Sony

04.03.12

While I appreciate the fact that Sony is going for a more diverse game collection for its PlayStation Network service, that doesn’t necessarily mean everyone’s going to be batting out of the park with their efforts.  Case in point – Gelid Games’ Wheels of Destruction, a game that obviously takes its inspiration from the Twisted Metal series, but tries to add its own diverse touches here and there to make it feel different.  And indeed, it does.  Unfortunately, it’s not for the better.

04.01.12

Recently, Sony Computer Entertainment of America announced that it was looking to go with a more abstract library of games for its PlayStation Network service, stuff that was original while, at the same time, appealing.  So far, it looks like the job is getting done, with Dyad in the works and Papo & Yo coming soon after that, among other games.  But one game that should certainly be included in the group is Closure, a stunning example of black-and-white design, perfectly recreated for the downloadable front.

04.01.12

When Okami came out a few years ago from Capcom, it introduced an awe-inspiring hand-drawn world, provided by Clover Studios, that few games can match today.  It’s still highly regarded as a classic, and for good reason.  That said, Acquire, the same studio behind the old Tenchu games, has teamed up with XSEED Games to give their own artistic touch a try with Sumioni: Demon Arts, a game that combines beautiful traditional art with platforming gameplay.  It sounds like a dreamy combination, but the lack of replay value sets in way too quickly.

03.31.12

Quantic Dream founder David Cage was at GDC 2012 to showcase a brand new game engine for PlayStation 3. His team has been developing a new game for Sony that will employ a new generation of performance capture. He showed just how powerful this technology is with the KARA short film. Cage talks about the evolution of motion capture in this exclusive video interview below.

03.29.12

Major League Baseball is about to swing into high gear with Spring Training winding down and Opening Day around the corner. Sony Computer Entertainment is helping fantasy baseball players get ready for a new season with the trailer below, which features MLB 12 The Show in action. The game’s currently available for PlayStation 3 and PS Vita.

03.28.12

Sony Computer Entertainment America (SCEA) is rolling out new free-to-play, or freemium, games for PlayStation Home (PS Home), the company's social games platform. These new titles, including a team-based 3rd-person shooter and a fantasy-themed multiplayer role-playing game, will further expand PS Home's new core experience, which first launched in November of 2011 with new games and genre-based districts.

03.26.12

CCP Games and Sony Computer Entertainment are collaborating on the world’s first cross-platform MMO shooter/strategy game with DUST 514. The game is the first console game to link players in real time with a multiplayer universe on the PC, CCP’s award winning sci-fi MMO EVE Online. Check out the game in this exclusive video interview below from CCP’s Iceland FanFest event.

03.24.12

When ModNation Racers came out for the PlayStation 3 in 2010, United Front Games had created a great new portal for community for the PlayStation Network, allowing racers to not only engage one another in races and share their track creations with others to see what they thought.  Its community grew just as huge as LittleBigPlanet’s, making the game an imminent success.  Seeing lightning in a bottle for its handheld front, Sony decided to release a ModNation Racers game for the PlayStation Vita, Road Trip, complete with a new touch-screen track building feature and plenty of racing action.  But for some strange reason, this one feels somewhat stuck in second.

03.22.12

LittleBigPlanet has been thriving for a few years now, getting its start on the PlayStation 3 and attracting millions to its level-building community.  We’ve seen quite a few creative levels over the years, along with plenty of hilarious co-op opportunities and the kind of ingenious level design that only developer Media Molecule is capable of.  And while we await the next chapter in the series on PS Vita (coming this summer), we’ve got a first look at the latest project involving Sackboy and company, a kart racer from the folks that brought us ModNation Racers.

03.22.12

One of the most talked-about presentations at the Game Developers Conference (GDC 2012) in San Francisco was David Cage’s KARA. The video, which can be seen below, employs new performance capture technology that Quantic Dream is using for its next game.

03.21.12

Thanks in part to the sales surge of Sony’s PlayStation 3, there are now Blu-ray Disc players in one quarter of U.S. households. Lower hardware prices for stand-alone BD players have also contributed to this growth. According to Centris Research, the installed base of Blu-ray players in U.S. homes was up 47% in Q4 2011 over the same quarter of 2010.

03.21.12

When Quantic Dream developed Heavy Rain for the PlayStation 3 a couple of years ago, it may not have pushed the way games play that far forward (it’s about on the same interactive level as, say, Dragon’s Lair), but it certainly shook up the depth of how a game presents itself.  Very few games can match up Heavy Rain’s effort, with its in-depth characters, gorgeous environments and incredible interaction.  It’s still considered a triumph in some eyes…and it looks like the team is just getting started.

03.20.12

When you run out of ideas for a series, sometimes a fresh perspective is all that’s needed.  Look at Call of Duty.  For the longest time, it dwelled in past wars, and while fans thoroughly enjoyed it, the team vied for something different.  And they provided it with Call of Duty 4: Modern Warfare, jettisoning the series to new heights of excitement.  Now, Evolution Studios’ latest game doesn’t go to such heights – and can’t even come close to last year’s crazy Apocalypse title – but MotorStorm RC provides an interesting new take for the series that both PS3 and Vita owners will enjoy.

03.18.12

One of the features that Sony is vehemently trying to take advantage of with the PlayStation Vita is its augmented reality.  This is where you can take a real location and implement some sort of gaming into it, and while others may not get why you’re so excited, the experience in itself is an interesting one.  Sony’s already offering a number of free games that take advantage of this feature, as well as offering the full retail release of Reality Fighters, a brawling game where you can not only take locations and have a fight anywhere, but also create your own.  It’s a great idea, though one that’s sorely lacking in execution.