start with nothing but basic offensive skills that are performed with clicks of the mouse.

That may sound dull, but in fact the rate at which you acquire new skills is part of what makes Diablo III so hard to pull yourself away from. You very quickly open up slots for new types of abilities; if you're playing as a demon hunter, for instance, you begin with a basic archery attack, but you can soon supplement this with resource-draining skills like a rapid fire ability, enemy-slowing caltrops, acrobatic somersaults that can get you away from enemies, and other techniques.

These skills are divided into distinct categories--primary, secondary, defensive, and so on--and by default, you can have only one skill from each category equipped at a time. This is a sensible restriction if you're a novice player, because it helps ensure that your character is well rounded, with a complementary assortment of abilities. However, if you prefer a greater level of character customization, you can turn on what's called elective mode. With this on, you can opt to equip whichever skills you want in your available slots, rather than being limited to choosing one from each category. But if you do this, be mindful of your character's resource pool. If you select two monk skills that cost spirit (the monk's resource) and no skills that generate spirit, you're going to have some trouble slaughtering the legions of hell spawn you encounter.

Choosing one skill always means not choosing another, since your number of available key bindings is always equal to the number of active skill categories you've unlocked. (Once you've unlocked all six skill categories for your class, for instance, you have just six bindings to which you can link skills.) But you can change your selected skills at any time, giving you free rein to tinker with your abilities until you find a combination you're happy with.

You never sink points into skills to make them more effective, so you never have to worry that you're not making the best choices. Rather, as you level up, you unlock both new skills and new runes you can apply to existing skills. From level 13 on, for instance, witch doctors can apply the numbing dart rune to their poison dart attack, which adds a slowing effect to this offensive ability. You can eventually unlock a total of six runes for each active ability, though you can have only one rune at a time activated on any ability. This system prevents you from squandering your character's growth by sinking points into skills that leave you ill-equipped for challenges to come, and lets you customize your abilities on the fly to better tackle the challenges you're currently facing.

Carolyn Petit
By Carolyn Petit, Editor

Carolyn Petit has been reading GameSpot since 2000 and writing for it since 2008. She has a particular fondness for games of the 1980s, and intends to leave the field of games journalism as soon as she hears that her local Ghostbusters franchise is hiring.

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xJoshyyy 5 pts

Still yet to buy this game... I was putting it off cause I didn't have the time but now I have to get a new video card cause mine crashed -.- might as well buy it while I'm at it :D

gsx1100 5 pts

8.5 is too low ,should be at least a 9 or 10

 

SKaREO 13 pts

 gsx1100 the only reason the user score is 7.4 is because the casual gamers like you haven't even made it to Inferno yet. Enjoy paying to win when PvP is released (if it even makes it out of development.) I don't normally pay full price to play a Beta. The only respectable thing I can say about Blizzard is that they issued my refund promptly after I asked for it, even though I played the game over 200 hours. I was dsgusted by their implementation of a real money AH. I thought it was an Action RPG game, turns out it was Auction House Tycoon Simulator 2012.

jeje_71_basic 5 pts

 SKaREO playing a game 200 hours and demanding for a refund is complete bull... at some point you have to make a choice between playing or being refunded. at this point how much you like it or not doesn't count, you used the product extensively, you should pay for it. there's a difference buying a box of biscuits, eating one and throw up because it's so disgusting and asking for a refund and eating the whole box and then asking for a refund...

VeryAngryBird 5 pts

Let me tell you my opinion on why 8.5 is way to high a rating for this game. 

I've played over 170 hours and I'm sorry I have wasted my time and money with it.

Graphic wise you could say blizzard nailed it, when it works, it seems there are issues with the latest technology, if you are running on machines using i5 or i7 processor don't even try to check the fps, you'll have a bad surprise, it's not going above 20 fps with vertical sync and without it it will flicker around 30, even with a 2Gb video card.

After working hard, day and night (when the servers are up) on gearing the character, you will have the surprise that sometimes during fights, your character will look the same as when you entered the game the first time, naked.

About connection, yeah, nice job by blizz making it online only, just pray the servers are up when you have few hours for r&r; and you want to solo play.

About actual playing, to quote someone from blizzard, you can play any stile you want. True, if you are not intending to play a melee class beyond hell level act 3, if you actually intend of trying more than that, you should chose a range class, melee only goes defense from there. And as that was not enough, starting inferno you will quickly realize that you can farm as long as you want and as hard as you want the act 1 you will never get the items you need to get to the next act, everything that drops is barely enough to keep you alive and get you to this current act and being that you are already highest level possible and the items which drop there are mostly for level 57-60 you won't be able to get a good price on them at the auction house either because the people buying items at that level are interested in better than what you have, so no money. The randomness of things in Diablo is what made it great in the past, it's still nice but on inferno it's bordering insanity, you will find yourself in situations where you will have to skip entire packs of elites due to the affixes combination and the fact that you have a limited time to kill them until enrage.

Coming to the auction house, a nice place to chill for a little bit and try to get some better gear which might get you a little bit further towards your goal of killing diablo, but again, when it works. You might find yourself in the situation when you bought an item, the money is gone from your inventory but the item is not coming your way, don't worry, blizz will solve it, in a couple of days. Functionality of the auction house, is like trying to play pool with a noodle.

Last but not least, customer supper, when it's not absent (usually it's absent), it's investigating, and investigating, and more investigating, and the apologies, I've never seen in my entire life so many apologies as I've seen on diablo's forums from blizzard employees.

Bottom line, it's not worth money or the time. 

This is my opinion and I'm sure there are more bad things that happened to others, I chose to focus on what happened to me and I didn't say anything positive about the game because there will be others who will do it, but for me a very bad experience, wouldn't accept it even as a gift.

SKaREO 13 pts

8.5 is way too generous for this turd. Personally I gave it a 1.0 to offset the shill reviews. But in all reality, a game designed to rob caasual gamers of their money, and to rob enthusiasts of a good game experience, it deserves no more than a 3/10

suplax 32 pts

8.5 lol , what a joke, the only amazing thing in this game is the graphics...

i wouldn't give anything more than a 4 or a 5.

Slyde 5 pts

I am SEVERELY pleased with Diablo 3.  I think this review is spot on with the pros and cons of the game.  I love the loot, the gameplay, the skills.  It's pretty much what I hoped for and expected, with a few caveats.  Definitely the game I paid for and am having fun with, and intend to have fun with far into the future! 

whaever51 8 pts

I love how one complaint is that the game is to repetitive and so boring while also being to short. How long does a repetitive hack and slash game need to be?

Ronaldius 7 pts

Its simple hack and slash, and Blizzard wants to make it more. They fail in one part, the loot. Im at inferno(the hardest) and cant get past Act 1 in this lvl.

Its not becouse of skill(got this far solo), but the loot that drops, even whit the lvl 60 5 stack buff, is poor. Here you can clearly see that Blizzard wants you to use the AH.

So if you want a game where you buy youre gear, and not gather it yourself this is youre game.

Such a shame and a big fail, i agree a 8.5 is way to high.

131424335232342 5 pts

I'm not a typical hate rager but I now understand that for whatever reasons they had for this bogus review, I can now be quite sure that no reviews on gamespot are impartial.  I'm naive I know.  Diablo 3 is not just a disappointment it is a bore. DO NOT BUY.

DUMFUCCS 5 pts

HATERS!! 8.5 IS A GOOD SCORE FOR DIABLO 3!! SO CHILL OUT  MORE UPDATES WILL COME...

facederaxx 22 pts

To all the ''old fan'' of Diablo serie. Diablo 1 & 2 was M rated. Your mom should be ashamed to let you play this game when you was 10 year old kid! In 2000,  there was much better game for the young adult whit real RPG element and real involving storyline. No wonder why you keep saying how longer and how better was the storyline in Diablo 2, for a 10 yo kid it must be very impressive. The skill tree must have been a real challenge for you to understand. HAHA im loving Diablo 3 even more now why all these reaction we see a real society phenomenon. It worth the wait just to see that.

Davulao 19 pts

I can see we as haters are coming together. However that doesn't excuse the fact that we made this trash "the fastest-selling PC game ever". We should be ashamed :(

Succumbus 48 pts

 Davulao Agreed. We all gave it a chance... only to be sitting there launch night. Waiting. Waiting. Then going to sleep.

rtsjeremy 6 pts

So, how much did Blizzard pay Gamespot? I'm sure it was quite a lot. I'm kidding! Of course these things never happen in real life.

Gelugon_baat 934 pts

 rtsjeremy Or you could just accept that the reviewer just likes Diablo III.  :/

Velocity_man 41 pts

Diablo 1: 10/10, Diablo 2: 7.5/10 & Diablo 3: .5/10 (thats a point 5)

 

SKaREO 13 pts

 Velocity_man That is an accurate view of the game. I got my refund recently.

robains 7 pts

 SKaREO

 What view?  There is no view, just gives some x/10 numbers with ZERO, NADA, ZIP, NONE, NO, VOID content.

 

All I see are unrealistic expectations for a $60 form of entertainment.

 

For those complaining this game is a hack and slash, I'd recommend you step up the difficulty because you will actually need to figure out how to combine items to be successful and work with your 3rd party characters and develop them to provide what you'll need.

 

I have not had a single problem with this game, it's delivered many many hours of entertainment for only $60.

 

Perhaps you folks complaining about issues, should realize that 100,000 of gamers are playing this game without a single problem ... maybe you need to take a look at your hardware/environment before making sweeping generalizations about it being all Blizzards fault.

 

This game has provided far more fun and hours of entertainment than MW3, Battlefield 3, Starcraft II, etc. etc.   And yes, MW3, Payne 3, Battlefield 3 are much more repetative than Diablo 3.

 

But I have a feeling some here just enjoy hating ... since they keep coming back to share their hate.  But that begs the question why would someone keep ranting about their hate if they don't like the game?  Surely, if it's as bad as you claim, you would want to move on and not waste time with it??  Why keep returning to spread more hate without any substance, just hate for the sake of hate.

 

User reviews are still 7.4, so obviously a lot more people are able to find out how to enjoy the game.

SKaREO 13 pts

 robains You didn't have to type an entire novel, bro. You coulda just said you never played D1 or D2 and you just don't "get it" dude. =)

Chris_theViking 10 pts

I'll let you in on a secret.

  This whole episode we are currently experiencing is a sting to catch botting methods before they can do real damage. 1.0.3 has always been the real game, they put out this dumbness just to see what botters would do, and to secure warden.

  This is the reason the uniques have been so silly stupid useless and stackables sell for no real value.

  This first few weeks could have been a disaster to the economy and they felt this was the only way to expose themselves to these kinds of hacking/botting methods without tipping the botters off and without giving them anything of value.

  The game feels hollow and broken, because they gutted it to the point where they thought people wouldn't quit en-mass.

  Judge the game when 1.0.3 is live, if they borked it, this will be the time you know that for sure.

  In my mind I can really only think of one way to "make darnn sure" the warden is secure and not give the botters anything if it isn't. The way they did it. Annoying and we should all feel used a bit, but as they say, it's for yer own good. Or it'd better be.

facederaxx 22 pts

I never was a huge fan of Diablo 2 back in 2000. Guess why? Baldur's Gate 2.

 

Maybe i will be crying like some of Diablo fan here when they gonna screw up whit BG3! Peace!

 

http://www.gamespot.com/news/baldurs-gate-iii-a-long-term-goal-overhaul-dev-6366863

lexluthor01 8 pts

8.5  Seriously?  The game rates a 6 at best, with mandatory online connection requirements constantly running into errors, repetitive gameplay who's only difficulty ratchet is so obscenely packing together abilities to where you have to spend hours farming gear at lower levels or even, feed their ambitions for a real money auction house, the game is a blatant money grab from start to finish and didn't even offer pvp at the start.  Its unfinished and essentially in beta.  Gamespot's rep took a serious hit for this rating in my book.

Gelugon_baat 934 pts

 lexluthor01 The reviewer's just not as frustrated as you are with the game. :P

Jason210 7 pts

Blizzard went the way of Microsoft - corporate bureacracy, games designed by committees. Classic example, Microsoft's new "Flight". Look what happend to WoW.

 

There is some hope with indie developers, I think. Minecraft is an example - not that I like or play it - but it's just an example how you can start with a good, inspired concept and see it grow into a success.

 

 

Chris_theViking 10 pts

they paid for the 8.5 through using adds as leverage against bad reviews. I worked with a metal fanzine and we would regularly get threats of having our adds pulled when we trashed stuff. We didn't listen and the add money still came in. So the webzines need to figure this out and that shilling isn't necessary

Jason210 7 pts

 Chris_theViking

I've noticed this about Gamespot reviews lately. They are biased, definitely. Usually slightly higher than Metacritic scores, and a lot higher than player scores.

MegamanX2011 33 pts

And my keyboard is not helping at all, sorry for murdering the english grammar.

MegamanX2011 33 pts

And one more thing... Gamespot, you are part o this filure for selling yourself to companies that pays you to not rate them down. The reviewer closes her eyes to the hideous lag and poor optimization while other games like TERA that try to bring something new get bashed just for being in Blizzard's monopoly way. Diablo 3 isn't great. It tries very hard to be a 7.0, maybe a 7.5 if you like the game and try to blind yourself a bit from its problems. 

 

We need you Gamespot to become imparcial. You are contributing slowly to the new crash of videogames were everything tries to be all flash, no substance. In the end, it will be your heads. We might be losing an entrtainment with that, but you are losing your jobs. Think about it now and become more critic about Blizzard. Remember what you did to FF14? I praised you for showing that Square dserved to apologize for such crap. You must remember that judjement for Blizzard as well.

Gelugon_baat 934 pts

 MegamanX2011 I suppose you say the same things to other sites with reviewers who like Diablo III too?

 

That said, if TERA had been rated highly by GameSpot and Diablo III had not, would you be singing sweet things about GameSpot being "imparcial" instead?

MegamanX2011 33 pts

Diablo 1 and 2  were masterpices, Diablo 3 struggles to be good while fighting against the ferocious LAG and Bad Optimization prime evils. In the end, we all lost this war to a dumbed down version of Diablo2.. No, Diablo 3 isn't easy but it lacks choices we had 12 years ago.

Elann2008 72 pts

 MegamanX2011 

Couldn't agree more.  Lag and Bad optimization are the last of Blizzard's worries.  The game itself is dumbed down to utter crap.  The campaign itself is incredibly stale, boring, and dull.  I never thought I'd say this but Blizzard has been on the decline since they merged with Activision.  I don't know if it's Activision's to blame for their heavy influence, but at least I know how Activision is.. just didn't know Blizzard would fail from grace.

valdarez 29 pts

@kserpen Agreed.  Blizzard screwed up, and it started on day one, in the design of the game.  The designers need to be tossed.  Diablo II was better in nearly every respect, from the skill trees to things as simple as chat rooms and joining games not to mention the cartoony art.  Diablo 3 has been dumbed down to a level that it's simply not enjoyable.  The inability to create unique builds (especially for hardcore players) is unforgivable.   This game never would have been released in it's current form prior to Activision's purchase of Blizzard.

valdarez 29 pts

There needs to be a negative badge for DRM only that disables single player capabilities without internet.  This game is so less than Diablo 2 in nearly every aspect.  Don't see how it received an 8.5.

angubaranar123 8 pts

@Chris_theViking: Actually I've killed Diablo in Inferno and I'm farming Siegebreaker and Izunal. When I get bored of farming I lvl an alt or play with friends. Still I'm enjoying the game quite a lot.

I don't want to brag, but it looked like people liking the game were all lowbie and didn't know what'll be waiting for them. 

---------------------------------------------------------------------------------------------------------------

In general: It's way easier than D2 used to be. It took me months to clear D2, while it took a little more than 2 weeks with D3. People just don't remember how it was back in the late '90s. It's silly to read people complaining about few builds available later in the game... if you could clear the game with any build you would have complained that it was too easy. Also it's partially false, at least for Demon Hunters, you can clear almost all the fights with "open" builds. Of course some powers are mandatory (Smoke Screen, Caltrops), but others, like Maked for Death, can be switched with Bat Companion or even Stampede (or anything you might want to add to your build).

 

About nerfing classes. The monk being able to fight without ever being hit or the Demon Hunter with 15+ secs of continuous invulnerability were clearly too OP. You can clear the game with any class even after those nerfs, check youtube if you don't know how to do it. About lowering the difficulty. I know Blizz is thinking about that (devs nowadays think only about making all the online content available right away to all the players, like Bioware did on SWTOR, but then everybody gets bored after a short while), but I really hope they don't do it. It's already easy as it is. Inferno should be a place for hardcore players (not meaning hardcore mode ofc ^^), not for every player who hits 60.

You dunno WTF to do? Try different builds, change your gear or... there's a thing called youtube with loads of guides.

You don't have the right gear? I don't see how can someone be astonished by the fact that that you need to farm in D3 when in D2 you used to do the same.

 

Drops are kinda frustrating, but if every boss dropped uber loot every time, how long would the game have lasted? Hit 60 and get dressed up right away, easy fights so everybody can clear the game half afk eating chips and answering the phone... nothing to do after a month (like SWTOR and many other games who did the same).

 

The real problems:

- No offline mode is indeed a pain in the 4$$ (if you play at your friend's house Blizz will think you got hacked and most likely will block your account), but it's the only big issue of the game.

- There were servers issues but they seem solved.

- Multiplayer in Inferno sucks, each player joining gives mobs +100% hp and damage (this happens in all difficulties, it's just that in Inferno you feel it a lot more). Even if you can res each other it's still way easier to solo everything.

 

I'm not a fanboy of either Blizzard or Diablo, what I wrote is just about what I think of the game. Nowadays many people knows only how to complain. If a game is too easy they complain cos it's a piece of cake, if it's a little harder they complain cos it's impossible for them.

lenoncarlos 6 pts

The game is FANTASTIC... I do not agree with the statement, but the connection obrigation realy is a problem. I'm fan of the franchise.

Elann2008 72 pts

 lenoncarlos You have low standards if you think this game is fantastic.  It's an abomination when compared to Diablo 1 and 2.  The inclusion of the Auction house and RMAH destroyed Diablo 3, which was already a shiny turd to begin with.  Blizzard, not even the original Diablo team, clearly designed this game  to cater to the masses which includes MOST gamers that never played a diablo game in their life.  Think about it.  10 years later, Blizzard already forgot about their fans.

lenoncarlos 6 pts

 Elann2008I played the diablos 1, 2 and 3 and found the 3 great yes, it has a gameplay identical to the second and subtle improvements, and infinitely superior graphically. the fact that others are behind the game does not make one franchise "disrespect" old fans, it is natural that new people take part of a franchise without a franchise that loses its identity.

pedrobruel 8 pts

Ok, everybody should see what follows:

 

Strong example on blizzard's awful customer support:

 

https://us.battle.net/d3/en/forum/topic/5578597286?page=34

kserpen 5 pts

Bad itemization, terrible difficulty scaling and forcing players to spend hours in AH... The damage gap between classes is so deep, the item drops are so inconsistent that i am not even sure they'll ever be able to fix this game. They'll nerf Act 2-4 to make it playable to millions of players, but then what's the point of item or gold grinding?

 

I had great 2 weeks of gameplay but after that i've shelved my poor Barbarian, cause i was no longer able to play like Barbarian :) I don't have the time or mood to grind Act 1 inferno for another 1 month.. Oh btw they are introducing the real money AH. So people who can pay hundreds of dollar will be able to survive, people who doesn't want to pay that money will be bored and shelve the game...

 

ATM this game is seriously broken and i'm not sure they've even tested it properly...

 

This time, Blizzard screwed up big time.

Chris_theViking 10 pts

ass you can see, everyone who likes the game has not gotten to end-game. or even close.

Elann2008 72 pts

 Chris_theViking 

exactly, and I'm willing to bet a good portion never played a Diablo game in their life.

Chris_theViking 10 pts

There is really no problem with the game until you reach hell act 3. This is the point when your needs begin to make all but a select few skills/rune combos viable. the item affixes also become so necessary to fit a very thin group of mods. Monks only look for Dex,Vit and a stacked resist combo they chose. To explain what i meen here is an example of an item they would search for. +90 Dex, +90 Vit. +35 Lightning Resistance, +60 Resistance to All and if they were lucky + 300 life per second. And this goes for every item slot aside for weapon. And for weapon they don't care much, just go damage, anything else is gravy. It's a very repetitive system. Uniques or Legendaries is what they call them now are so far below every other item type it's pointless to use them, and the are not comparable in any way shape of form to blue items you find at the same level aside from having a pretty graphic. Really this game is vacant of anything enjoyable near end game aside from pretty graphics. No build diversity, no item diversity and elite mobs are all just broken difficult with worthless drops . When I say worthless what I meen is. The items you find are so far below your current level that you would consider sending them to another character, but the problem is they have level 55 requirements. Even though the mods are lower then the mods you find on items in normal at times. There really doesn't appear to be any logic to item level when you compare quality across the different levels of the game. I didn't' want a diablo 2 clone, but i wanted a complete departure even less.

cardinalphoenix 11 pts

An interesting thought here...is there any chance that people expecting D3 to come out burned themselves out on D2 so much that they thought D3 was going to be pretty much exactly the same?  Honestly, just looking back at some of the annoying things in D2, I'm really thankful D3 is the way it is.  Examples:

 

People say they think picking up gray and white items in D3 is a pain in the ass because they aren't worth anything and it forces you to portal back to town.  Yet, in D2, a white polearm or longbow could take up 8 of only 40 spaces!  Minus 4 if you carry 2 tomes at all times, and then take away charms, extra potions.  Two polearms and you're done.  Meanwhile, in D3, gems cost money to combine, stash costs money to extend, artisans cost money to train.  Sure, gray and white items aren't worth much, but it adds up, so it's worth it to pick up EVERYTHING!  That's been my mantra since D1 came out when I was in high school, and I've carried with me for just about every similar rpg I've played!

 

People hate the "lack of customization," because they want to try making their own builds, but if you want to reach the hardest parts of the game, there's almost no way with a "unique" build.  Even sticking to predetermined focused builds in strategy guides on the net, you're still going to have trouble.  In D3, they made the game easy at first, but if I'm meeting heavy resistance as a level 30 Wizard and I'm almost to Act 4, I can't imagine how bad Inferno is.

 

People say they hate the story and they think it's weak.  First off, once you beat the story in D1 (weak if only for how thin it was) and D2 , no one really thinks about it anymore!  Second, in 12 stinking years, both D1 and D2 only had ONE expansion pack each, and I'd be willing to bet there are a lot of people who didn't even bother with D1 Hellfire.  I can practically guarantee, if for no other reason than all the complaining, that D3 will easily have at least a few expansion packs, DLC, something to give the whole thing a richer, deeper experience.

 

So please...stop all the whining, stop all the moaning, and just enjoy.  I've been playing Diablo for as long as you guys all have, and all it seems to me like Blizzard's done is streamline a crapload of time-consuming nonsense so you can focus on what's really important:  killing bad guys, grabbing treasure, picking new equipment, and trying out new skill combinations.  In D2, they just added the respec system, but even that, you only get one per difficulty.  You do it 3 times per character, and if you get it wrong, you still need to start all over.

 

Ultimately, Blizzard has eliminated the need to constantly power level brand new characters over and over, and instead, gives you a reason to stick with it if you're having trouble on harder difficulties. 

 

What blasphemy.

Chris_theViking 10 pts

 They're approach to managing game balance is the same approach demonstrated by most rts games. Take anything that gives a player an advantage and castrate it. Here are some things to point this out  - no assignable skills. This forces all characters to remain in a similar scope  - heavily nerfed abilities. Mantra of healing for example has little or no effect.  - limited gear options. Life steal has been nerfed to 20% effectiveness rendering it absolutely useless. You have to only worry about resists, stats that you should be getting through levels.  - Balancing the game after release has been a measure of castration over fun. They react to anything people are doing with a hatchet. I suppose the baddies might get upset if a tank character hangs out in their face for a second or two.  - They set this game up with the mindset of an RTS team worried that players would break something over whether they would have fun. When you look at the uniques listed on htier page you see that demonstrated in the laughable afixes. 0.3% life steel?  - cooldowns on skills, potions are so weak they are only enough to remove the red screen.. sometime and I can only drink two a minute, please.  This isn't DoW2 or SC2, it's diablo. I'm not playing pvp rts i'm playing PVM with a "HERO" who should never be afraid to jump in the mix, who should be powerful and immune to petty little fear tactics and jailing and  i should never lose control of my character.   this is PK tactics.  - When you get to level 12 in DnD's RPGA league you face a PK mod that is designed to kill your character off. When I got to hell diff I realized they are employing this kind of philosophy here. There are tactics the enemies use that will kill you without any chance to counter it. That pull you into the middle of their swarm, freeze you with 3 strait freeze blasts while they beat you to death. My character is frozen and can't move.  This game is anti-fun at the max. I hear about upcoming nerfs and ye know, yawn at blizzard, you have taken this game in the opposite direction it's legacy was going, it's a 180 from fun to tedium, from rewarding to frustrating, from exiting and diverse to boring and repetitive.\   And I'm talking to a wall because that's all I can do, these guys don't seam to get it, they seam to get all exited about nerfing stuff like we will think they are saving the day. No dummies you chased all my friends away and soon I will follow.   My suggestion, go through the diablo 1 and 2 accounts, find the players with the oldest and most active accounts and ask them what to do, they are smarter then you are when it comes to this series and understand how the players got addicted to these games, clearly you just want to drive people crazy, which isn't what diablo 1 or 2 was about.                               

cardinalphoenix 11 pts

 Chris_theViking So wait...you're complaining about Blizzard nerfing everything (which, if I understand silly internet terminology, it means making things weaker or easier?), and yet then you complain when they throw vortex elites at you that can freeze you, an aspect that makes it hard?  Seems like you took a long time contradicting yourself.  And for the record, what made D1 and D2 addicting is the unpredictability, loot, building characters, etc.  I rarely played with others and I was addicted to those games for those reasons.  I'm almost to Act 4 with a level 30 wizard in D3, and I'm meeting pretty heavy resistance and dying a fair amount.  Half of those deaths I blame on my laptop and/or the servers lagging (I've been lagging during moments where people in the General chat channel were saying the same thing, so it can't be just me), however the other times, I was simply just careless and just didn't have a set strategy worked out.  Call me a sucky player.  I find everything well-balanced so far.

robains 7 pts

 cardinalphoenix

 If you are having network lag issues, you really should turn OFF the General Chat channel - that only adds to the burden of your already problematic network setup.

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