Everyone is talking Kickstarter, but there are few stories about the realities of game development or the risks of backing a game created by a small team. We speak to Kevin Dent, an individual with years of experience in investment and game production; his real-world advice about what to look for in Kickstarter campaigns may help you avoid an expensive mistake. Read More
Tribes: Ascend is a free to play version of the popular fast-paced shooter that offers you extra character classes, upgrades, and perks to earn in-game or buy with actual money. So what happens when a player doesn't want to earn upgrades OR spend money? We game the system and fight with a stock character to find out, and explore the good and bad parts of going free to play. Read More
Steam competitor GoG.com claimed that Valve's frequent sales devalue games, but after speaking to indie developers and looking at sales information, it's clear the opposite is true: Steam has found a way to sell games for much less while everyone involved earns much more. It's a nice magic trick that competitors are struggling to understand, much less fight. Read More
Steel Battalion for the 360 is a brutal, savage look at tank-based combat, and has Kinect functionality that makes driving that tank a sometimes infuriating process. On the upside, you can fist-bump other people in your tank. This is what happens when a great team developers creates what seems to be a wonderful game for iffy technology. Read More
Fez is an inspired and clever puzzle game, but dedicated players and obsessed fans will be able to find much more than expected hidden under the game's surface. For $10, this is a must-play for fans of mysteries and logic puzzles. Fez is a game people will discuss and puzzle over for a very long time. Read More
Legend of Grimrock brings the sensibilities of classic PC games to modern audiences, and you can make things as easy or as hard as you'd like. The goal is survival, although you might find there is more going on than you first believe... Read More
Bioware described the new content that will add clarity to the ending of Mass Effect 3 at PAX East, and the team explained why it's important not to make an official comment about the indoctrination theory. The hour-long panel was both friendly and productive, despite the wild stories being shared online. Read More
Super T.I.M.E. Force was one of the best games at PAX East, due to an innovative mechanic that allowed you to fight alongside your own "failed" attempts to beat each stage. A beautiful 16-bit aesthetic and class-based characters round out an amazing package, even this early in development. Read More
Kyle Pulver is a veteran of game jams, and the skills he learned while putting games together quickly led to the delightful and clever game Offspring Fling. The DRM-free puzzler is available now for the PC and Mac platforms for $7.99, and this is the story of how the game was created. Read More
16 developers are bringing over 20 indie games to PAX East, and each will have a premium place on the show's floor thanks to a pooling of assets. Even better? The booth has a name, logo, official branding, and a team working on promotion that will bring more attention to all the games involved. This is the power of working together. Read More
"Games Journalism" is broken. Many sites suffer from forced output cycles, "news" about cakes, and playing along with the industry PR machine. We can do better.
Learn MoreAs the senior editor for the PA Report, Ben travels around the world talking to incredibly interesting people and playing a ridiculous amount of games. His job is to share those experiences via the PA Report while he raises his three kids in Cincinnati, Ohio with his wife.
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