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Jessica Conditt

Weekend Editor - jess@joystiq.com

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Jess is a professional nerd, specializing in gaming, comics, journalism, rum and writing. Native to Arizona, she has had plenty of time to sit indoors, out of the extreme desert heat, and play a variety of tan-obliterating games -- and then write bitter, pale reviews on them. Jess has written for online gaming outlets since 2008 and graduated from ASU's Walter Cronkite School of Journalism in 2011 with a degree specializing in digital media, which she plans to completely ignore while writing stories for Joystiq.

Jessica Conditt's Latest Posts

Each Borderlands DLC pack was made in eight weeks

Borderlands 2 art director Jeramy Cooke and concept designer Scott Kester both worked on the first Borderlands, and they shrug off accomplishments such as "made Borderlands" with considerable humility. When Cooke mentioned casually that every piece of DLC for the first title was created in just ...

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AirMech is a hardcore browser game for Chrome (with more platforms to come)

The team at Carbon Games is basking in its newfound freedom as an indie studio after its first development endeavor, Fat Princess creator Titan Games, dissolved under Epic Games China. Carbon Games' first project is AirMech, a free-to-play RTS-action hybrid debuting as a browser and PC title, most ...

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Old-school Sega dev Hirokazu Yasuhara starts work at Nintendo

Hirokazu Yasuhara, co-creator of Sonic the Hedgehog, has begun working at Nintendo Software Technology in Redmond, Washington, Gamasutra reports. Yasuhara worked at Sega from 1988 until switching to 2K Sports in 2000, Naughty Dog in 2002 (senior game designer for the Jak & Daxter and Uncharted ...

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Assassin's Creed 3 creative director doesn't like your ideas, Internet

The creative director for Assassin's Creed 3 thinks your ideas are stupid and you should just shut up already. Really, that's not even very paraphrased. "People on the internet suggest the most boring settings," Alex Hutchinson told OXM. "The three most wanted are WWII, feudal Japan and Egypt. ...

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The Joystiq Indie Pitch: Bag It!

Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a ...

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More Star Wars: Battlefront 3 footage from 2008 hits the tubes

The above version of Star Wars: Battlefront 3 was canceled and will never truly exist outside of the YouTube time portal, but sometimes it's nice to get a glimpse of what could have been. We can learn from its failings, reanimate its successes and keep talking about how great the old days were, ...

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'Halo Infinity' domains registered by Microsoft brand manager

It appears Microsoft has registered a handful of domains containing the phrase "Halo Infinity" and "Halo Infinity Multiplayer," leading us to believe that Microsoft is planning to reveal a new line of anti-aging skin-care products in the near future. The names are registered through domain manager ...

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EA is The Consumerist's 'Worst Company in America,' wins Golden Poo

Today marks another resounding success for the gaming industry! Be proud, everyone; call your parents, have a glass of fancy wine and kiss your spouse: We've won the Golden Poo. EA was voted the "absolute worst company in America" in The Consumerist's 2012 poll, defeating Bank of America with 64 ...

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Far Cry 3's multiplayer looks as fun as it is pretty

Far Cry 3's multiplayer mode will offer a few specific perks activated by the aggregation of Team Support Points, the "currency" of multiplayer, VG24/7 writes in a hands-on preview. TSP can buff allies or hinder enemies through features such as psyche gas, which makes the opposing fighters see ...

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The Joystiq Indie Pitch: Figaro Wig

Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a ...

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