The Rescue
Looks like you need to take the train across town. Hop down to the tracks below and kill a couple of Reapers as you work your way to the front of the train. Use your Shockwave attack to clear the cars blocking the train's path, then climb on top of the front car to get this baby moving. It'll soon come to a stop, thanks to some mischievous Reapers disabling a circuit-box beneath the tracks. Hop off the train and look for it directly underneath the train (that is, on a beam along the ceiling)--fire a few bolts to energize it, then hop back on the train to continue your journey.
The train's about to make another pit stop at the next station--target the Reapers as you pull in, and remain on the train as you target the remainders (look for them both on the tracks, as well as the station's rooftops). With the coast clear, energize the circuit-box directly beneath the first train again.
Soon thereafter, the game will show a rocket-launcher taking aim at you--quickly target him to take him down before he launches the rocket (which you can also evade by moving out of its path). Don't sweat the other nearby enemies, as you'll soon leave them in your dust. When the train comes to a rest for a third time, remain on top and get ready for a white reaper to appear behind you--take him down first. Now focus your efforts on the enemies below, using bolts and grenades to easily take them down. If you take damage, heal yourself at any of the many power lines that border the track. Once clear, hop down and energize the circuit box, just below the front train car again, then hop back aboard to resume the trip.
The next time the train stops, target a pair of enemies on the roofs to the right (an explosive on the lower level can deal some major damage), then one more on the street below. Now here's the tricky bit: a horde of enemies (including some kamikaze!) will appear from the alley left of the train (assuming you're facing the direction the train's facing) as soon as you touch ground, and they can quickly overwhelm you. As such, it's easier to tackle them from atop the train, but you're going to have to coax them out first. Try grabbing onto a nearby power line and climbing it down, close to ground-level--as soon as you see (or hear) the enemies appear, climb back up to the train and target them from here, using bolts or grenades. Once they're dead, drop down and energize the circuit box, just beneath the first car (this time it's on the opposite side of the beam though), then resume your train ride.
Begin targeting the enemies ahead as you pull into the next stop and use grenades to flush out those hiding amongst the cars. Oh, and be prepared for a white Reaper to attack as well. Once you've cleared out the enemies, use the shockwave to clear the cars from the tracks, then energize the circuit box in the usual place and continue your ride. Thankfully, this is pretty much the end of the line; just be ready to tackle a couple more enemies on the roofs: two on the right (both are near explosives you can target) and one on the left.
Table of Contents
- Getting Started
- General Tips
-
Walkthrough
- First Glimpse
- The Escape
- Mysterious Signals
- Medical Emergence
- Blood Trail
- High Ground
- Mind Games
- The Good Stuff
- The Rescue
- Nemesis Revealed
- No Protection
- Trish Reaches Out
- Dinner with Sasha
- Stranded
- An Old Friend
- Zeke's Request
- Playing Hero
- Standard Protocol
- Spy Drones
- Alden Strikes
- Anything for Trish
- The Arrest
- Terrorized Streets
- Alden in Chains
- Light in the Tunnel
- Secrets Revealed
- The Ray Sphere
- Alden's Rampage
- The Price
- Vengeance
- Against the World
- Hunt for the Ray Sphere
- End of the Road
- The Truth
- Blast Shards
- Dead Drops
- PS3 Trophies
- Guide Feedback
- Forums:
- Game Info: