Entries in ‘Interviews’ (219)

Eiji Aonuma:
Thursday, 5th January 2012 at 12:00 pm

Eiji Aonuma: "I'm driven to impress Miyamoto"

Develop interviews the man in command of Zelda

Interview: SWTOR's senior writer
Wednesday, 21st December 2011 at 11:19 am

Interview: SWTOR's senior writer

Alex Freed talks to Develop about scripting the much-hyped MMO Star Wars: The Old Republic

The new PC platform for indies only
Wednesday, 7th December 2011 at 12:15 pm

The new PC platform for indies only

Blitz believes the digital games space still needs an indie homeland, but can all roads lead to IndieCity?

Unity's future in a Flash
Wednesday, 30th November 2011 at 12:30 pm

Unity's future in a Flash

CEO David Helgason discusses Unity's next steps and the business he's avoiding

Interview: Mike Walsh
Tuesday, 29th November 2011 at 8:30 am

Interview: Mike Walsh

The CEO and MD of xaitment talks about the future of the company, and of AI

Epic Games' next-gen manifesto
Wednesday, 26th October 2011 at 3:30 pm

Epic Games' next-gen manifesto

Company president Mike Capps discusses how future technology fits Epic's masterplan

Dust 514: The PS3's most important game
Tuesday, 25th October 2011 at 2:30 pm

Dust 514: The PS3's most important game

CCP could breathe new life into the tame and tired console business

Mike Capps on finding the next Cliff Bleszinski
Thursday, 20th October 2011 at 10:00 am

Mike Capps on finding the next Cliff Bleszinski

With five new game projects underway, Epic is giving its senior designers their chance to shine

David Cage: From the brink
Wednesday, 28th September 2011 at 2:30 pm

David Cage: From the brink

For the first time, the Quantic Dream founder reveals how he saved his studio from disaster

Counter-Strike united: Valve's new plan
Tuesday, 27th September 2011 at 12:30 pm

Counter-Strike united: Valve's new plan

Source divided a community; can its successor unify it?

Playgrounds for optimism
Tuesday, 13th September 2011 at 9:30 am

Playgrounds for optimism

Develop explores what's going on at Playground, one of the UK's fastest growing triple-A studio

In Crytek's defence
Monday, 5th September 2011 at 7:30 am

In Crytek's defence

Avni Yerli responds candidly to criticisms of company ethics

Develop's Visual Arts special
Tuesday, 30th August 2011 at 10:00 am

Develop's Visual Arts special

We present a selection of articles by international companies working at the forefront of visual arts innovation

The artists of the next generation
Tuesday, 30th August 2011 at 9:59 am

The artists of the next generation

Geomerics' Chris Doran explores the evolving role of next gen artists

Real World Blues
Tuesday, 30th August 2011 at 9:59 am

Real World Blues

Atomhawk Design director Cumron Ashtiani assesses the strengths and weaknesses of stylised graphics

Hard-boiled wonderland
Tuesday, 30th August 2011 at 9:59 am

Hard-boiled wonderland

How crucial is building a signature style?

Entering the third dimension
Tuesday, 30th August 2011 at 9:59 am

Entering the third dimension

Darkworks co-founder Guillaume Gourand looks at how to get games going in all three dimensions

Arts international
Tuesday, 30th August 2011 at 9:59 am

Arts international

What are the best ways for visual outsourcers to compete?

Getting to know Kitsu
Friday, 26th August 2011 at 9:00 am

Getting to know Kitsu

Up close and personal with BlitzTech's new approach to character animation

PlayStation: The next ten years
Monday, 22nd August 2011 at 1:00 pm

PlayStation: The next ten years

Distinguished Sony panel discusses wild technologies, once unimaginable possibilities, and oncoming obstacles

Gabe Newell on Valve's new horizons
Friday, 19th August 2011 at 3:00 pm

Gabe Newell on Valve's new horizons

The PC kingpin explains why it has torn away from its FPS roots

Brain Power
Thursday, 11th August 2011 at 8:00 am

Brain Power

Xaitment CEO Andreas Gerber explains how BrainPack 2011 can improve game AI

Interview: Frank Sliwka
Wednesday, 10th August 2011 at 9:00 am

Interview: Frank Sliwka

We speak to GDC Europe's event director to find out more about its return

Living Legend
Wednesday, 10th August 2011 at 8:00 am

Living Legend

He helped bring D&D; to Europe. He founded Games Workshop. He devised Fighting Fantasy. He formed Eidos. Ladies and gentlemen; Ian Livingstone

The beta brothers
Friday, 5th August 2011 at 11:00 am

The beta brothers

As Minecraft edges towards its full launch, Mojang's Markus Persson and Daniel Kaplan discuss fame, fortune and the future

219 articles