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  • Summary: An action game set in a post-apocalyptic landscape jam-packed with driving and shooting, created by John Carmack and the rest of the Doom crew.
Score distribution:
  1. Positive: 60 out of 77
  2. Negative: 1 out of 77
  1. Oct 17, 2011
    100
    Rage may not represent the gigantic leap into the next era of games that's usually embodied by titles by id software, but it has reaffirmed their position as a premier developer when it comes to everything first person shooter-y.
  2. Vision of the future, relic of the past - after such a long wait, Rage turns out to be both a triumph and a tragedy. In 2011, this just doesn't cut it. [Christmas 2011, p.104]
  3. Oct 6, 2011
    33
    For any oomph it delivers, Rage relies on the same familiar gunshot sound effects and the same ridiculous ragdoll fatalities and the same silly enemies rolling left and right. Rage is a reminder how thin the line is between old school and old hat.

See all 77 Critic Reviews

Score distribution:
  1. Positive: 81 out of 120
  2. Negative: 19 out of 120
  1. I wasn't going to get this game, but after some careful thought and watching many trailers and game play videos, I decided to go out and give it a shot. I do not regret it one bit. This game is amazing. The graphics, sound, setting, ai, animations, mechanics, everything looks, and feels so good. Any fan of post-apocalyptic games needs to give this game a try. Any fan of shooters will not be disappointed, the enemies are always behaving in different ways, allowing you to utilise your entire arsenal in many different ways. The driving is a welcome addition and I found it a very enjoyable way to get to your quests. I've heard a lot of bad things (from critics and gamers alike), mainly in regards to story, but with a solid set of mechanics and awesome location and graphics, a less than awesome story is fine with me (I've only played 3 hours, so I am unable to give my own comments on the story). This game is definitely worth the money and you will not regret your purchase! Expand
    • 20 of 26 users said yes
  2. Thanks to the exceptionally high standard of animation, RAGE feels great. Every bullet has an effect on the enemies, and so every shot fired feels as satisfying as the next. Mutants swing from the ceiling and walls, launching themselves at you with knives and maces, only to be shot in the face by your rocket-loaded shotgun with astonishing fluidity. It's a shame that almost everything else in RAGE is flawed, from the blunt characters and "story" to the lifeless brown/grey environment; you will travel around the wasteland in your bricks-for-wheels buggy, attempting to complete trivial side-quests like collecting parts for a damaged car or finding a gun in a prison, yada yada yada. If anything, RAGE is substantial proof that even the most pointless and uninspiring of games can be considered entertaining, so long as it is executed properly with backing from a big-budget publisher. Expand
    • 6 of 8 users said yes
  3. This review contains spoilers, click expand to view. Rage was a huge disappointment for me. After waiting nearly 2 years after I heard about it I got a gorgeous looking game with a short campaign, horrible multiplayer and not enough content to re-play. The graphics are really nice. The environment and models are well done. It runs at a good frame rate and I never noticed it lagging. The outside sky is beautiful environmental lighting is good. Didn't notice many particle effects or flare but the surrounding environments made up for that. Character model were good. but in light of L.A. Noir I expected more from a game that is 3 discs (on XBOX). Sound is was solid. Nothing to knock your socks off but the weapons had distinctive sounds. Character voices for teh most part were well done. All major characters were believable and well acted. Minor characters and NPC didn't have much to say that was unique. Minor NPCs often repeated their lines and failed to move any story line forward. SPOILERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Speaking of the story line, there wasn't much there. You wake up from hibernation after a asteroid impact has decimated the earth. We have seen this before. There is a new ominous group trying to rule what is left of the world and you fall into the role of savior. As I played I wondered "why should I care?' and I still have questions about who I am, where I came from and why I was awakened. This all leads to a a VERY ANTI-CLIMACTIC final battle that honestly wasn't as tough as some mid-campaign battles. The game abruptly ends with a 15-20 ambiguous cut-scene and then the credits roll. After playing on "Hard" difficulty setting I felt like iD just kicked me in the nuts. I expected a message saying "Thanks for paying $60 to participate in a 10 preview of Rage 2". The multi-player is vehicle based, no DM, TDM. Awesome idea for a FPS! Overall I just feel disillusioned. I think that iD needs to step back and figure out what made them successful. Hint: It wasn't teh iPad. Maybe John Carmack and crew need a dose of humility and realize that they aren't the gaming gods they thought they were, They days of gamers scooping up half-baked games and content at full price are coming to end. There is too much competition in the FPS genre to be just OK. Expand
    • 4 of 5 users said yes

See all 120 User Reviews

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