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GameStop's CEO says Platform Holders Can't Push Them Out

Posted March 2, 2012 by M.H. Williams

Publishers have been fighting a war against used game sales forever. This confuses some consumers as the largest seller of used games is GameStop, a retailer publishers continue give exclusive content and deals to. GameStop CEO J. Paul Raines told Vox Games that it isn’t in a publisher’s best interests to shut out the retailer.

“Platform owners could have cut us off a long time ago, but what happens is that GameStop has a relationship with the customer deep and sticky enough that it isn't in their best interests to do so,” said Raines.

Currently, GameStop offers numerous ways to access digital content: streaming PC and console games with Spawn Labs, Flash-based browser titles with Kongregate, and PC digital download with Impulse. While GameStop is keen on keeping up with digital content sales, Raines believes that platform holders can’t completely move away from the retailer without losing customers.

"Everyone thinks consumers are binary, all physical or all digital, but most are hybrids," he said. "You can't be in the business of trying to protect yourself only through technology, you've got to make less friction for the consumer.”

M.H. Williams has been writing in some form or another for ten years and has been a hardcore gamer since the NES first graced American shores.  You can catch him on Twitter as @AutomaticZen, Google+ as himself, or on his personal Facebook page.

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