Warner's keen on Lollipop Chainsaw movie
Publisher showed early interest in adapting Suda 51's next game for the big screen, writer reveals.
2Publisher showed early interest in adapting Suda 51's next game for the big screen, writer reveals.
2Jason Killingsworth in defence of Dark Souls and gameplay as its own reward.
29Studio seeks to "raise the bar" of videogame storytelling.
Starbreeze Studios’ take on the legendary Syndicate should be on the shelves by February. Will it be ready in time?
With its head in the clouds, Irrational Games is rewriting the history of the American Century with BioShock Infinite.
Naughty Dog's co-lead designer on pulp adventures, working practices and the state of videogame storytelling.
Amy Hennig, creative director at Uncharted developer Naughty Dog, has justified the linearity of the series. Speaking to Gametrailers ahead of the North American release of Uncharted 3: Drake's Deception today - it debuts in Europe tomorrow - Hennig said that branching level paths or dialogue trees could not be added to Uncharted without compromising the strength of its narrative. More >
2Creative director Alex Amancio on keeping the chaos out of Constantinople and getting six studios to pull together.
We talk to company founder Martin Edmondson’ about the unexpectedly delightful story weaved between the game's racing.
With checkpoints and scripted sequences, Absolution isn’t afraid to make some big changes to the Hitman formula. We ask IO why.
2Naughty Dog's creative director Amy Hennig on the continuing charm of Nathan Drake.
We blow the case wide open on Rockstar’s off the record, on the QT, and very hush-hush sandbox crime drama.
We return to Aperture's labs to investigate the science and storytelling behind Valve's sequel.