The lights are on
Spec Ops: The Line writer joins the show to talk about the game's complex and conflicted military storytelling.
Two of the biggest releases of 2012 dropped this week. Listen in as we break down the latest from Blizzard and Rockstar, and stick around for Minecraft 360 impressions.
Game Informer's new podcast game show, Back Cover Blurb Trivia Challenge, returns with some new contestants.
343 Industries creative director Josh Holmes calls in to answer our readers' questions about Halo 4. That's really all you need to know.
We're joined by Chair Entertainment creative director Donald Mustard who talks about Infinity Blade II's innovative ClashMob multiplayer events.
This week's Game Informer podcast is something a little different: our first Back Cover Blurb Trivia Challenge game show!
This week, the Game Informer Show weighs in on two major game media events and a groundbreaking new platformer.
Two things make this a very special edition of Respec Radio: our guest, Guild Wars 2 designer Jonathon Sharpe of ArenaNet, and the last appearance of Phil Kollar as an editor at Game Informer.
As part of our month-long coverage of Assassin's Creed 3, our readers submitted questions for the game's creative director, Alex Hutchinson.
GI's Phil Kollar is leaving us (*sob*) and the Game Informer Show soothes your pain with a special "exit interview" reader Q&A with the man himself.
We ponder the rage over Mass Effect 3's ending, and break the week's big new releases.
We talk about a pair of survival-oriented games, the breathtaking Journey, and the problems of the Japanese game industry.