Massive Minecraft user statistics revealed

A mere 292 million log-ins a month.

Lots of people play Minecraft. And lots of people means big numbers.

One of those big numbers is 241,920,000, which is the amount of log-ins Minecraft has each month.

That statistic was one of a handful shared at Minecon this weekend passed, and reported by GameFront.

Broken down, that number represents 1000 log-ins per hour. When Minecraft 1.0 launched last Friday, there were 4000 log-ins per second.

The Minecraft launcher has now downloaded 2 billion files. And 11,000 skin downloads happen in game every second.

More than 4 million people have bought Minecraft, making tiny developer Mojang - and game creator Markus Persson - very rich indeed. Eurogamer's Minecraft launch review dished out 10/10.

"Minecraft is a towering achievement in the very possibilities of gaming," wrote reviewer Alec Meer, "and it does this without losing itself to either esoterica or cynicism. It is a game anyone can play and anyone can get something out of, no matter how skilled or imaginative they are."

Behind the Minecraft scenes.

Comments (19) Latest comment 2d ago

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  • LFace #1 3d ago

    241.9m logins a month is 1000 logins per hour is it ? Math fail

  • Bennicus #2 3d ago

    You can't really blame EG for that, they just copied err I mean reported the news from GameFront.

  • dean0null #3 3d ago

    That's 335,972 log-ins per hour.

  • figgis #4 3d ago

    Dwarf Fortress for retards

  • gotyourmoney #5 3d ago

    ~242m logins / month

    versus

    <150m births / year

    Or, in other words, Minecraft kills unborn babies.

  • SikoSoft #6 3d ago

    When one log-in actually means something in Minecraft - than I'll actually care what this is supposed to say. But the reality is Minecraft crashes all the time for many people, requiring new log-in after new log-in. On one of my setups, I would have to restart the game 10 times every hour (10 log-ins from a single person per hour of online play). When you take into account all the other users that report stability issues, I'm a bit surprised it is this little considering how many people play the game.

    Plus lets not forget the many times you encounter server stability issues and need to log back on and off to get things working here. I won't even touch all the times players are kicked from a game when someone else drops XP orbs (thus requiring every further log-ins).

    To me all this statistic says is Mojang really needs to work on their stability and implement a more streamlined approach to playing the game both offline and online.

  • xXHamdamcwaXx #7 3d ago

    Is it 242,000,000 (as the article suggests) or 292,000,000 (as the title suggests)?

  • Jamiesan #8 3d ago

    The increased logins at launch might have something to do with the updater crashing when the server couldnt keep up, requiring you to log in multiple times

  • kangarootoo #9 3d ago

    @Bennicus

    Well you sort of can blame them, unless copy-paste has justifiably replaced even the most cursory proof reading.

  • Spekingur #10 3d ago

    Broken down?

    241,920,000 logins a month
    assume an average 30 days in one month
    equals 8,064,000 logins a day
    24 hours in a day
    333,600 logins every hour
    60 minutes in every hour
    5600 logins every minute
    60 seconds in every minute
    ~93 logins every second

    Edited by 1 at 22/11/11 @ 13:52
  • butler` #11 2d ago

    this article is a cluster fuck of copy pasta / math fail :(

  • Fletchling #12 2d ago

    confuzzleing.

  • Lunatic4ever #13 2d ago

    dude has a million tabs opened :D hahaha,genius

  • JamieR #14 2d ago

    Well alot of them logins are from me having to reopen it after it crashes. minecraft crashes alot. it is a great game but badly programed and haves memory leaks.