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Star Fox 64 3D miniatures do the tiniest, most adorable barrel rolls

You know that shrink ray you've been working on in your attic, Rick Moranis style? Well, rather than a boring old shrunken human, how would you like to be a shrunken Fox McCloud? An upcoming series of miniatures, set to debut in Japan only for now, could let you finally live out that dream.

A new line of Star Fox 64 3D and Steel Diver figurines will debut in Japan this May, Siliconera reports. They're modeled after the Arwing, Landmaster tank and Blue Marine sub - in the case of the Steel Diver figurines, it's a bunch of subs. Did you honestly expect something else? It's a submarine game, folks.

The figures will apparently cost 300 yen each ($3.90) when they hit store shelves later this year, so start saving up your Japanese coins!

Best of the Rest: Ben's picks for 2011

Battlefield 3
The time I've spent with Battlefield 3 this year is only bested by the many, many hours I've spent stalking dragons in Skyrim. The hours with BF3, however, were distinctly more dense, while I shouted at teammates to provide cover fire, slowly inching towards a heavily-guarded objective, or lead the charge on an enemy base from the driver's seat of a large, mobile, metal death box.

It's a crime that Battlefield 3 isn't on our top 10 list, because it's by far the best multiplayer shooter experience available, and it's certainly this year's best (in yet another year with several genre entries, including an Infinity Ward-developed CoD title). The main campaign isn't very good, sure, and the co-op is even less impressive, but the "Battlefield Moments™" you'll experience in multiplayer more than make up for the package's shortcomings. Worried you've been waiting too long and won't be able to compete? BF3 mitigates that with support classes, allowing players of all types to participate. Squad up on Team [JOY]!

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Zelda Flipnote animations, made by the Nintendo of America staff

What better way for the Nintendo of America staff to show its love for Zelda's 25th anniversary than to make art on the DS itself? Here's a quick roundup of some cute NoA creations for Flipnote Studio, posted to YouTube by a fan from the Nintendo Channel.

Best of the Rest: JC's picks of 2011

Ghost Trick: Phantom Detective
If you were interested in this game, but didn't buy it on DS because of faith that an iOS version would follow, I'm holding you personally responsible for the foundering sales of my favorite game of 2011. Live with that.

This came out in January, and I still have yet to experience anything so fresh, so unique, as Shu Takumi's side-scrolling adventure/puzzle game. Its comically unpredictable (but predictably comical) storyline cascades toward a twist that shouldn't work, its gameplay turns everyday objects like ceiling fans and globes into methods of both traversal and interaction, as you observe and influence the lives of a cast of bizarre characters from within their phone lines, headphones and wrecking balls.

I can't mention this game without mentioning its beyond perfect animation, which gave a jazzy flourish to every movement of every character. The act of serving chicken never seemed so stylish.

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The year in which Joystiq played 2011 games

Curtailing the year to just ten top games is our annual act of brutality. If it seems unfair, hostile and without victory, it's because we spent much of 2011 sweating and squirming in the crushing grip of Dark Souls. Sooner or later you become addicted to no-win scenarios.

While our ten favorite games could easily be joined by yet another ten, we're wary of extinguishing potency so soon after "infinity" became a major selling point. Bloated in-game clocks, labyrinthine dungeons and quests without end dominated our attempts to underline a year of quality. Nobody ever has time to play everything, and in 2011 you might not have had time to play a quarter of Skyrim.

We're leaping into a year's glut of excellent games, then, fully cognizant of the blind spots that can't be avoided when the staff is human and bound to predictable chronology. That's why, until we've hired a set of hard-working, temporally immune androids, you'll see each writer's personal picks too. Rather than changing the format of our end-of-year summary, we'll continue adjusting the mindset with which you read it. Starting now and continuing over the next few days, you'll see a snapshot of what Joystiq -- both the website and the people behind it -- played, loved and nearly espoused in 2011.

And that, we think, is a pretty nice way of preparing you for the inevitable, outrageous omission of your favorite game.

Nintendo, EA and Sony also rescind SOPA support

Nintendo, Electronic Arts and Sony Electronics have apparently followed the example of Microsoft and the Business Software Alliance, and have removed their corporate monikers from the list of supporters for the increasingly unpopular Stop Online Piracy Act. None of the three companies have commented on why they reversed their position on the controversial bill, but we imagine its because endorsing it makes the internet pretty angry with you. When asked, EA corporate told Joystiq this afternoon, "EA never expressed a position for or against SOPA." Sony and Nintendo had yet to respond as of publishing.

Note that not all of Sony's miscellaneous branches have rescinded their support, as Sony/ATV Music Publishing, Sony Music Entertainment and Sony Music Nashville still appear on the list. Also, the Entertainment Software Association is still shown as a supporter -- an organization which the aforementioned publishers (among others) belong to. Whether the group will remain on an endorsement list which exactly zero of its members appear on remains to be seen.

Gamestop deals: $75 gift card with new Xbox 360, Rayman Origins for $30

This year's great platformer nobody bought, Rayman Origins, is just one of the alluring items on sale in GameStop's new year sale. Now you can fix that by totally buying Rayman: Origins for $30. Just a suggestion!

If you're looking to upgrade that crummy launch unit or finally see what this "next gen" is all about, GameStop is also offering a pretty sweet Xbox 360 package. A 250GB Xbox 360 S without Kinect will net shoppers a $75 gift card. If you want Kinect, GameStop has knocked off $20, bringing it down to $129.99.

This GameStop sale lasts until January 3, so you'll need to act relatively quickly. For the full weekly ad, hit up the source link below.

NintendoWare Weekly: VVVVVV, Bionic Commando

Two games hit the eShop today, and they both seem worthwhile! Terry Cavanagh's devious puzzle platformer, VVVVVV, is now playable on the go, courtesy of Nicalis. Bionic Commando is also made portable, courtesy of ... the Game Boy version Capcom made years ago.

On DSiWare you can get Cake Ninja, though you'd probably hate yourself for buying such an outright Fruit Ninja clone. Get it only if you're lacking a conscience, much like its developers.

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Gaming in 2011: a two-minute video roundup


Who has time for words anymore? You're too busy for those, so why not relive 2011's biggest games in the time it takes you to drink a cup of coffee?

Editorial: 'I'm tired of saving the world'

Heavy Rain asks us "How far would you go to save someone you love?" Few games bother with this sort of question because the answer is intensely personal. Most games would rather task you with saving the world than with rocking a baby to sleep or patching up a failed relationship. This intransigence on the part of developers to create idiosyncratic stories that resonate with the individual is holding the medium back.

Why should gaming's prime inspiration be Michael Bay instead of David Lynch, David Mamet, Paul Thomas Anderson, or even Mel Brooks? An interactive medium like this has the potential to tell complex stories in ways that are sublime, irreverent, and evocative.

Gaming could explore the human condition by interfacing with the player like books, movies, and TV never could. Instead, we do battle with rogue Russian nationalists, storm Normandy for the 47th time, or fight off an alien invasion. I can't relate to any of this.

I'm tired of saving the world, and the industry is belatedly coming to the same realization. My favorite games of 2011, L.A. Noire and Catherine, spent generous time on character development, with highly personal stories that resonate with the individual.

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Featured DS Stories

Best of the Rest: Ben's picks for 2011

Posted on Jan 3rd 2012 12:55PM

Best of the Rest: JC's picks of 2011

Posted on Jan 2nd 2012 5:00PM

The year in which Joystiq played 2011 games

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Editorial: 'I'm tired of saving the world'

Posted on Dec 28th 2011 4:15PM

The beginner's guide to JRPGs

Posted on Dec 23rd 2011 2:00PM