Indie FPS still selling well after 2009 standalone release
Minecraft developers to make game for charity in 60 hours
Jordan Mechner returns to development with Karateka re-make for XBLA and PSN
Indie developers are being driven away from 'closed' platforms
'Zynga's first big game was Hold'em Poker, which I heard they stole from the Old West'
2012 range of televisions to boast 'advanced graphics processor'
Studio to focus on self-publishing across digital platforms
Hypership out of Control Dev claims XBLIG has been buried by the new dashboard
Just ten per cent of start-ups focus solely on packaged games, Tiga research shows
The Humble Bundle for Android has sold over 100k units in less than four days
Devs race to build some 500 Flash games with the versatile engine
'Our minds are completely and utterly blown' say creators following Best Editing award
Online marketplace to offer 90 per cent of revenues to developers if 16 more games are uploaded before deadline
Tequila Works' debut title Deadlight to release on Xbox in summer
Lunar Workshop taking action in support of a worldwide internet blackout against the bill
Price policy and publishing restrictions also revised
Publisher wants classic IP reborn through indie partnerships
Devs to get up to 90 per cent revenue share if 100 games are published before February
$20,000 Flash dev contest launched to encourage Flash development with popular engine
Markus Persson makes 'Minicraft' as part of the 22nd Ludum Dare competition
Five leading independents to support GamesAid through 'pay what you want' Ian Livingstone-approved pack LittleBigBunch
Developers share their concern as software update throws all XBLIG games into single list