Capcom

04.10.12

There isn't really a devil hunter out there like Dante.  Sure, Vergil can try and step in all he wants (as he did in Devil May Cry 4), but nothing beats the original butt-kicking hero, between his impressive firepower and his prowess for carving up baddies with an enormous sword.  Before we get treated to Ninja Theory’s take on the legacy with DMC later this year, it’s time to step back in the past with the first three games from the series, which have been given the high definition treatment at the hands of Capcom.

04.10.12

Detailing Dante’s early years and set against a contemporary backdrop, DmC Devil May Cry will retain the stylish action, fluid combat and self-assured protagonist that have defined the iconic series but inject a more brutal and visceral edge. The new game, in development at Ninja Theory (Enslaved, Heavenly Sword), utilizes Unreal Engine 3 technology. Check out the video below from Captivate 2012.

04.10.12

The long awaited dream match-up between the two leaders in the fighting genre can now be played at home… and on the go. Street Fighter X Tekken on the PlayStation Vita builds upon the action-packed console experience and delivers an expanded version of the ultimate tag team match up. In addition to all 43 of the iconic characters featured on the PlayStation 3 version, 12 new characters will make their debut on the PS Vita, making for one of the most robust character line-ups in fighting game history. Check out the trailer below straight from Captivate 2012.

04.09.12

Capcom has a brand new franchise that’s about to be unleashed, Dragon’s Dogma, which is likely to be one of the big games of 2012. While the game is new, the creator, Hiroyuki Kobayashi, is not. Kobayashi has produced some of Capcom’s biggest games, including Devil May Cry 4 and Resident Evil 4. He talks about the new fantasy action adventure game and why Dragon’s Dogma is different than anything gamers are used to.

03.30.12

A lot of people enjoy fighting games on the Xbox 360 and PlayStation 3, we’re sure, but very few use regular controllers when taking on others.  Every time we go out to a tournament or some MLG-sponsored event, we always see folks carrying around these special FightSticks, as well as FightPads that are much more comfortable when it comes to executing techniques and special moves.  (Try doing that with a typical analog controller.)  Mad Catz is a master in this specialty, and while its new Street Fighter x Tekken-branded S.D FightPad may not replace the superior FightStick model, it’s an affordable alternative that fighting fans will truly love.

03.27.12

It sounded like a fair enough idea.  Capcom signed on Slant Six Games to produce a new Resident Evil game that takes more of a team initiative, and rather than controlling the usual heroes (or anti-heroes, depending who you choose), you’re instead in charge of someone working for Umbrella, in this case some Spec Ops soldiers sent in to do clean-up.  It sounds like a compelling idea, but how did Resident Evil: Operation Raccoon City go wrong?  Well, it’s right there in the opening sentence – Slant Six Games.

03.23.12

I’ve spent quite a bit of time with Capcom’s Street Fighter x Tekken, not only because I wanted to make sure to test out the online play and the additional PS3-exclusive fighters (y’know, “fat” Mega Man” and Cole McGrath from Infamous), but also because it’s not just another typical crossover fighter.  Yes, it combines characters from both Capcom and Namco’s respective fighting universes, but its controls are set up a little differently, rather than relying on the mechanics that worked so well in the Marvel vs. Capcom games.  That’s not a complaint by any means.  In fact, I can’t think of a hardcore fighting fan that wouldn’t dig into this thing like a treasure chest.  Casual fans, too.

03.12.12

There are a lot of influences that Capcom can easily say it drew from when it was putting together Asura’s Wrath alongside the team at CyberConnect 2.  Dragon Ball Z definitely comes to mind, especially with all the rage bursts that seem all Vegeta-like.  For that matter, we also spotted a little God of War, Panzer Dragoon, the Incredible Hulk and even a little Mr. Furious from the Mystery Men films (though obviously that’s a small percentage – Ben Stiller this guy ain’t).  But somehow it all blends together into a gaming experience that’s more style than substance, yet it’s something that shouldn’t be missed.

03.07.12

At the Game Developers Conference, there are plenty of surprises making the rounds, with new reveals happening and information dropping on new projects.  Sony was expecting to make some PlayStation Vita announcements over the course of the week, big new games that would carry their new handheld system into the fall system.  However, thanks to a leak over at Play.com, we have an idea of what these projects could very well be…

03.05.12

Steel Battalion was a rather quirky game for its time.  Unlike any other?  Sure.  But it also came with the most realistic vehicle play you could imagine, thanks to a deluxe sized controller that featured literally dozens of functions, ranging from various settings to an eject button, when things got too hot under the collar.  It was definitely an acquired taste, especially with its $200 price tag.  But Capcom is ready to bring this series back for a whole new audience, as it’s doing away with the controller in favor of Kinect-supported controls.  Will that be enough?

03.02.12

With Asura’s Wrath, Japanese game publisher Capcom and developer Cyberconnect 2 are entering into new territory. The new science fiction action game is set in alternate reality called Gaea, which blends sci-fi elements with Asian mythology. The new game, which is expected to launch a new franchise for Capcom, was developed using Epic Games’ Unreal Engine 3. Gameplay blends shooter action with brawling for a very different action experience.

02.25.12

Say what you will about Capcom’s practice of releasing a fighting game, and then releasing an improved version of that game months later, but it’s quite effective, giving them time to add characters that make a difference to fighting fans, or adding the key features that will bring in an even bigger audience.  Ultimate Marvel vs. Capcom 3 easily fits into this business pathos, and after creating havoc on consoles a few months back, it’s making its handheld debut on the PlayStation Vita, along with a couple of extra features.  So, is it still good?

02.13.12

When I played Resident Evil: The Mercenaries 3D for Nintendo 3DS last year, I saw some great potential out of the game, save problems and all.  But it still felt a little short-handed to me, as if Capcom was holding back for something better – in this case, Resident Evil Revelations.  And this problem has happened more than once, and is likely to happen again when next month’s Operation Raccoon City is dwarfed by Resident Evil 6 later this year.  But that’s later on.  For now, I humbly suggest you enjoy Revelations, because it’s the Resident Evil experience that the 3DS needs.

02.05.12

When Ghost Trick came out last year for Nintendo DS, it introduced a great, quirky little mystery that stepped aside from the norm, mainly because the main character was the person whose death was being investigated. What followed were plenty of touch-screen shenanigans, along with interesting gameplay elements and an art style belovingly conjured by Phoenix Wright creator Shu Takumi.  But at $30, not many people were willing to take such a leap of faith on the game.  Perhaps they will for $10, now that Ghost Trick: Phantom Detective has landed on iPad and iPhone.