Opinion: Did Double Fine just kill the publisher?
Tim Schafer's studio has raised $400,000 to fund development of a game most publishers would have dismissed out of hand. Where do we go from here, asks Nathan Brown.
1Tim Schafer's studio has raised $400,000 to fund development of a game most publishers would have dismissed out of hand. Where do we go from here, asks Nathan Brown.
1Tim Schafer's Double Fine studio is financing its new project through crowd-funding website Kickstarter. Double Fine seeks $400,000 for its game, a classic point-and-click currently titled Double Fine Adventure, and has already raised over $300,000 from over 6,000 backers. In return, the studio promises to develop it "in the public eye." More >
NanaOn-Sha's Kinect ghost story is reliable but unremarkable.
Capcom's open-world action-adventure Dragon's Dogma has been delayed to May, the publisher has confirmed. In a brief statement, Capcom reveals that the game will now be released on May 22 in North America, and May 25 in Europe. It was previously due in North America on March 27, and Europe on May 1. More >
We talk art, design and masochism with the game’s creative director, Hidetaka Miyazaki.
2Horror games should be frightening. This one's just agonisingly frustrating.
1Studio seeks to "raise the bar" of videogame storytelling.
Our February issue, featuring The Last Of Us, is out now.
3A macabre ghost story that will stay with you despite the occasional wrong turn.
1The year of the shooter.
Sony quickly moved to quash the rumour, senior director of corporate communications Patrick Seybold issuing a statement saying this wasn't the case. More >
Playdead's striking monochrome adventure Limbo is now available on the Mac App Store, with a Steam release to follow on January 13. More >
Remedy has released an extended trailer for its upcoming XBLA adventure Alan Wake's American Nightmare. The trailer features footage from the game's new Horde-style mode, Fight Till Dawn, in which the player must survive for ten minutes against increasingly powerful waves of enemies. More >
Limbo was 2011's best-selling self-published indie game on the US PlayStation Store, SCEA has announced. Playdead's monochrome adventure tops the list posted on the PlayStation Blog, ahead of The Behemoth's side-scrolling brawler Castle Crashers. More >
Sony has confirmed that Team Ico boss Fumito Ueda has left Sony's employ and is overseeing completion of The Last Guardian on a freelance basis. In a statement passed to Gamasutra, Sony confirmed reports of Ueda's departure but insisted he was "committed to completing" the game. More >
Finnish developer Remedy has revealed Alan Wake's American Nightmare, set for release on Xbox Live Arcade in the first quarter of 2012. More >
Epic Games has announced a new IP, Fortnite, at the Spike Videogame Awards. The announcement was made by design director Cliff Blezsinki, who said: "We've had amazing success with games like Gears Of War and Infinity Blade this year, but we decided it was time to switch things up a little bit and do something different and fun." More >
Uncharted developer Naughty Dog has announced The Last Of Us, a PlayStation 3-exclusive survival adventure, at the Spike Videogame Awards. A press release describes the game as "a genre-defining experience that blends survival and action elements to tell a character-driven story about a population decimated by a modern plague." More >
The scariest arachnid in gaming was also a nightmare to develop.
1Fumito Ueda insists he is still working on PS3 exclusive The Last Guardian - but has not denied that he has quit Sony. Last week reports claimed Ueda was completing work on Team Ico's long-awaited adventure on a freelance basis. He hadn't been seen on Twitter since until yesterday, when according to Andriasang he posted: "I've received a lot of questions... there's no need to worry, as The Last Guardian is still in production." More >