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Reader Comments (32)

Posted: Dec 14th 2010 6:03PM Billlop said

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....No thanks. I can see why it would be cool at first, but i can also see many. MANY issues cropping up. Give it Move support and give you the option to actually move around and explore and it could work.
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Posted: Dec 14th 2010 6:48PM sigma8 said

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@Billlop Yeah, this could be done well on the Move. Or the Wii. In fact, probably to better effect--at least if it was a straight port. The Wii and Move give you something to hold on to, and also something to "click" in order to do the lame stuff like open chests >_>

And it's not like going controllerless would provide any advantages. That said, even without any particular advantages over wii/move, it would still work well. IB is just not that complex of a control setup, and is the perfect thing for a Move/Wiimote/Kinect. Ironically, it would suck on a traditional gamepad!

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Posted: Dec 14th 2010 6:54PM BlackedOut said

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What issues?
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Posted: Dec 14th 2010 7:05PM FordGTGuy said

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@sigma8

You do realize that you can hold a object while using Kinect right?
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Posted: Dec 14th 2010 7:27PM ironneko said

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@FordGTGuy

A Microsoft-sanctioned plastic sword?
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Posted: Dec 14th 2010 7:47PM FordGTGuy said

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@ironneko

No smart-ass, any object can be used. I actually used a eye glass case while playing table tennis in Kinect Sports and it helped with my angle a lot.
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Posted: Dec 15th 2010 4:01AM BrianH said

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@FordGTGuy

surely you mean ping pong
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Posted: Dec 15th 2010 7:21AM Spunky Monkey 190906 said

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@Billlop

Hm, maybe I could use my blackberry......nah, thats a stupid idea, what if it breaks?
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Posted: Dec 15th 2010 9:17AM FordGTGuy said

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@BrianH

They are the same thing.............
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Posted: Dec 15th 2010 10:13AM ironneko said

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@FordGTGuy

My point is: if peripherals make a game better, why use Kinect at all?
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Posted: Dec 14th 2010 6:04PM TheDarkPassnger said

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That doesn't sound like too bad of an idea. Even though I do not own a Kinect myself due to the limited amount of room I have. I can easily see this being a fun Xbox Live Arcade game for the ones that do own one.
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Posted: Dec 14th 2010 6:13PM Assassin Monk said

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Let's hope for the best ;-)
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Posted: Dec 14th 2010 6:25PM Electrium said

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2.5 million in a month isn't "taking off"? Whatever, it'll happen.
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Posted: Dec 14th 2010 6:49PM sigma8 said

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@Electrium
Most airplane crashes have successful takeoffs >_> Maybe he wants to make sure the flight is smooth?
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Posted: Dec 14th 2010 8:04PM Levi said

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@sigma8
that... was actually really clever. I enjoyed it. Great comment.

I'm going to upvote you. And don't vote on comments, good sir!
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Posted: Dec 14th 2010 6:49PM geoff0011 said

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While playing I actually thought it would make a better Move title. Obviously for a console game it should be expanded upon, but the general fundamentals would work well with the Move controllers, similar to sports champions.
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Posted: Dec 14th 2010 6:50PM Robborboy said

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I have yet to own a single iOS device, and I really don't see myself doing so in the future. However, drop this on Kinect and I'll be more than happy to pay full price for it.
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Posted: Dec 14th 2010 11:24PM Jack Kevorkian said

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@Robborboy Dont go that far it is not nearly the game people are making it out to be.
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Posted: Dec 14th 2010 11:29PM Robborboy said

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@Jack Kevorkian Well I mean, naturally it would have to be a decent game, I'm not going to spend money on what in my opinion is garbage. But if it were a solid game, I wouldn't mind full price.
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Posted: Dec 14th 2010 7:04PM 01 said

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iOs game ported to XBOX 360? Mind. Blown.
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Posted: Dec 15th 2010 1:40AM Liquidfingers said

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@01

where does it say anything about it being ported to the 360? if anything, i imagine chair would make an infinity blade just for the 360 that utilizes kinect. these are the guys that made shadow complex, correct? i think they definitely have the know-how to make this work on the 360.
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Posted: Dec 14th 2010 9:51PM swooded said

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So... now that the idea has been put out there it's only a matter of time before someone starts work on an OpenKinect hack for it now right? Right?!
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Posted: Dec 14th 2010 10:15PM Tuxy79 said

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No thanks.
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Posted: Dec 14th 2010 11:59PM avianpaladin said

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i am open to the idea if they take the time to consider the strengths of the kinect like they did with infinity blade. They understood the reason people play iphone games and what keeps people entertain on the iphone. They understood that the really fun and enjoyable games on the iphone are the ones that use the touch screen as their key component. So if they take their time i would be open to the idea.
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Posted: Dec 15th 2010 12:37AM onlysublime said

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who wants infinity blade? have you guys played it? it's not that great. the framerate sucks and it's not that fun. the iPhone isn't powerful enough for the game.
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Posted: Dec 15th 2010 12:59AM Darth Tigris said

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"Yeah," co-founder Geremy Mustard added, "if the Kinect really takes off over the holiday season, who knows?"

Likely at over 4 million sold to consumers with 3 weeks of holiday sales left. Yeah, if ...
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Posted: Dec 15th 2010 8:24AM MicahR said

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Chair... If you make this game for the kinect, I will buy that device and your game.
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Posted: Dec 15th 2010 9:12AM xXHexagonXx said

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I would get it.

Kinect is awesome.
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Posted: Dec 15th 2010 9:43AM (Unverified) said

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KEEnect blows.
Save your money for when its on your local Target clearance endcap.
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Posted: Dec 15th 2010 11:37AM Radiosupreme said

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They need to make this game for kinect so I can actually put the thing to use!
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Posted: Dec 17th 2010 1:06PM OlsonBW said

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What? No love for the PS3 or Wii? What about those?
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Posted: Dec 17th 2010 1:07PM OlsonBW said

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PS: Nintendo says they aren't going to make an HD version of the Wii. Maybe they won't use the same name. How about "Wow" instead of Wii HD?
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