• Summary: Rise of Nations: Rise of Legends evolves the franchise's trademark features such as borders, large-scale battles and city-building in innovative ways. Players are able to transform small villages into powerful civilizations and lead vast fantasy armies into strategic battles using formations, unit control and heroic abilities to destroy the enemy. The popular Conquer the World (CTW) Campaign returns in Rise of Nations: Rise of Legends with exciting updates. The new CTW Campaign guides players through a new world of heroes, monsters, loyalty and betrayal. Gamers follow a story through multiple campaigns with fascinating subplots and heroic characters. The campaigns immerse players in an ever-changing three-dimensional world with terrain and cities that evolve as civilizations grow. [Microsoft] Expand
Score distribution:
  1. Positive: 44 out of 46
  2. Negative: 0 out of 46
  1. Everything about this title is simply executed on a level that we rarely see outside a few elite development studios. [July 2006, p.108]
  2. 94
    Rise of Nations: Rise of Legends is one of those games that you can sit down, have fun then look at the clock and realize two hours have gone by, it's just that addictive.
  3. 70
    The gameplay is solid, but there are far too many mistakes and flaws that really hurt what could've been a solid sequel.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 17 out of 20
  2. Negative: 0 out of 20
  1. CasperJ.
    10
    Underrated game. I'm playing through the campaign and find the 3 uniques races very cool and fun. The 3 race design in a 'single time-period' is quite similar to starcraft. But I like Legends more than starcraft, (never finished starcraft, probably due to my 'total annihilation' fascination at the time). I'm surprised so many people compare this game to 'age of empires' or 'rise of nations', because legends is not an 'advance through history' style game. Nations is closer to Command & Conquer Generals, Dawn of war, Warlords battlecry, Act or War etc. (games with 2 or 3 races, 2 resources and a single time period). Pros: No builder type units needed, yeah! Very Cool flying units. Pause and still give orders Excellent interface. Neutral buildings to capture for bonus Very Good AI Board game style strategic map. Territory boundries affect gameplay 2 resources (i don't like more than 2, ideally just 1) Cons: Online multiplayer is sparse. Need an above average computer to play. Weapon sounds could be louder Expand
    • 0 of 0 users said yes
  2. TJ
    9
    A wonderful game! Amazing graphics, good story, fun campaigns, very unique factions and units, and some nice UI features. I highly recommend this game to any RTS afficionado. Expand
    • 1 of 1 users said yes
  3. JohhnyR.
    6
    not too bad ,but not too good,the original rise of nations was much better if you can compare them at all.
    • 0 of 0 users said yes

See all 20 User Reviews

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