Super Smash Bros Melee
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- Number of Players: Offline: 1-4 Players
- Number of Players: Simultaneous: 2-4 Players
- More characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine.
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Product information
ASIN | B00005Q8M0 |
---|---|
Release date | September 7, 2001 |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #14,119 in Video Games (See Top 100 in Video Games) #9 in GameCube Games |
Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
Product Dimensions | 7.25 x 5.25 x 0.5 inches; 0.71 Ounces |
Type of item | Video Game |
Language | English |
Rated | Teen |
Item model number | 45496960070 |
Is Discontinued By Manufacturer | Yes |
Item Weight | 0.705 ounces |
Manufacturer | Nintendo |
Date First Available | March 23, 2004 |
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Product Description
Product Description
Can Mario beat Donkey Kong? Is Pikachu tougher than Yoshi? Find out as 12 of Nintendo's biggest stars battle in head-to-head competition. Battle through a tournament in 3-D fighting arenas or take on multiple players with special moves and unique strengths. Made in USA.
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Normally, Nintendo contract players such as Mario, Pikachu, Link, Donkey Kong, Bowser, and Kirby are generally happy and well-mannered, but in Super Smash Bros. Melee, the pleasantries get thrown out and the gloves (except for Mario's) come off. This update of the N64 favorite features these and other video game icons in furious, yet utterly absurd fisticuffs that usually make for a smashing good time. Just make sure you have at least one human opponent to pound on.
Starting off with 14 characters (an additional 11 are waiting to be unlocked), the game has a pretty standard premise--let Nintendo's stars beat on each other until the timer runs out. However, a lot of emphasis is put on knocking opponents off ledges while avoiding the same fate. In typical Nintendo manner, there are quite a few power-ups to assist you in the melee. The actual combat isn't as intricate as in other fighting games; however, the ultra-cartoony layout of the many, many arenas sometimes adds a strategic element not usually found in similar titles.
Super Smash Bros. Melee's strength lays in the mayhem created in four-player fights. The camera does an excellent job of positioning itself so all combatants are constantly visible. Also, Melee sports some of the best visuals seen in a Nintendo product. All the characters are highly detailed, and the movements of each are smoothly infused with personality. Donkey Kong lumbers and Princess Peach fights with grace.
As the multiplayer mode is the key reason for this game's existence, the single-player mode is decidedly weak. The game features an adventure mode that plays somewhat like an old-school, side-scrolling Mario game. Sadly, despite its good looks, its gameplay is rather uninspired. This game is clearly at its best when there are two or more players with controllers in their hands. --Mark Brooks
Pros:
- Fantastic graphics and sound keep the action upbeat
- Many new characters and other goodies to unlock Cons:
- Single-player experience is comparatively weak
- Too cute for a few folks
- Adventure mode is boring
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Customer Review: Game was super scratched and didn’t work
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The total quality of Super Smash Bros: Melee is easily the best out of the series. Adding the most to an already perfect game made this game a roaring successor to the original Nintendo 64-bit Game Console.
Adding 15 some characters all new to the mix, a small mini-game missions' section where you had to complete different obstacles, a trophy section with real game/character/item facts, newly remastered stages w/ classic 64-bit stages, a new single player Adventure mode where you can roam through the worlds of Nintendo's All Stars, and a survival game system where you can battle the polygon warriors in endless waves to the death. This game is still revered as the best in the 3 game series as to date.
The Versus mode adds new battle modes such as invisible players, sudden death capabilities or Giant Melees which keep the battles from becoming stale. The fighting capabilities allow for a greater range of attacks and make use of fade-away dodge features which allow versatile tactics to keep effect through the game-play.
Though despite all the praises that can be said about the versus play there is a glaring flaw with the control which is the action reading ability from the game. What that means is the control is a lot less fluid than with Smash Bros Original and Smash Bros Brawl, many times the controls will do oppositely what you intend or not read certain actions from the players as they play the game. In the heat of battle these slight failures and miscommunications of the control schemes will become more and more obvious the more you play them but on the flip-side of that argument that gives the game a great bit of unpredictability.
For those who've played either the prequel or the sequel will see the clunky control when they play it but it is by no means bad control. All in all this game is a classic in multi-player fighting games and at many prices will be worth buying whether to play on the Gamecube, Wii, Nintendo Online or however you play it.
Game Score: 9/10