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2K Games
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(2) |
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2K Marin
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(3) |
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2K Sports
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(2) |
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3-C Institute for Social Development
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(1) |
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A Bit Lucky, Inc.
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(4) |
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Activision
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(1) |
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Airtight Games
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(5) |
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America's Army Game
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(1) |
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AMI Entertainment Network
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(1) |
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Armature Studio
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(3) |
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Autodesk, Inc
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(1) |
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Avalanche Studios
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(1) |
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Beachhead / Activision
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(4) |
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Bethesda Softworks
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(1) |
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BioWare Austin
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(1) |
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Blizzard Entertainment
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(2) |
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Capcom Game Studio Vancouver, Inc
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(2) |
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Carbine Studios
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(3) |
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Checkpoint Studios
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(1) |
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Churchill Navigation
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(1) |
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Commagere Ventures
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(1) |
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Cryptic Studios
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(1) |
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Crystal Dynamics
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(2) |
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Day 1 Studios
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(1) |
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Deep Fried Gaming
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(1) |
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DHX Media (Toronto) Ltd.
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(2) |
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DigiPen Institute of Technology Singapore
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(1) |
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Digital Extremes
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(2) |
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Disney Interactive Media Group
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(2) |
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Disney Online Studios
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(4) |
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Disruptive Publishers
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(1) |
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EA Sports
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(1) |
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EA Tiburon
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(1) |
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Edge of Reality
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(1) |
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Electronic Arts
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(2) |
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Electronic Arts Montreal
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(4) |
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Engage In-Game Advertising,LLC
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(1) |
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Facebook
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(2) |
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Foundation 9 - Double Helix Games
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(2) |
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Funzio
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(2) |
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G4 TV
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(1) |
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Game Circus LLC
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(1) |
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Game Closure
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(1) |
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GameResort LLC
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(1) |
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Havok
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(1) |
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High Moon / Activision
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(1) |
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Ignite Game Technologies
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(1) |
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InnoGames GmbH
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(1) |
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Insomniac Games
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(2) |
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Irrational Games
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(1) |
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Kabam
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(1) |
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Kiz Toys, Inc
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(1) |
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Lantern
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(1) |
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Large Animal Games
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(1) |
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LeapFrog Enterprises
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(1) |
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Liquid Entertainment
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(1) |
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LOLapps
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(2) |
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Loot Drop
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(1) |
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Maxis
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(1) |
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Metamoki, Inc.
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(1) |
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Microsoft Game Studios - 343 Industries
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(1) |
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Mimic Technologies
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(1) |
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Mode 7 Games
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(1) |
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Naked Sky Entertainment
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(1) |
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NetherRealm Studios
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(3) |
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Nexon America, Inc.
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(5) |
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Nihilistic Software
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(2) |
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Outdoor Partners LLC
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(1) |
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Petroglyph Games
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(1) |
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Playdek Inc.
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(4) |
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Pocket Gems
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(2) |
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Progressive Media
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(1) |
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Raven Software / Activision
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(4) |
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Relic Entertainment
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(2) |
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Respawn Entertainment
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(2) |
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Riot Games
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(1) |
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Roblox
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(2) |
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Robotic Arm Software
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(1) |
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Rovio Entertainment Ltd
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(2) |
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SEGA of America
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(1) |
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Sony Computer Entertainment America - Santa Monica
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(6) |
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Sony Computer Entertainment America LLC
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(11) |
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Spark Unlimited, Inc.
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(3) |
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Spooky Cool Labs
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(3) |
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Sportvision, Inc.
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(1) |
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Sucker Punch Productions
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(1) |
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SuperBot Entertainment, inc.
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(2) |
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Telltale Games
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(2) |
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THQ
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(2) |
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THQ - Ultimate Fighting Championship
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(3) |
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THQ Montreal
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(2) |
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TimeGate Studios
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(4) |
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Topware Interactive
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(1) |
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Total Immersion
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(1) |
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Toys for Bob / Activision
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(4) |
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Treyarch / Activision
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(1) |
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Tribeca Flashpoint Media Arts Academy
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(1) |
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Trion Worlds
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(4) |
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Tripwire Interactive LLC
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(1) |
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Turbine, Inc.
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(6) |
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Ubisoft
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(2) |
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University of Oklahoma Norman Campus
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(5) |
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Vanguard Games
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(1) |
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Vicarious Visions / Activision
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(11) |
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Video Gaming Technologies
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(4) |
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Vigil Games
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(2) |
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Volition
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(2) |
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Wandake Studios
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(1) |
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Wargaming America Inc.
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(2) |
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Warner Bros Games
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(8) |
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Worcester Polytechnic Institute
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(1) |
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Xaviant
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(3) |
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ZeniMax Online Studios
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(6) |
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Zynga Austin
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(1) |
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THE GAME INDUSTRY LEADER IN CAREER RESOURCES |
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Posted on: 11.08.2011
Turbine, Inc. — Needham,
MA,
USA
|
Director, Business Intelligence
|
The Director of Business Intelligence (BI) is responsible for defining and executing the company’s business intelligence strategy. They will evangelize and deliver BI strategy and services to all senior management, studios, and service teams. They are a hands-on, exceptional technical expert skilled in design and implementation of BI technologies. They are also a highly accomplished business analyst skilled in performance measurement solutions for broad enterprise scale organizations.
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Turbine, Inc. — Needham,
MA,
USA
|
Statistical Data Analyst
|
Turbine, Inc. seeks a Statistical Data Analyst for the Turbine Marketing department. Working with the Business Intelligence, Digital Publishing, marketing and game studio teams, the Statistical Data Analyst will work to unlock value in the data generated by game play activity. This is a multifaceted role that will work as an extension of the Business Intelligence and Digital Publishing teams to understand player behavior and drive measurable results.
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Turbine, Inc. — Needham,
MA,
USA
|
Software Engineer, Platform
|
Turbine, Inc. seeks a Software Engineer – a talented and hard-working individual who is self-motivated, process-driven, customer-oriented, and who has a passion for developing software applications using a variety of technologies. (Multiple openings at various levels.)
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Turbine, Inc. — Needham,
MA,
USA
|
Software Engineer, Integration
|
Turbine, Inc. seeks a Support and Integration Engineer – a talented and hard-working individual who is self-motivated, process-driven, customer-oriented, and who has a passion for supporting and integration live applications using a variety of technologies. The position is a member of the Service Technology Integration team, a part of Turbine’s central technology department.
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Turbine, Inc. — Needham,
MA,
USA
|
Senior Quality Assurance Engineer, Game Engine
|
Turbine, Inc. seeks a Senior Quality Assurance Engineer, Game Engine for the Turbine Quality Assurance System department. The Senior Software Quality Assurance Engineer is responsible for being an experienced Software Quality Assurance member of a team that works as an integral part of Turbine’s Game Engine product development by testing newly developed features and providing quality feedback in a Scrum/Agile development environment.
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Turbine, Inc. — Needham,
MA,
USA
|
Senior Graphics Engineer
|
Turbine is looking for a senior level engineer to work closely with the game development teams in order to help them make the most of Turbine’s award winning MMOG engine and deliver fun and engaging game play experiences. As a senior member of the game technology team, this engineer will act as an expert in the features and limitations of the game client graphics and will recommend appropriate paths for the implementation of the game’s design goals.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Technical Animator
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.
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|
Vicarious Visions / Activision — Albany,
NY,
USA
|
Tools Engineer-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.
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|
Vicarious Visions / Activision — Albany,
NY,
USA
|
Level Designer
|
Come shape pop culture by creating video games that capture the imagination of millions. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Guitar Hero On Tour®, Guitar Hero Aerosmith®, Band Hero®, Spiderman®, Transformers®, and Marvel Ultimate Alliance 2®.VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone, and DS gamers.
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Vicarious Visions / Activision — albany,
NY,
USA
|
Software Engineer
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.
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|
Vicarious Visions / Activision — Albany,
NY,
USA
|
Animator
|
Come shape pop culture by creating video games that capture the imagination of millions. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Guitar Hero On Tour®, Guitar Hero Aerosmith®, Band Hero®, Spiderman®, Transformers®, and Marvel Ultimate Alliance 2®.VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone, and DS gamers.
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Treyarch / Activision —
CA,
USA
|
Multiplayer Designer
|
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One.
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|
Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Software Engineer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America LLC —
CA,
USA
|
World Wide Studios Technical Product Manager
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Submissions Engineer (H)
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Game Console Systems Engineer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
|
|
Sony Computer Entertainment America LLC —
CA,
USA
|
Systems Engineer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
|
|
Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Database Engineer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Sony Computer Entertainment America - Santa Monica —
CA,
USA
|
Environment Artist
|
Join the God of War team!
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Sony Computer Entertainment America - Santa Monica —
CA,
USA
|
Senior Environment Artist
|
Join the God of War team!
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Beachhead / Activision —
CA,
USA
|
Senior Back End Web Engineer
|
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming!
|
|
Beachhead / Activision —
CA,
USA
|
Senior Operations Engineer
|
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming!
|
|
Beachhead / Activision —
CA,
USA
|
Senior Front End Web Engineer
|
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming!
|
|
Beachhead / Activision —
CA,
USA
|
User Experience Lead
|
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming!
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|
Posted on: 11.07.2011
Telltale Games —
CA,
USA
|
Core Technology - Senior Systems Engineer
|
Telltale’s Core Engineering group is responsible for developing low-level and mid-level libraries and tools used by Telltale’s multi-platform downloadable game development system; the “Telltale Tool”. The “Telltale Tool” is used by Telltale’s artists, designers and Lua programmers to create tons of amazing content for Xbox, PS3, Wii, iOS, PC, Mac and Android. The Core Engineering group creates true “author once, run anywhere” technology.
Other Position(s) Available At Telltale Games
Producer
|
|
SuperBot Entertainment, inc. —
CA,
USA
|
LEAD DESIGNER
|
SuperBot’s exceptional - yet humble - crew is comprised of long-time industry veterans and creative powerhouses who have worked on some of the most groundbreaking and successful titles that the industry has ever seen. Our passion, drive and creative culture, propel us to think outside the box and push the envelope in every facet of what we do. JOIN THE BOT!!!
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|
Nihilistic Software — Novato,
CA,
USA
|
Technical Artist
|
Nihilistic Software is seeking an experienced and talented Senior Technical Shader Artist to continue to develop the company's proprietary engine technology on our announced first person shooter title exclusively on Sony’s next generation portable platform.
Applicants must have a strong foundation in computer graphics and experience working in a production environment. A keen artistic eye is also essential.
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|
Playdek Inc. — Carlsbad,
CA,
USA
|
Associate Programmer
|
With our development roots in the video game world and our hearts in gaming, the team at Playdek is poised for success in the expanding worldwide smartphone and tablet gaming market. In less than a year, Playdek has set the standard for the emerging digital tabletop gaming space, and is set to merge the sophistication and depth of the hobby gaming world with the ease of interaction provided by digital platforms. By partnering with publishers and designers from the analog game world and bringing
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|
Playdek Inc. — Carlsbad,
CA,
USA
|
Artist
|
With our development roots in the video game world and our hearts in gaming, the team at Playdek is poised for success in the expanding worldwide smartphone and tablet gaming market. In less than a year, Playdek has set the standard for the emerging digital tabletop gaming space, and is set to merge the sophistication and depth of the hobby gaming world with the ease of interaction provided by digital platforms. By partnering with publishers and designers from the analog game world and bringing
|
|
Playdek Inc. — Carlsbad,
CA,
USA
|
Associate Artist
|
With our development roots in the video game world and our hearts in gaming, the team at Playdek is poised for success in the expanding worldwide smartphone and tablet gaming market. In less than a year, Playdek has set the standard for the emerging digital tabletop gaming space, and is set to merge the sophistication and depth of the hobby gaming world with the ease of interaction provided by digital platforms. By partnering with publishers and designers from the analog game world and bringing
|
|
Playdek Inc. — Carlsbad,
CA,
USA
|
Programmer
|
With our development roots in the video game world and our hearts in gaming, the team at Playdek is poised for success in the expanding worldwide smartphone and tablet gaming market. In less than a year, Playdek has set the standard for the emerging digital tabletop gaming space, and is set to merge the sophistication and depth of the hobby gaming world with the ease of interaction provided by digital platforms. By partnering with publishers and designers from the analog game world and bringing
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|
Microsoft Game Studios - 343 Industries — Redmond,
WA,
USA
|
Design Director
|
343 Industries is forging the future of Halo, expanding and building upon one of the most important and successful franchises in gaming history. Halo is a rich and exciting universe that encompasses AAA video games, New York Times best-selling novels, world-class animation and much, much more. Just you wait. 343 is set to revolutionize gaming and entertainment by putting the industry’s fiercest talent in one room and diving for cover. Come be part of the awesome.
|
|
Insomniac Games — Burbank,
CA,
USA
|
Engine Programmer
|
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, and Resistance 3, with Overstrike coming!! If that's not enough, we've also been named one of the Best Small Companies to work for! Come check us out!
|
|
Edge of Reality — Austin,
TX,
USA
|
Senior VFX
|
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of Electronic Arts.
The studio has shipped 13 games over 13 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!
|
|
Sucker Punch Productions — Bellevue,
WA,
USA
|
Audio Manager/Lead Sound Designer
|
We are looking for a dynamic, Lead Sound Designer who can direct and implement audio for every action and movement in the game, scripted events and the HUD/UI You will also work alongside the team who does the sound design for the cinematics, the team doing in-game music, and work with both of them on the final game mix. Games production experience is essential.
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|
Irrational Games — Quincy,
MA,
USA
|
Creative Services Manager
|
This job mixes the skills of a senior graphic designer about 50% of the time, with 25% art direction and 25% awesomeness. The Creative Services Manager (CSM) works directly with the Creative Director, Art Director, internal artists, and external vendors. The CSM is the gatekeeper and vision holder for the marketing materials of the games Irrational is working on, as well as the studio branding. The CSM leads all design/creative production within the marketing department from initial design to pr
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|
Kabam —
CA,
USA
|
Game Developer, Flash @ Kabam
|
Kabam's Flash Developer will build games and features, release them frequently (weekly), and see millions use them.
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|
Xaviant — Cumming,
GA,
USA
|
Systems Designer
|
Xaviant is an independent game development studio based in Georgia that is dedicated to creating games filled with adventure, discovery and intrigue. As a self-funded LLC, Xaviant can vigorously pursue its creative vision with a talented staff and first-class tools, and is seeking partners to help take its vision to market.
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|
Xaviant — Cumming,
GA,
USA
|
Gameplay Scripter
|
Xaviant is an independent game development studio based in Georgia that is dedicated to creating games filled with adventure, discovery and intrigue. As a self-funded LLC, Xaviant can vigorously pursue its creative vision with a talented staff and first-class tools, and is seeking partners to help take its vision to market.
|
|
Xaviant — Cumming,
GA,
USA
|
Environmental Artist
|
Xaviant is an independent game development studio based in Georgia that is dedicated to creating games filled with adventure, discovery and intrigue. As a self-funded LLC, Xaviant can vigorously pursue its creative vision with a talented staff and first-class tools, and is seeking partners to help take its vision to market.
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|
Raven Software / Activision — Madison,
WI,
USA
|
Senior Level Designer
|
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
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Posted on: 11.06.2011
Progressive Media — Aalborg,
DK,
DNK
|
Creative producer
|
At Progressive Media we strive to be among the worlds' greatest game developers. We work across a large number of platforms with some of the worlds leading publishers, and have won several awards for our work.
We are looking for the right individual to help produce our next great games..
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|
High Moon / Activision — Carlsbad,
CA,
USA
|
User Interface Designer
|
High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3, Xbox 360 and PC. Our challenging work environment inspires creativity, innovation and teamwork.
We reward our employees with competitive salaries and benefits, and several perks including:
? 401(k) plan
? Medical, dental and vision plans
? Corporate
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|
Posted on: 11.05.2011
Sony Computer Entertainment America - Santa Monica —
CA,
USA
|
Manager, Art Production
|
Join the God of War team!
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Sony Computer Entertainment America LLC —
CA,
USA
|
Staff Software Engineer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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|
Posted on: 11.04.2011
THQ - Ultimate Fighting Championship — Carlsbad,
CA,
USA
|
Gameplay Programmer
|
We are offering an opportunity to work on the next exciting UFC fighting game on Next Generation consoles. The studio is located in scenic Carlsbad, minutes from the picturesque Carlsbad State Beach.
|
|
THQ - Ultimate Fighting Championship — Carlsbad,
CA,
USA
|
Animation Programmer
|
We are offering an opportunity to work on the next exciting UFC fighting game on Next Generation consoles. The studio is located in scenic Carlsbad, minutes from the picturesque Carlsbad State Beach.
|
|
THQ - Ultimate Fighting Championship — Carlsbad,
CA,
USA
|
Principal Technical Artist
|
We are offering an opportunity to work on the next exciting UFC fighting game on Next Generation consoles. The studio is located in scenic Carlsbad, minutes from the picturesque Carlsbad State Beach.
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THQ Montreal — Montreal,
PQ,
CAN
|
Art Lead-THQ Montreal
|
THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is the building of a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.
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THQ Montreal — Montreal,
PQ,
CAN
|
Sr. Gameplay Programmer
|
THQ as a high quality, craft driven developer of world class games and transmedia properties. A key to this is the building of a new 400 person studio in Montreal where we will develop new IP and partner with our existing studios THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.
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ZeniMax Online Studios —
EN,
GBR
|
Public Relations Manager - Europe
|
Our European office we are looking for a PR Manager to run the European product and corporate PR efforts. The PR Manager is responsible for securing press coverage, generating hype and building relationships with both traditional and online media throughout Europe. The PR Manager will be responsible to create and execute EU PR plans, plan and manage PR budgets, plan and execute press events and game demos and work closely with internal and external teams, including our PR agencies.
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ZeniMax Online Studios —
EN,
GBR
|
Marketing Coordinator - Europe
|
For our European office we are looking for a Marketing Coordinator who will help to drive European marketing efforts. The EU Marketing Coordinator will support the marketing team to deliver strong and innovative marketing activities and liaise with internal and external teams. The MC will work closely with marketing, brand and PR management, create and maintain researches, product tracking and help during company events.
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ZeniMax Online Studios —
EN,
GBR
|
Brand Manager - Europe
|
For our European office we are looking for a Brand Manager who will help to drive European brand efforts. The EU Marketing Manager will report directly to the Senior Marketing Manager, Europe and work closely with EU and US teams. The BM will be the knowledge base for our product(s) and will be responsible to plan, manage and execute the overall successful business strategy for our product(s). The BM will also conduct strategic plans and reports for the management team.
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THQ —
CA,
USA
|
Mobile Producer
|
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. Based in Los Angeles County, California, the company develops and publishes content for all viable gaming platforms including home video game consoles such as the Microsoft Xbox 360®, Nintendo Wii™, Sony PlayStation® 3 and Sony PlayStation® 2; handheld platforms such as Nintendo’s DS™ and Sony’s PSP® (PlayStation®Portable) system, wireless devices and personal computers. The company boas
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Wargaming America Inc. — Emeryville,
CA,
USA
|
Community Manager, eSports
|
Community Manager, E-Sports
Community Management Department
Wargaming America Inc. is looking to immediately hire experienced Community Managers for its California office.
As Community Manager, you will be part of a tightly knit team of passionate Community and Marketing specialists and will report directly to the Director of Community & Customer Support. This position is located in Northern California in the Bay Area.
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Blizzard Entertainment — Irvine,
CA,
USA
|
Game Content Editor, Latin American Spanish
|
Blizzard Entertainment has an immediate opening for a Latin American Spanish game content editor. The ideal candidate is a versatile and talented linguist and writer who can construct and maintain a project glossary and style guide, and is able to champion the quality and integrity of the project glossary and style guide based on a deep knowledge of Blizzard Entertainment lore. Responsibilities also include translating game related text in a manner consistent with the glossary and style guide; a
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Blizzard Entertainment — Irvine,
CA,
USA
|
Game Content Editor, Brazilian Portuguese
|
Blizzard Entertainment has an immediate opening for a Brazilian Portuguese game content editor. The ideal candidate is a versatile and talented linguist and writer who can construct and maintain a project glossary and style guide, and champion the quality and integrity of the project glossary and style guide based on a deep knowledge of Blizzard Entertainment lore.
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NetherRealm Studios — Chicago,
IL,
USA
|
Senior Software Engineer, Engine - WB Games/NetherRealm Studios - 126767BR
|
NetherRelam Studios, a division of WB Games Inc., is looking for a video game software engineer to work on core technology. The technology team focuses on creating cutting-edge and next-generation software systems for use on AAA, 60fps games such as Mortal Kombat.
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NetherRealm Studios — Chicago,
IL,
USA
|
Senior Software Engineer, Network - WB Games/NetherRealm Studios - 126710BR
|
NetherRealm Studios, a division of WB Games Inc. seeks a Senior Software Engineer, Network to help implement and support top-notch features and functionality related to online gameplay and matchmaking. We are looking for someone to help polish and grow the extensive feature set created for Mortal Kombat
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Spark Unlimited, Inc. —
CA,
USA
|
Art Director
|
Spark is looking for an experienced Art Director for a 3rd Person Action/Adventure title in an original IP starting pre-production for Xbox 360, PS3 and PC markets.
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Activision —
CA,
USA
|
Vice President of Social Development
|
Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Concept Artist-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.
|
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Character Artist-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour®
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Vicarious Visions / Activision — Albany,
NY,
USA
|
FX Artist-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour®
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Environment Artist-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour®
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Associate Producer-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour®
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Toys for Bob / Activision — Novato,
CA,
USA
|
Senior Audio Scripter - Temporary
|
We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around.
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Toys for Bob / Activision — Novato,
CA,
USA
|
UI Scripter
|
We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around.
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|
Toys for Bob / Activision — Novato,
CA,
USA
|
Senior Level Designer
|
We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around.
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Raven Software / Activision — Madison,
WI,
USA
|
Senior Lighting Artist
|
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
|
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Raven Software / Activision — Madison,
WI,
USA
|
Senior FX Artist-Raven
|
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
|
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Raven Software / Activision — Madison,
WI,
USA
|
Senior Environment Artist
|
RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!
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Havok —
CA,
USA
|
Software Engineers/Snr Software Engineers
|
Software Engineer vacancies in San Francisco & Dublin. Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients. We have a unique environment made up of talented, small, stable teams. We operate in some of the most exciting cities around the world. Our salaries are competitive and we provide excellent benefit and relocation packages. We hire based on talent and potential to contribute.
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Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Network Engineer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Posted on: 11.03.2011
Nihilistic Software — Novato,
CA,
USA
|
Console Engine Programmer
|
Nihilistic Software is seeking an experienced and talented Console Engine Programmer to continue to develop the company's proprietary engine technology on Resistance: Burning Skies. This first person shooter title is a brand new addition to the Resistance world. It is being developed exclusively for Sony on the Vita, their next generation portable platform
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Volition — Champaign,
IL,
USA
|
Lead Combat Designer
|
Volition is searching for a Senior Designer to fill the Lead Combat Designer role. The successful candidate will have a proven track record designing and balancing combat, player controls, and AI for AAA third-person shooters or action games. Expertise in vehicle design and combat is a plus.
|
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Volition — Champaign,
IL,
USA
|
Senior Mission Designer
|
Volition is searching for a Senior Designer to fill a Mission Designer role. The successful candidate will have a proven track record in level or mission design, scripting and implementation for AAA third-person shooters or action games. Experience with open world games is a plus.
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Sportvision, Inc. —
CA,
USA
|
Senior Software Engineer
|
Sportvision, Inc. is the premier innovator of sports and entertainment products. A privately held corporation, Sportvision solutions have enhanced experiences for fans of the NFL, NBA, NASCAR, NHL, PGA TOUR, LPGA Tour, Major League Baseball, NCAA football and basketball, WTA, MLS, and other sporting events on-air and online. The company has captured 11 Emmy Awards for its products, including three for its signature broadcast enhancements, the iconic virtual yellow 1st and Ten™ line and K Zone.
|
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Insomniac Games — Burbank,
CA,
USA
|
Release Engineer
|
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, and Resistance 3, with Overstrike on the way!! If that's not enough, we've also been named one of the Best Small Companies to work for- again! Come check us out!
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Warner Bros Games — Kirlkand,
WA,
USA
|
Senior Artist, Concept - WB Games - #122841
|
WB Games Inc. seeks a Senior Artist, Concept for the Surreal Development department. A Senior Concept Artist is responsible for effectively visually communicating product vision to varied audiences. This artist will work closely with the Art Directors and Leads in order to assist in the development of the project and as an advocate for game art quality.
|
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Warner Bros Games — Bothell,
WA,
USA
|
Director of Design, Online - WB Games - 126244BR
|
WB Games Inc. seeks a Director of Online Design to participate in developer due diligence activities to assess online design talent, pipelines, process, and technology.
|
|
Warner Bros Games — Kirlkand,
WA,
USA
|
Director of Art - Greater Seattle - 125707BR
|
WB Games Inc. seeks a Director of Art to participate in developer due diligence activities to assess art talent, pipelines, process, and tech. reviews and provide feedback to WBIE Producers on all product art plans, schedules and ongoing art deliverables for all milestone drops.
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|
Warner Bros Games — Kirlkand,
WA,
USA
|
Staff Software Engineer Network - Greater Seattle - 125652BR
|
WB Games Inc., seeks a Staff Software Engineer – Network to join (the award-winning technology team behind the F.E.A.R. (tm) and Condemned(tm) franchises) creating game systems for exciting, cutting-edge action games on PlayStation 3, XBox 360 and PC.
|
|
Warner Bros Games — Kirlkand,
WA,
USA
|
Staff Software Engineer, Game Systems - WB Games/Monolith Productions - 125467
|
Monolith Productions, a division of WB Games Inc., seeks a Staff Software Engineer – Game Systems to join (the award-winning technology team behind the F.E.A.R. (tm) and Condemned(tm) franchises) creating game systems for exciting, cutting-edge action games on PlayStation 3, XBox 360 and PC. As a member of our studio's Core Technology team you will work closely with engineers across all disciplines providing systems,
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|
Warner Bros Games — Kirlkand,
WA,
USA
|
Senior Software Engineer, Integrations - WB Games - 126873BR
|
WB Games Inc., seeks a Senior Software Engineer – Integrations to join the award-winning technology team behind the Lord of the Rings: War in the North(tm), F.E.A.R. (tm) and Condemned(tm) franchises creating exciting, cutting-edge action games on PlayStation 3, XBox 360 and PC.
|
|
LOLapps —
CA,
USA
|
Sr. UI Artist
|
Lolapps and 6waves have just merged to become the second largest social game developer, producing some of the most recognized games on Facebook.
Imagine what you can do working side by side some of the most well-known gaming talents in a profitable company with more than 35 million monthly active users! We are looking for people that consider their work their passion and are looking to join one of our strong and talented teams to help shape the social gaming space for people around the world!
|
|
NetherRealm Studios — Chicago,
IL,
USA
|
Senior Designer - NetherRealm Studios - 126872BR
|
NetherRealm Studios, a division of WB Games Inc. is seeking a Senior Designer who will be responsible for designing and implementing the moment to moment game experience, with a strong focus on combat.
|
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ZeniMax Online Studios —
MD,
USA
|
Sound Designer & Voiceover Editor
|
ZeniMax Online studios is looking for a sound designer and voice over editor with 2 to 3 yrs.exp. creating audio for AAA video games.
|
|
ZeniMax Online Studios —
MD,
USA
|
Figure Artist
|
ZeniMax Online Studios is seeking Figure Artist to build and texture all animated figures based on provided conceptual designs for our unannounced world-class MMOG.
|
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Capcom Game Studio Vancouver, Inc — Burnaby,
BC,
CAN
|
Producers & Designers Wanted
|
Capcom Vancouver is growing! We have two unannounced projects in play. There is lots of work to be done! We need the help of smart, passionate and dedicated people to help us make our amazing action games!
|
|
Capcom Game Studio Vancouver, Inc — Burnaby,
BC,
CAN
|
Software Engineers Wanted
|
Capcom Vancouver is growing! We have two unannounced projects in play. There is lots of work to be done! We need the help of smart, passionate and dedicated people to help us make our amazing action games!
|
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Day 1 Studios —
MD,
USA
|
Networking Software Engineer
|
We have an exciting opportunity for a Networking Software Engineer to join our engineering team. Your focus will be on adapting our networking infrastructure for online PC gaming. This individual should be passionate about digital commerce, web technologies and social networking, and be able to use their knowledge to collaborate with industry-leading game developers. This position could be based in our Chicago or Hunt Valley, MD offices.
|
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Tripwire Interactive LLC — Roswell,
GA,
USA
|
Senior Programmer
|
Tripwire Interactive is currently looking for a talented and dedicated Senior Programmer to join the team behind the hit Killing Floor and award winning Red Orchestra series. As an independent studio and publisher, Tripwire is able to develop the games that they want, on their own schedule. Want to develop games in a professional yet non-corporate environment with a tight knit team where every team member’s input matters? Then Tripwire Interactive is the studio for you.
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Vicarious Visions / Activision — Albany,
NY,
USA
|
Network Software Engineer-Vicarious Visions
|
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms.
|
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Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Producer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America - Santa Monica —
CA,
USA
|
Senior Combat Designer
|
Join the God of War team!
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Toys for Bob / Activision — Novato,
CA,
USA
|
Sound Designer - Temporary
|
We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around.
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Posted on: 11.02.2011
Spark Unlimited, Inc. —
CA,
USA
|
Senior Environment Artist
|
Spark needs an energized senior artist to create compelling environments for a high profile next-generation property currently in development for Xbox 360, PS3 and PC markets. Quality is more important than quantity! If you are sick and tired of just working on crates and barrels and want to create and shape the whole scene, then this is the job for you!
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Spark Unlimited, Inc. —
CA,
USA
|
Sr. Engineer
|
Spark is looking for senior engineers for a 3rd Person Action/Adventure title in a high-profile science fiction franchise currently in production for Xbox 360, PS3 and PC markets. As a senior engineer you will be tasked with functionality goals to realize the vision for a high profile next-generation property. With input from team engineers, artists, designers in an agile development (SCRUM) environment, implement core game technologies within the Unreal 3 engine.
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Foundation 9 - Double Helix Games — Irvine,
CA,
USA
|
Audio Director
|
Double Helix Games is growing! We’re home to three innovative project teams specializing in AAA action games for premium consoles and PC. Our dedicated technology team keeps our proprietary engine up to date with the most bleeding edge features, tools and runtime, and we’re home to some of the most talented CG, animation, technology, design and audio artists in the world. Come join us in Southern California. Were looking for an Audio Director for our next great game!
|
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Foundation 9 - Double Helix Games — Irvine,
CA,
USA
|
Sr gameplay Programmer
|
Double Helix Games is growing! We’re home to three innovative project teams specializing in AAA action games for premium consoles and PC. Our dedicated technology team keeps our proprietary engine up to date with the most bleeding edge features, tools and runtime, and we’re home to some of the most talented CG, animation, technology, design and audio artists in the world. Come join us in Southern California. Were looking for a Sr Gameplay Programmer for our next great game!
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Warner Bros Games — Kirlkand,
WA,
USA
|
Senior Software Engineer, AI - WB Games - 126543BR
|
WB Games Inc. seeks a Senior Software Engineer – AI to join the award winning team behind the F.E.A.R.™ and Condemned™ franchises creating AI systems for exciting, cutting-edge action games on PlayStation 3, XBox 360 and PC.
|
|
Warner Bros Games — Kirlkand,
WA,
USA
|
Staff Software Engineer, Gameplay - WB Games - 126542BR
|
WB Games Inc. seeks a Senior Software Engineer – Gameplay to join the award winning team behind the F.E.A.R.™ and Condemned™ franchises creating game systems for exciting, cutting-edge action games on PlayStation 3, XBox 360 and PC.
|
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Total Immersion — Austin,
TX,
USA
|
C#/Tools Programmer
|
Intific- Where ideas, technology, and passion meet.
For over seven years we have provided our customers with excellence in technology and custom software services. This has been developed through our dedication to finding the best solutions to some of the most challenging technology problems of tomorrow.
Today we are the same great company with a new breadth that represents our expanding base of products including the RealWorld® platform and Desktop Training Systems.
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Relic Entertainment — Vancouver,
BC,
CAN
|
Director, Technology
|
About Relic Entertainment
Relic Entertainment is a leading worldwide developer of video game entertainment and a subsidiary of THQ publishing. Founded in 1997 Relic has behind some of most innovative and well respect video game titles of the last 10 years. Pioneering the Dawn of War, Homeworld and the Company of Heroes series of title and is currently developing the highly anticipated Warhammer 40,000 Space Marine title.
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Relic Entertainment — Vancouver,
BC,
CAN
|
Senior Level Designer
|
About Relic Entertainment
Relic Entertainment is a leading worldwide developer of video game entertainment and a subsidiary of THQ publishing. Founded in 1997 Relic has behind some of most innovative and well respect video game titles of the last 10 years. Pioneering the Dawn of War, Homeworld and the Company of Heroes series of title and is currently developing the highly anticipated Warhammer 40,000 Space Marine title.
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Sony Computer Entertainment America - Santa Monica —
CA,
USA
|
Senior Level Designer
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America - Santa Monica —
CA,
USA
|
Senior Staff Concept Artist
|
Join the God of War team!
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America LLC —
CA,
USA
|
Manager SW Engineering
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
|
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Sony Computer Entertainment America LLC —
CA,
USA
|
Senior Technical Artist
|
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Posted on: 11.01.2011
LOLapps —
CA,
USA
|
Product Manager for Popular Social Gaming Comp
|
Lolapps and 6waves have just merged to become the second largest social game developer, producing some of the most recognized games on Facebook.
Imagine what you can do working side by side some of the most well-known gaming talents in a profitable company with more than 35 million monthly active users! We are looking for people that consider their work their passion and are looking to join one of our strong and talented teams to help shape the social gaming space for people around the world!
|
|
Wargaming America Inc. — Emeryville,
CA,
USA
|
Senior Internet Marketing Manager
|
As Senior Internet Marketing Manager, you will be responsible for designing, managing and implementing Internet marketing programs to bring new players to Wargaming’s hit free to play games and will report directly to the General Manager of Wargaming America Inc. This position is located in Northern California in the San Francisco Bay Area.
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THQ —
CA,
USA
|
Sr. Systems Administrator
|
THQ Inc. is a leading worldwide developer and publisher of interactive entertainment software. Based in Los Angeles County, California, the company develops and publishes content for all viable gaming platforms including home video game consoles such as the Microsoft Xbox 360®, Nintendo Wii™, Sony PlayStation® 3 and Sony PlayStation® 2; handheld platforms such as Nintendo’s DS™ and Sony’s PSP® (PlayStation®Portable) system, wireless devices and personal computers. The company boasts a portfolio
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Digital Extremes — London,
ON,
CAN
|
Concept Artist
|
Located in the heart of South-Western Ontario, Digital Extremes is dedicated to making AAA quality games, with the best and brightest talent available.
Digital Extremes prides itself on providing a warm, inviting, creative work environment for its team and has been named as one of 'Canada's Top 100 Employers'. Competitive salaries, profit sharing, stock options, retirement matching, ample vacation and free daily homemade lunches are just a few of the many perks our employees enjoy.
Other Position(s) Available At Digital Extremes
Character Artist
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Posted on: 10.31.2011
Vigil Games — Austin,
TX,
USA
|
Senior Server Programmer
|
Vigil Games was founded in 2005 by world renowned comic artist Joe Madureira and video game industry veteran David Adams. The studio facility is located in the beautiful hills of Austin, TX. While always striving to be a world class game development house, Vigil also provides an exciting, fun, and creative work atmosphere. Vigil offers a very competitive compensation package that includes bonuses, stock options, health insurance, 401k, educational assistance, and much more.
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Posted on: 10.28.2011
Liquid Entertainment — Pasadena,
CA,
USA
|
Programmer
|
For over 12 years, Liquid Entertainment has been dedicated to crafting unique experiences through video games. We are proudly independent, we value team members who yearn for a close-knit, co-operative environment where everyone has a voice, everyone is accountable, and egos take a back seat to the team.
Currently, we are very excited to be working on Dungeons and Dragons - Heroes of Neverwinter!
Liquid in located in Pasadena, CA and close to everything Los Angeles as to offer.
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|
Posted on: 10.27.2011
Posted on: 10.26.2011
Posted on: 10.25.2011
Posted on: 10.24.2011
Respawn Entertainment —
CA,
USA
|
Software Engineer
|
Respawn is looking for sharp, seasoned Software Engineers who have several years of experience in the game industry and a track record of shipping high quality games. We offer an exceptionally talented and seasoned team, excellent studio culture, and opportunity to build an exciting new IP with some of the best developers in the industry. Respawn was formed by Jason West and Vince Zampella, former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty franchise.
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Posted on: 10.20.2011
Outdoor Partners LLC — Chaska,
MN, USA
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Producer
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Posted on: 10.19.2011
Posted on: 10.18.2011
InnoGames GmbH — Hamburg,
Ha, DEU
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Producer
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Posted on: 10.17.2011
Posted on: 10.14.2011
Churchill Navigation — Boulder,
CO,
USA
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C++ Augmented Reality Programmer
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Based in beautiful Boulder, Colorado near the Rocky Mountains, Churchill Navigation is looking for a C+/OpenGL engineer to work on our advanced augmented reality video products for use by airborne law enforcement around the world. Travel, fly in helicopters, work on challenging and interesting problems, and do it all while helping make the world a safer place.
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Posted on: 10.13.2011
Posted on: 10.12.2011
Respawn Entertainment —
CA,
USA
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QA Manager
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Respawn is looking for a passionate QA Manager to join our development team. Build your QA team and processes from the ground up and help us ship bug free games.
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ZeniMax Online Studios —
MD,
USA
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COO/Finance Director
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ZeniMax Media is seeking a COO/Finance Director to join our ZeniMax Online Studios (ZOS) team!
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Posted on: 10.11.2011
Posted on: 10.10.2011
3-C Institute for Social Development — Cary,
NC,
USA
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Game Developer/Designer
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The 3-C Institute for Social Development is seeking candidates for a Game Developer/Designer position. The Game Developer/Designer will develop and improve socially-conscious and evidence-based games for pro-social behavior in children. The ideal candidate is a motivated team player that learns new technologies quickly and communicates well with others in a variety of discplines. The Game Developer/Designer would also work on innovative new technologies for future projects as needed.
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