• Summary: In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes. At a time when scientific advancements are routinely turning athletes, soldiers and spies into super-enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path. You need to discover why - because the decisions you take and the choices you make will be the only things that can determine mankind's future. Expand
Score distribution:
  1. Positive: 52 out of 52
  2. Mixed: 0 out of 52
  3. Negative: 0 out of 52
  1. Aug 24, 2011
    100
    Just as the people in the colourful world of the Human Revolution want to be better people, the game itself was eager to propel high above the competition from all other games and succeeded quite masterfully. It's true that Human Revolution sticks too much to story templates of the original Deus Ex, but this minor objection becomes irrelevant when the third Deus Ex is in fact your first.
  2. Aug 31, 2011
    100
    There are plenty of open-ended games out there, but few really emphasize player choice like Deus Ex: Human Revolution. The result is the follow-up Deus Ex fans have been waiting for and one of the year's best.
  3. 100
    There are only a few games this year we suggest to 16-yrs old gamers and their fathers together. Human Revolution for sure is a Game of the Year nominee. [Oct 2011]

See all 52 Critic Reviews

Score distribution:
  1. Negative: 45 out of 398
  1. This is one of those rare awe-inspiring games. The atmosphere is just perfect and the musical score just enhances it. Some scenes are just jaw-dropping. The gameplay is also spot on. The controls are responsive (except mousing over keys on keypads), the graphics are sharp, the story is compelling and the characters are interesting. A warning, though: when you first play the game, some things may irritate you, but you will soon see that they make sense. Your inventory size is limited and you often have to leave behind precious things that you KNOW you'll need later. But that makes sense. No matter how much you're enhanced, you're not a pick-up truck. Already, the game makes unrealistic concessions to allow you to tote a bazooka, a sniper rifle, a mini-gun, and crates of ammo through public places without being noticed or even through metallic air ducts without making a sound. You might want to try a Schwarzenegger-like charge through a cluster of enemies, only to find that a single bullet can kill you. Well, shucks. A bullet really CAN kill you. The game forces you to play smarter than the usual shooter. That's a good thing. At first, the hacking just seems arbitrarily frustrating and you might try to avoid it at all costs... until you figure out how it works, and then it becomes fun! The only thing that remains that still frustrates me is that you can't carry more than one of each type of weapon (to sell them). If you have a pistol and you pick up a second pistol, it gets converted to ammo and you're left not with two pistols but one pistol with more ammo. But that's a drop of lameness in a bucket of awesomeness. And yet more awesomeness: you really can play this game many ways. Early decisions have an impact on later events, so you can replay it trying out different approaches and you will see different results. The result is that you'll probably replay it many times, playing the good guy, the bad guy, etc. This might not be a fair comparison, but the nanosuit in Crysis does "feel" more powerful than the enhancements in Deus Ex. I wouldn't mind a cross-over where I could play DE using a nanosuit, just to compare. :) Expand
    • 3 of 3 users said yes
  2. How can a game live up to deus ex in the console era of gaming? It can't. They try to satisfy both PC gaming and console markets and fail. It really doesn't matter if you blow everybody away or use stealth I spent 5 hours playing one city using stealth and then went back and played the same part rambo style except this time it only took me about 2 hours. There seems to be no significant consequence for your chosen play style. It's a decent game when compared to all the other garbage out there but as a deus ex game it just can't compare. The gaming industry needs some kinda revolution because the high cost to produce games today stifles creativity.... or maybe I should just stop playing games. Expand
    • 25 of 50 users said yes
  3. The game has potential, but suffers terribly due to consolization. Atrocious model- and texturework. The higly stylized yellow filter can't hide the fact that on a technical level this game looks worse that 5 year old games. Not to mention recent PC exclusives like The Witcher 2. The XP system is totally broken. It encourages grinding rather than focusing on objectives. If you really put your mind to it you can max every single augumentation by the end of the game. Further amplified by the fact that about half of the augs are worthless or boring (or both - hacking node fortification anyone?) The hacking minigame - while fun ininitally - gets old really quick as there are hundreds upon hundreds of terminals to hack in the game. Especially once you spend some augs into hacking it just boils down to mindlessly clicking every single node, occasionally spending a stop worm if you run out of time. Talk about time sink. Level design seems pretty good and open at first, but soon you realize the multiple paths are very similar to one another. You hack a door, or bash the wall around the corner, or crawl through a shaft 2 meters away - all leading to the same goal. And of course if you want to max your XP you do all 3 of those in succession. Very lame. On the positive side: the conspiracy story is quite good, and I liked the soundtrack. Expand
    • 24 of 61 users said yes

See all 398 User Reviews

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