The templates tag is used in multiple contexts: Generic programming, especially C++. Data or document generation using template engines. C++ templates Templates in C++ allow for generic programming and meta-programming. The C++ Book Guide contains books treating templates as well, especially: ...

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C++11: I can go from multiple args to tuple, but can I go from tuple to multiple args?

In C++11 templates, is there a way to use a tuple as the individual args of a (possibly template) function? Example: Let's say I have this function: void foo(int a, int b) { } And I have the tuple ...
0
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1answer
40 views

C++ matrix class template

I am coding a matrix template class and the problem I am having is that the array is created and the values are filled but when I use the print() function, the array is empty again. Could anyone ...
0
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1answer
37 views

Two template functions for two standard types

I'm trying to write two template functions. They must simply return reference to local variable. But it doesn't work: class Cube_cache_value { public: //... template<> QVector<unsigned ...
0
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1answer
19 views

Templates and styles not applied on reload in JSF 2.0

I have just started using JSF 2.0 and faced a warmly welcomed issue. I have used Templates and template client and applied CSS(should mention that I'm not a css expert) styles to the template file. ...
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1answer
33 views

C++ Template usage for statistical distribution types

This is a follow on from another question (http://stackoverflow.com/questions/10712659/c-class-design-for-monte-carlol-simulation) I am planning on implementing a statistical distribution class, ...
2
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3answers
53 views

How to construct Foo<T> after receiving Foo<S>?

I have a class C which is templated on A<W> or on B<W>. Now in C, I'd like to construct an object of type A<U> or B<U>, depending on what it was instantiated with. If that ...
0
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1answer
28 views

Get content between matching template tags

How can I get the contents from {@if condtwo} to the matching {!if}? {@if condtwo} {@if condone} show this if condone is true {!if} other contents {!if} <- matching {!if} I tried ...
3
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2answers
59 views

C++ virtual method that takes STL-style iterators

I want to have an interface ModelGenerator which has a method generate() that takes an iterable list of Evidence and creates a Model. Using the STL pseudo-duck-typing iterator idiom... ...
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Abstracting over types of non-type template parameters

I would like to write a template that can deconstruct a type into a template with non-type template parameters along with its non-type template arguments. E.g., it would deconstruct Array<5> ...
4
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1answer
74 views

Template (C++) - not sure if correct

I'm a student and I'm doing a static library for arrays in C++, so I don't have to rewrite code every time during lessons. I'm at second year in a secondary school so I'm not an expert. I want my ...
1
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2answers
55 views

Template class inheritance

I have a problem with the following piece of code (it is a very simplified example that reproduce the error in my program) : #include <iostream> using namespace std; template<class T> ...
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0answers
26 views

Error in class template [closed]

If while defining the object of a template class,the type of argument specified is different from that type of value passed by the user,then runtime error is reported. AFAIK templates support compile ...
7
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1answer
73 views

Can a template parameter's default argument be specialized?

In C++, if I have a template parameter, how can I cleanly specialize a default argument? For example, consider the following: template <class Key, class Value = int > class Association; What ...
1
vote
2answers
35 views

Compilation error in linked list iterator template

I am new to C++ templates. I get an error while compiling: main.cpp(17) : error C2923: 'Iterator' : 'myWords' is not a valid template type argument for parameter 'T' main.cpp(17) : error C2133: ...
0
votes
1answer
18 views

Binding to viewmodel's property from a template

I made a view for my GameViewModel I have some xaml like that <UserControl.Resources> <DataTemplate DataType="{x:Type ViewModels:PlayerViewModel}"> <StackPanel> ...

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