Reviews

05.10.12

“Twitch” puzzle games have really been getting better over the years, and one series in particular that has managed to flourish is MumboJumbo’s Luxor franchise.  What started as just another marble shooting game has since grown into a staple for the publisher, thanks to addictive gameplay, ever-changing stages and new gimmicks to keep players drawn in.  And now the team may have stumbled upon its most brilliant entry to date with the retro-powered Luxor Evolved HD.

05.09.12

When StarDrone came out for the PlayStation Network a few months back, it introduced an interesting concept that could be used with the PlayStation Move controller, one that had you directing a star-shaped drone across universal maps, collecting stars and other content while getting from point A to point B while you directed it on its journey.  Though hardly as addictive as other PSN games, it had enough moments to give the game a look.  With that, Beatshapers has brought the same experience to the PS Vita, but with touch-screen controls and a few exclusive levels for good measure.  The only question now is whether it’s enough to warrant another purchase.  Sorry, but not this time around.

05.08.12

Ronimo Games dodged quite a bullet with the release of Awesomenauts, as the game’s publisher, DTG, was just about ready to file for bankruptcy, throwing its release into question.  But things got worked out, and now players everywhere will be able to experience the MOBA – multiplayer online battle arena – action that awaits within.  While there are things that are hard to overlook, the situations you can get into with friends really put the “Awesome” into the game’s name.

05.08.12

Deep Black: Episode One has been in production for what feels like ages.  The game was initially announced like four years ago, and back then it was known under the code name Underwater Wars (or U-Wars).  Since then, though, development notes here and there slipped out, but it almost seemed like the game would never release.  But, last week, it finally showed up, unannounced, as if 505 Games was slipping it under the door just to see who noticed.  After going through it, I can say that it has its problems, but it also has a few intuitive additions that make it stand out from the pack.  Whether that’s enough to make it worth a purchase depends on how much you can stomach the problems.

05.07.12

We’re all for trying something new in a long-running series, but the problem is when an idea is introduced that doesn’t pan out like the development team expected it to.  Sadly, this is looking like the case for Lionhead Studios’ Fable.  After three entertaining adventure outings, the series is drastically moving into Kinect territory later this year with Fable: The Journey, which, honestly, doesn’t look so hot right now.  To make matters worse, things don’t really fare much better with Lionhead’s recent XBLA release, Fable Heroes.

05.03.12

There was something about the Fatal Frame games that was utterly spectacular.  The series, which ran on PlayStation 2 across multiple releases, raised some genuine scares while avoiding the pratfalls of most survival/horror games, arming you with a special camera rather than a powerful array of weaponry.  The concept worked quite well over the years, prompting Tecmo Koei to give it another shot, this time on the Nintendo 3DS with the mostly unrelated Spirit Camera: The Cursed Memoir.  It was a great idea, but from the first moment it tries to take advantage of the system’s built-in augmented reality, things fall apart rather quickly.

05.01.12

Once you see one Dynasty Warriors game, you’ve pretty much seen them all, right?  Let’s be honest, over the years, the countless Warriors games that Tecmo Koei has released haven’t diverted much, save for the Gundam games, which wraps the familiar beat-em-up gameplay around the popular anime universe.  And even there, repetitiveness is starting to kick in.  Thankfully, it’s believed that the development team has listened to the fans and is throwing in some new elements to keep things interesting.  While Warriors Orochi 3 can’t shake the same old “diabolically kill hundreds” formula that’s been in the series for years, some new elements keep it from feeling like the same old game.

04.30.12

I love The Walking Dead TV series.  What’s not to love?  Even with the drastic changes that have taken place with season 2 (mostly with the departure of producer Frank Darabont), it’s retained all the awesome intensity and scares of the comic book series.  With that, Telltale Games has followed suit with the first of its five-part Walking Dead game saga, one that deviates from events in the show, opting instead to tell its own scary tale.  And you know what?  It’s a damn good one.

04.24.12

There are some genres where the Xbox 360 doesn’t quite match the PlayStation 3.  In this particular case, it’s brutal action.  Sure, it’s got Gears of War 3, but the console is sorely lacking a competitor that can keep up with Sony’s own God of War franchise.  Sure, Dante’s Inferno came pretty damn close, but the religious overtones stopped hardcore gamers from fully enjoying that one.  Now Climax Studios gives the genre a try with a digital downloadable title called Bloodforge, and while there’s plenty to hack and slash, there’s very little purpose to keep you from doing it for hours on end.

04.24.12

It’s no surprise that literally every developer is trying something with zombies.  Activision is throwing a number of zombie-infested maps in its Call of Duty franchise; Capcom’s got more than enough undead roaming around between Resident Evil and Dead Rising; and so on.  But little did anyone realize what Sega would be doing with Yakuza, pitting zombies against gangsters in a battle for control over the city of Kamurocho.  While Yakuza: Dead Souls may not be as strong an entry as the previous games (its focus is much different), it’s still more fun than previously anticipated.

04.23.12

If you look at it a certain way, Radical Entertainment’s Prototype is sort of an evolution from what they were trying to do with The Incredible Hulk: Ultimate Destruction.  You’ve got a character that can destroy pretty much everything with superhuman powers, run up buildings and let loose with an uncontrollable sense of rage.  That said, the story was quite interesting, and the game did pretty well on its own merits.  Fast forward to two years later to the release of Prototype 2, and though some elements will feel familiar, there are a number of improvements that really make this feel like a huge step forward for the team.  You know, what a sequel needs to be.

04.23.12

With its first three House of the Dead games, Sega pretty much kept to form, putting two unlikely heroes together to save the world from a zombie apocalypse.  Sure, the third game – which arrived on PlayStation Network a while back – introduced some awesome shotguns, but the status quo of “shoot everything that moves” remained intact.  So would the same go for House of the Dead 4?  Well, sort of.

04.19.12

A long time ago, before Rockstar Games got heavily involved with its Grand Theft Auto and Red Dead Redemption franchises, there was Max Payne, an Xbox/PC release that really shook things up both emotionally and with its action.  The story, focusing on a cop who loses his family and goes all out to destroy enemies that get in his way, is one of the better ones in the last decade of gaming, really digging deep on the rage boiling inside him – to the point he needs painkillers just to get through each battle.  After a decade, Rockstar has opted to bring the game to the iOS front, for both newer iPad and iPhone devices.  And while it’s quite the technical achievement, clumsy controls will leave you raging in a slightly different way.

04.18.12

When Trials HD came out a few years ago for Xbox Live Arcade, little did we know how much of a racing/strategic gem that RedLynx would end up creating.  The game has sold over two million units, with players logging in best racing times like crazy and yearning for more of the same.  Well, after a long, tedious wait, we finally have Ubisoft’s Trials Evolution, a game that follows a similar formula to the first game, but exceeds it in every category.  This, folks, is how you get a sequel made right.