07Sep 2011

Devs should be "prepared to praise the opposition as well as criticise" - David Braben

Innovation is worth celebrating wherever you find it, reckons Frontier boss

Sick of all the bad blood 'twixt the creators of Call of Duty and Battlefield? You aren't the only one. Frontier Developments boss David Braben wishes developers were more inclined to praise rather than denigrate the work of their competitors.

"I'm not partisan, I'm happy to talk more about other platforms, and I think what we should be doing more of is celebrating innovation, celebrating people trying to push the boundaries," Braben told OXM at a preview event for Kinect Disneyland Adventures, a motion-sensitive digital recreation of the famed family resort.

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Why can't we all just get it on. Sorry - get along.
"More people in the industry should be prepared to praise the opposition as well as criticise. I do criticise - I try not to name them, because it feels horribly like bashing the competition, and I wouldn't do that."

Leading by example, Braben singled out Playdead's XBLA platformer Limbo, applauding the "minimalist" audio design and premise.

"What I liked was that it was an unashamed, simple game mechanic that worked really well. They did wonderful things with sound, with anticipation, when like the spider legs appear, and then there's the mechanical leg later. And the inevitability of you dying, which was horrible! And some of those deaths were pretty brutal."

Activision Publishing CEO Eric Hirshberg would presumably agree; he spoke out against EA "mud-slinging" during a Gamescom keynote, commenting: "we shouldn't be tearing each other apart fighting for a bigger piece of the pie - we should all be focused on trying to grow a bigger pie."

If you could get any particular developer to give their thoughts on a game, which dev and which game would you pick?

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