Naughty Dog to "change the industry" with The Last Of Us
Studio seeks to "raise the bar" of videogame storytelling.
Studio seeks to "raise the bar" of videogame storytelling.
The Writers Guild Of America has announced the six videogames shortlisted for its annual award to the best-written videogame of the year. Ed Stern is nominated for his work on Splash Damage's multiplayer shooter Brink, as is Naughty Dog's Amy Hennig for her Uncharted 3: Drake's Deception script. Also nominated are Assassin's Creed: Revelations, Batman: Arkham City, and Mortal Kombat. More >
Starbreeze Studios’ take on the legendary Syndicate should be on the shelves by February. Will it be ready in time?
And why Wake's latest chapter owes more to Tarantino than Stephen King.
With Grand Theft Auto III now available for iOS and Android, we look at how Rockstar changed gaming forever.
With its head in the clouds, Irrational Games is rewriting the history of the American Century with BioShock Infinite.
Providing varied NPC responses to "dumb" actions, argues James Leach, simply rewards bad behaviour.
Randy Smith gets back behind the wheel of Rockstar's opus and discovers an uncomfortable truth.
10From heavy metal to Sesame Street, the studio that’s so much more than just ‘what Tim Schafer did next’.
1Videogames are not a storytelling medium, asserts Tadhg Kelly, no matter what people say.
21The presenter of movie show 35mm tells us about his penchant for a riveting story.
2The Arvon Foundation has launched a dedicated games writing course, featuring the likes of Heavenly Sword writer Rhianna Pratchett. The five-day, residential course will be tutored by Naomi Alderman and David Varela, both of whom have worked on Mind Candy's ARG Perplex City, with Alderman also writing for The Guardian. More >
Naughty Dog's co-lead designer on pulp adventures, working practices and the state of videogame storytelling.
Amy Hennig, creative director at Uncharted developer Naughty Dog, has justified the linearity of the series. Speaking to Gametrailers ahead of the North American release of Uncharted 3: Drake's Deception today - it debuts in Europe tomorrow - Hennig said that branching level paths or dialogue trees could not be added to Uncharted without compromising the strength of its narrative. More >
2The comedian, writer and actor discusses a lifelong passion for playing - but not for cutscenes.
1Tools company Nevigo has unveiled Articy:Draft, a new narrative editor that the company claims can help game writers avoid plot holes, eliminate dead ends and smooth over logical flaws in the story. More >
3Film Crit Hulk weighs in on Catwoman's depiction in Batman: Arkham City, plus Ian Hislop plays 'execrable' GTAIV.
13What is a plot to a game, asks James Leech, and what part does the player take in it?
Creative director Alex Amancio on keeping the chaos out of Constantinople and getting six studios to pull together.
Revered science fiction author Neal Stephenson (Snow Crash) discussed the relationship between game and narrative fiction world-building at GDC Online this week. "I think a lot of the same world-building skills and world-building mentality [of book writing] are going to transfer extremely well into the game world, and it's going to be a natural blend." More >