Entries in ‘Intel Developer Blog’ (31)

FEATURE: Making money with free games

FEATURE: Making money with free games

[Intel Sponsored feature] Softtalk Mobile discusses how giving your game away can increase revenues

1 comment

FEATURE: Six top tips for marketing your app
FEATURE: How to solve the HTML5 browser fragmentation problem

FEATURE: How to solve the HTML5 browser fragmentation problem

[Intel sponsored feature] If you want to get ahead in HTML5 development then use an Intel AppUp Encapsulator

1 comment

FEATURE: Will HTML5 generate the next generation of programmers?

FEATURE: Will HTML5 generate the next generation of programmers?

[Intel sponsored feature] Together HTML5 and the Intel AppUp developer program could return programming back to the masses

4 comments

FEATURE: Local apps for local people

FEATURE: Local apps for local people

[Intel sponsored feature] By focusing on English, you're cutting out half your potential market, says Softtalkmobile

Add a comment

FEATURE: Come together

FEATURE: Come together

[Intel sponsored feature] Finding inspiration for apps through collective thinking

2 comments

FEATURE: Is HTML5 where the money is?

FEATURE: Is HTML5 where the money is?

[Sponsored feature] Can the web standard be a good foundation for profitable apps?

5 comments

FEATURE: Lighting up games with HTML5

FEATURE: Lighting up games with HTML5

[Intel sponsored feature] With the advent of HTML5, format wars are a thing of the past. Or are they?

Add a comment

FEATURE: Phone a friend or ask the audience?

[Sponsored feature] What?s best when it?s time to gather feedback?

Add a comment

FEATURE: Getting the measure of your players

FEATURE: Getting the measure of your players

[Intel sponsored feature] So your game is almost ready, but where do you refine and should you use instrumentation?

2 comments

FEATURE: Adding location to your apps

FEATURE: Adding location to your apps

[Intel sponsored feature] How can you take advantage of location-based app tech?

Add a comment

FEATURE: Is HTML5 the future of app development?

FEATURE: Is HTML5 the future of app development?

[Sponsored feature] Softtalkmobile explores the issue

1 comment

FEATURE: Not a death but a metamorphosis

FEATURE: Not a death but a metamorphosis

[Sponsored feature] What will Tizen, Intel's new open source operating system, mean for MeeGo?

Add a comment

FEATURE: Creating apps for the mid-core gamers

FEATURE: Creating apps for the mid-core gamers

[Sponsored feature] There's more than two customer types, so how can you please everyone?

Add a comment

FEATURE: Pac-Man for Prime Minister?

FEATURE: Pac-Man for Prime Minister?

[Intel sponsored feature] Games have built legends, but how much effort should we put into character development?

Add a comment

FEATURE: If it's dull, maybe it's time to gamify?

FEATURE: If it's dull, maybe it's time to gamify?

[Sponsored feature] There's serious business in making everything more fun, says Intel

2 comments

FEATURE: Unity at Develop Conf - how to make games scale from mobile to high-end PC

FEATURE: Unity at Develop Conf - how to make games scale from mobile to high-end PC

[Sponsored feature] How games can scale across the spectrum of platforms

Add a comment

FEATURE: How EA Sports will face the threat from apps

FEATURE: How EA Sports will face the threat from apps

[Sponsored feature] Shifting consumer habits can be an opportunity and a threat, Intel says

Add a comment

FEATURE: What makes a great mobile game?

FEATURE: What makes a great mobile game?

[Sponsored feature] The true challenge of game design is to create unique experiences around a device, Intel says

Add a comment

FEATURE: How to make the most from games ratings

FEATURE: How to make the most from games ratings

[Sponsored feature] Intel offers advice on how to turn age restrictions to your advantage

Add a comment

FEATURE: Top tips for keeping players engaged

FEATURE: Top tips for keeping players engaged

[Sponsored feature] Intel offers advice on how to make your app more intuitive

Add a comment

FEATURE: How to make more money from your game code

FEATURE: How to make more money from your game code

[Sponsored feature] What are the best ways to exploit your exciting new game mechanics?

Add a comment

FEATURE: How much is an hour of your time worth?

FEATURE: How much is an hour of your time worth?

[Sponsored feature] If time is your most valuable commodity, how can you save it?

Add a comment

FEATURE: Could your game change the world?

FEATURE: Could your game change the world?

[Sponsored feature] Games are great fun, says Intel, but they can be so much more

2 comments

31 articles