Magnetic Billiards review
Cue balls and puzzle mechanics combine on iOS to eccentrically marvellous effect.
4Cue balls and puzzle mechanics combine on iOS to eccentrically marvellous effect.
4Flick Kick Football's creator's latest is a joyous and surreal take on match-three destruction.
Austere and cerebral, Hydrix's iOS puzzler is an involving challenge.
2Llamasoft introduces grazing and goat kissing to the platformer in this iOS treat.
1New operating system will cut product ties with PCs, introducing wireless software updates, cloud saving and more for supported devices.
Jaakko Iisalo tells us how Rovio made the world's most successful mobile game.
The Witness and Braid developer on puzzles, freedom, Minecraft and the future of consoles.
4In a press release, Square Enix says its iPad peripheral is a "faithful recreation" of Taito's original Space Invaders cabinet from 1978. Set for release later this year, the Invadercade has an internal amp and speakers, headphone socket, joystick and a single button. More >
Tiger Style's Randy Smith and Theron Jacobs discuss Superbrothers' and Capybara's charismatic adventure.
1Game Dev Story's creators turn their attention to Formula One.
2Tribute or clone? Angry Mob's take on Super Crate Box attempts to relive its thrills.
Geometry Wars creator infects iOS with a cheerful puzzler.
A fast but deep deck-building game created by former Magic: The Gathering pros.
1Rovio US general manager claims that the studio's iOS hit has now reached 350 million downloads across all platforms and that mobile gamers spend over 300 million collective minutes playing it each day. The figure follows news earlier today that the company is shifting around one million Angry Birds plush toys and one million T-shirts each month.
App game Angry Birds is everywhere, and not just on mobile devices. According to Rovio the company is shifting one million t-shirts and one million plush toys per month. Rovio’s North American general manager Andrew Stalbow also revealed the developer is looking at Facebook for its future plans: “Facebook has actually been a massive platform for us, even though we’ve haven’t created a game on there yet. In terms of launching a game on there in the future, yes, absolutely, that’s something we’ll be talking about in the near future”.
Proof that good ideas and great controls can even live up to the standard of Geometry Wars.
1The exceptional sequel to the iOS racing line racer.
1Machine-gun jetpacks and prestige ranks boost Halfbrick's one-touch iOS platformer into a masterpiece.
3There has never been a better time to be a mobile game developer, and it's down to Apple's controlling nature, says Giordano Bruno Contestabile.
1Denki finally releases its fiendish, gorgeous play on words - but why on Earth can't we play it together?
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