Wario Land: The Shake Dimension

Japan Import Preview
By João Lopes - 1st August 2008 19:22


"...it's hard to actually die in the game as most enemies just bump off Wario’s huge, round belly."

We don't see many 2D platformers nowadays, especially not on home consoles, so Wario Land: The Shake Dimension is a beam of beautiful, hand drawn light at the end of the tunnel for those longing for some classic 2D gaming.

The gameplay basics are similar to the other Wario Land titles, bearing many things in common with the 4th game of the series. Each stage is filled with various obstacles and multiple paths the player must overcome in typical Wario fashion: tackle, butt stomp, throw things, ride vehicles, you name it. Once you reach the end of the stage you must free a small creature called a Merfle, at this time a self destruct will be activated and you have to go back to the beginning of the level before time runs out. While this may seem like boring and tedious backtracking, it really isn't, because paths that were inaccessible before open up and with the clock ticking, you'll have to put your reflexes and knowledge of the level layout to test in order to escape as fast as possible.


Shake it like a Polaroid picture!

The game is played with the Wii Remote held sideways (NES style), with very simple, but responsive and tight controls. The motion controls are unobtrusive and masterfully implemented with no need to memorise motions or trial and error moments. For example, if Wario's holding something, shake the remote and Wario will mimic you (it's hilarious to watch the enemies being shaken), move it left and right to swing on a rope, tilt it to control vehicles and point where you want to throw enemies among other things. Everything feels intuitive, instead of tacked on, like in a lot of Wii games.

The difficulty and replay value of the game won't come from enemies or a huge number of stages as it’s hard to actually die in the game as most enemies just bump off Wario’s huge, round belly. Instead, what will challenge you and keep you busy is the precise platforming, the various paths that lead to more coins and the three hidden treasures present in every level and most importantly, a new addition to the series: level achievements. During each stage you can carry out certain achievements like getting a certain amount of coins, fleeing the level under a time limit, defeating a rare hidden enemy among other things. All these features mean that those with little time can just beat the final boss or for the ones who want to get more juice out the game there are plenty of things to find and do.


Wario appears to be oblivious to the fact that a shrunken phantom sun is attempting to engulf him.

Production I.G. (responsible for Ghost in the Shell and Fire Emblem: Radiant Dawn’s cutscenes) was also responsible for the jaw dropping backgrounds, colorful sprites and gloriously detailed animations that will get some chuckles out of the player, and make visuals, without doubt, a high point of the game and proof that 2D games can still be mouth-wateringly pretty. The music is also surprisingly good with very catchy tunes (true to Wario fashion) and even some Blues thrown in.

Wario Land: The Shake Dimension has very little text, even the instructions are simple drawings on signs, so if you’re thinking of importing the Japanese version, language is definitely not a barrier, the question is, is it really worth it? Considering the game is out this September, probably not.

Good-Feel did a great job with developing a classic 2D platformer; Wario Land: The Shake Dimension is Wario at his best and it's without a doubt a must have game. Look forward to our full review closer to the game's European launch!

And while you're waiting for September to roll around, here's the E3 2008 trailer of the game from N-Europe's Youtube Channel.



© Copyright by N-Europe


Comments

Supercube Says:
August 1st, 2008 at 15:08 || Total Comments: 17
Thanks for that, it gives us a more hands-on idea and at least they have catered for different objectives. I know I'll be hunting down all the treasures for many a day come the time! People need to try not to be put off by the relatively poor first sales week too.
Shino Says:
August 1st, 2008 at 16:10 || Total Comments: 66
Nice preview! This game does look beautiful and incredibly fun to play. As a fan of Wario games I can't wait for this one.
S.C.G Says:
August 2nd, 2008 at 02:26 || Total Comments: 424
Nice review Hellfire ^^ I can't wait for the review, Production IG look on top form as ever, those backgrounds look so fresh and vibrant. :)
D_prOdigy Says:
August 2nd, 2008 at 04:28 || Total Comments: 2020
You go, Joao! Show those IGN b******s how to cover this awesome looking game! :P
Hellfire Says: 
August 2nd, 2008 at 08:50 || Total Comments: 992
Eheh thanks guys. I absolutely love this game, I at least got to agree with IGN in the sense that this game makes you feels a kid again.
While I'm not expecting this to sell a lot, I hope it sells enough to convince developers that home console 2D gaming still has a lot to give.
Kagato Says:
August 2nd, 2008 at 11:05 || Total Comments: 1094
I love the look of this game, its no secret that im a huge fan of 2d platformers and as long as its not too easy im sure we could all be doing with some oldschool gaming.
Nintendo-master2 Says:
August 5th, 2008 at 08:46 || Total Comments: 1533
guess its just me who is not interested in this. I guess I'm odd like that xD

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Wario Land: The Shake Dimension - Click to see game details

Wario Land: The Shake Dimension

System:
Wii

Genre:
Platformer

Developer:
Feel-Good

Publisher:
Nintendo

Release Dates:
Out now
Out now
Out now
Out now

Memorycard:
N/A

Multiplayer:
Unknown

Last updated on:
Jun 25th 2008