Review

18

From Dust review

A sandbox so good, you might just forget your next objective.

Another World creator Eric Chahi’s latest is 
a surprisingly gentle game, given that its vocabulary is built of eruptions and tsunamis, and its founding principle is the chance to see nature working at triple speed. Oceans boil, mountains crumble and, somewhere in the distance, you might just hear the wails of some disciples that you’ve accidentally set on fire, but you’re pleasantly removed from it all – far too high up to feel the true sting of failure, far too powerful to see disaster as anything other than a fascinating setback. Is this what it’s like, being a god?

From Dust’s dreamy sense of distance doesn’t lead 
to callousness, however. Instead, it’s the very thing 
that elevates the game from a life as a sophisticated genre piece and turns it into something genuinely unforgettable. Short missions, quick restarts and a heavenly sense of separation from your followers 
allow you to retain a sharp focus on tactics while 
still finding the room to settle in and just enjoy the business of celestial tinkering. This is a strategy 
game on the outside, but in its secret heart it’s a 
lot more than that: it’s an elemental sandbox, a haunting fish tank, and perhaps even a bizarrely 
evolved form of painting tool.

Let’s talk strategy first. From Dust charges you with guiding your amnesiac tribe on an epic journey of rediscovery across a series of bright atolls, volcanic hillsides and dune-speckled flood plains. You move from one map to the next by capturing and building settlements around a series of ancient totems which, in turn, grant powers that augment your basic abilities for as long as your followers can hold on to the territory.

These powers are the sort of thing Moses himself might recognise, allowing you to snuff out fires, 
conjure passages through water and even destroy  matter completely, and they offer brilliant escape options when your more basic abilities – to pick up 
and deposit lava, water and loose sand – aren’t enough. That said, the game’s simple triumvirate of elements still has plenty of life to it: lava can be used to form new ridges of rock, which is useful for directing rivers or barricading precarious settlements, sand can raise and lower the ground in fine Populous style, while water interacts with the former two as a handy – and often hilariously dangerous – modifier.

Comments

18
StealthBadger's picture

I have never even heard of this game before. It looks pretty amazing.

Ice King's picture

Oh, result! This has made me so happy. There are so few true sandbox games around these days. My golden age of gaming was back when Bullfrog was at its height, putting out stuff like Magic Carpet, Syndicate and Dungeon Keeper.
They were games you could really tinker around with and I always hoped that advances in processors and graphics would make them better and better over time. But instead the genre sort of died and instead we got big story driven games.
<troll>I blame Half Life</troll> (well, I suppose I'm semi-serious there). I really hope From Dust is a return to the games used to really lose myself in.

OpinionatedMike's picture

Explain why this review has been pulled?
I can't wrap my mind around it...

Edit: I'm getting pretty fucking sick of all the politics in this industry.

Alex Wiltshire's picture

Nothing to wrap your mind around other than us accidentally publishing before the official embargo at 5pm.

Crofto's picture

Ah, was hoping you'd come to the realisation you've likely overrated it, like a lot of games, and decided to be properly objective -- like critics generally are supposed to be -- but as usual it'll probably be down to the likes of Jim Sterling to tell it how it is.

Mothlight's picture

Yes, Jim Sterling, an opportunistic, lowbrow-yet-capable writer with middling "everyman" taste is the Voice of Reason, validating your preconceived notions about small, auteurist works you haven't played.

Marijn Lems's picture

Ahhh, Jim Sterling. Truly the Geert Wilders of games journalism.

FacePoppies's picture

Why are you such a douchebag? "No! Your review is wrong because it's not what I think! If it's not what I think then it's not objective! Wah wah! I take videogames way too seriously!"

Siddharta's picture

This time I'll be very careful about your review Edge, I really disliked Bastion, a huge deception for me... I can't believe you gave 9 to this game

Undead Zed's picture


Bastion is a tricky one. I would highly recommend playing it to completion before getting too annoyed at that score. But then again if you disliked the game from the beginning, whatever it can pull off (and it dose do some really cool shit) probably won’t save it in your eyes. But hey, every review is just one persons opinion. But bear in mind, Bastion was freaking awesome.

OpinionatedMike's picture

Seconded. Bastion is beast!

OpinionatedMike's picture

Oh so it got 9/10. What now? What's next for you. May I suggest healthy debate? Exercise?

NGTO1's picture

I'm thoroughly enjoying Bastion. SPOILERS!!! I just rescued the singer and I realized that very rarely is there singing in music in video games. I really enjoyed that level and thought the music was awesome and the way the music moved around the surround speakers was really cool.
As far as From Dust, I'm not sure. It sounds like it may be a bit tough and frustrating at times based on the two reviews I've read so far.

Jimontoast's picture

I love such positive Edge reviews. I was pretty much sold on this game prior to this article, but this has sealed it. It's been delayed from July to August... Anyone know the UK release date?

Jimontoast's picture

Ah. It's already on XBL - I have now purchased!

Merlazoid's picture

Its a shame this game hasn't got an open sandbox mode just to play about in because it is very easy to forget that the villagers can die whilst your round the back of a hill creating a water plant/fire tree stand off. It could have a random landscape generator and optional disasters, sim city style. Apart from that this game is excellent, especially the challenge mode which had kept me challenging myself and the leaderboard time and time again.

snipeor's picture

If you complete the game you'll find there kind of is, though it does feel it was added last minute in a not very logical way.

chiole's picture

This game looks suspiciously like the ps1 game "populous the beginning", was it a remake?