Tagged Questions

0
votes
1answer
43 views

android sizes, real concern. What folder to use?

I've read alot about scaling in android and there are alot of different opinions. But I feel this is really important to understand so maybe someone could explain. For instance, Im making a game ...
0
votes
1answer
23 views

AVD resolution different than expected

I have some AVDs representinting slightly different resolutions (480x854) and (480x800). When I use methods to get Canvas' size (getWidth()/getHeight()) they report correctly that it's accordingly ...
1
vote
1answer
29 views

Multiple drawables background images to fit the screen resolutions

Alright, so I have an image that it's resolution is: 1054X1054. I want to set that image so it fits exactly the screen size of the android devices. (I'll cut the image in some editor as nessacary). ...
0
votes
4answers
63 views

Supporting android resolution screens: Understanding

I didn't really understand the DP measure, even though I've read about it 2 times. Let's say I have an image it's resolution is: 400 X 400 PX. And I want to put it as background image to my app. ...
0
votes
0answers
75 views

OpenCV Error reading YUV buffer

I'm trying to get high resolution uncompressed images through the camera of an Android phone (Samsung Galaxy S3), using OpenCV v2.4. I set width and height using ...
5
votes
2answers
111 views

How to set camera resolution in Android with OpenCV?

I'm trying to develop an app for Android, and I would need to get uncompressed pictures with a resolution as high as possible from the camera. I tried takePicture's rawCallback and postviewCallback, ...
1
vote
2answers
85 views

Android:Issue Image resolution

Problem occurs while using high resolution image in device. imageview a; InputStream ims = getAssets().open("sam.png");//sam.png=520*1400 device=320*480 or 480*800 Drawable ...
0
votes
1answer
27 views

Android: Requesting external images based on DPI

When you've got bundled graphical assets you place them in drawable-hdpi, drawable-xhdpi etc. so the right image is loaded based on the device's DPI. What's the norm when dealing with external images ...
0
votes
2answers
90 views

HTC Sensation Real Resolution

I have two approaches to get real resolution: DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); device_value[index++] = dm.widthPixels + ...
3
votes
1answer
79 views

android xdpi folders, what size for my image?

I've been reading the following: http://developer.android.com/guide/practices/screens_support.html It's about the folders res-long-land-hdpi, res-notlong-land-dpi, res-notlong-port-ldpi etc. And what ...
1
vote
0answers
20 views

Android blank bitmap

I'm creating bitmaps using inSampleSize. I've come across an unusual problem. On some images the rescaled image is blank. Example 1: Original: 4288x2848 inSampleSize = 2; Rescale: 2144x1424 ...
0
votes
1answer
51 views

Android Bitmap Custom View on High Resolution Screens having poor performance

I am making a custom list view item. Extending View and overriding the onDraw method. private Bitmap bmpScaledBackground; //with size:(screenWidth , screenHeight/4) @Override public void ...
4
votes
4answers
537 views

How mdpi, hdpi, xhdpi folder works?

Extract from Android Developer Guide link above: 320dp: a typical phone screen (240x320 ldpi, 320x480 mdpi, 480x800 hdpi, etc). 480dp: a tweener tablet like the Streak (480x800 mdpi). 600dp: a ...
0
votes
2answers
67 views

is canvas in android proportional on different devices

I am trying to make an app using canvas and a surfaceview, and I am worrying that in the future I would have many problems with it because I am not sure if the canvas is proportional with every ...
0
votes
1answer
130 views

Eclipse emulator dpi can not be set over 320dpi ?

You must define dpi on your emulator. 240 is hdpi, 160 is mdpi and below that are usually ldpi. Extract from Android Developer Guide link above: 320dp: a typical phone screen (240x320 ldpi, 320x480 ...

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