I really enjoyed the 2 GRAW's that came out. The SP was quite good but then cover and all that shiz was new then, so it might be a little ordinary now?
The co-op multiplayer was excellent though and I met lots of extremely nice people from all over the world playing it.
Gamertag: sgt pantyfire PSN: pantyfire Wii: What's yours?...Yeh thought so.
I'm not sure at all about this. They seem to have had an extremely protracted development process and there are still a few scenes in that trailer that look ripped straight from the previous games. The additions might be interesting in the campaign, but invisibility and drones will likely be torture in an on-line MP (if there is one).
I'd have preferred a return to the style of the oldbox games, I suppose that was never likely.
Steve Blum? That guy is doing voice in everything these days. Probably leaves Nolan North choking on his verbal dirt.
IR wrote: I'd have preferred a return to the style of the oldbox games, I suppose that was never likely.
Don't we all. It's just too much of a risk for big devs to make that kind of game now. Need to leave it up to the indies. That said, the new Jagged Alliance isn't even turn based now. Dunno what the world is coming to.
Watched the railer last night and I have to say that I'm quite looking forward to it. I completely understand the reservations regarding the possible COD-ifying of the game.....but I have faith in Ubisoft to deliver. For me, the tension always came from the incredibly low health (one or two shot deaths) and the squad control. As long as they have that in, which I will be surprised if it isn't, then I will be happy.
I am definately looking forward to some different environments too. Will be a nice change from Mexico.
Can't see it right now. Is it in game?
Be nice if they nail terrorist hunt. Might make Perm happy too.
Ghost Rainbow 6: Splinter Cell.
Invisible snipers in multiplayer is a genius idea too.
I did like the look of the synchronised headshots though. Terrorist hunt was brilliant.
I really enjoyed the 2 GRAW's that came out. The SP was quite good but then cover and all that shiz was new then, so it might be a little ordinary now?
The co-op multiplayer was excellent though and I met lots of extremely nice people from all over the world playing it.
Gamertag: sgt pantyfire PSN: pantyfire Wii: What's yours?...Yeh thought so.
I'm not sure at all about this. They seem to have had an extremely protracted development process and there are still a few scenes in that trailer that look ripped straight from the previous games. The additions might be interesting in the campaign, but invisibility and drones will likely be torture in an on-line MP (if there is one).
I'd have preferred a return to the style of the oldbox games, I suppose that was never likely.
Live / PSN : bigiain_______ Team Awesome
Steve Blum? That guy is doing voice in everything these days. Probably leaves Nolan North choking on his verbal dirt.
Don't we all. It's just too much of a risk for big devs to make that kind of game now. Need to leave it up to the indies. That said, the new Jagged Alliance isn't even turn based now. Dunno what the world is coming to.
OVERDRIVEN SYNTH STAB 2
I'm a pretentious fraud. My taste isn't my own. In the pursuit of cool and identity I do what the magazines tell me.
CALL OF HONOUR ADVANCED GHOST
Watched the railer last night and I have to say that I'm quite looking forward to it. I completely understand the reservations regarding the possible COD-ifying of the game.....but I have faith in Ubisoft to deliver. For me, the tension always came from the incredibly low health (one or two shot deaths) and the squad control. As long as they have that in, which I will be surprised if it isn't, then I will be happy.
I am definately looking forward to some different environments too. Will be a nice change from Mexico.