E3 2012: Microsoft press conference report
If Xbox is indeed the biggest console gaming brand on the planet, then console gaming is in trouble.
9If Xbox is indeed the biggest console gaming brand on the planet, then console gaming is in trouble.
9Matt Firor tells us how he put together the perfect team to take Elder Scrolls online.
Puzzles and platforming collide in a game that references both Doom and Donald Duck.
2Two of the team behind the MMORPG tell us what creatures to expect and why they'll be no dragons.
Crytek's building an urban rainforest to help its sci-fi shooter rediscover its origins.
How a one-man project refined over the course of a decade is becoming an App Store phenomenon.
1Creative director Paul Sage on making TESO's quests more than the usual series of waypoints and combat targets.
Why the Japanese studio is throwing all its weight behind its biggest project to date.
Grasshopper Manufacture has its sights on the mainstream with Slither writer James Gunn.
How the Finnish developer changed the world for the sake of a good story.
1Chris Donlan carves dungeons one word at a time in Adam Parrish’s smart blend of genres.
Game director Matt Firor on the state of MMORPGs today and opening the gates of Tamriel to the whole world.
Announcing the winners of our Unity game making competition.
2The provocateur filmmaker reminisces about locking himself in the bathroom with his trusty Sega Genesis.
How Ninja Theory is allaying fan fears by retaining the devilish core of Capcom’s series.
The InXile founder on how crowd funding has connected him with fans and liberated him from draconian publishers.
We duck in for one at the watering hole that doubles as a purgatorial stopover on the way to maturity.
Consultant, author and futurist Scott Steinberg on the things to get right if you want your project to succeed.
1