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Out There: Why is Sergey Brin so good at Angry Birds?

Plus, finding the soul in free-to-play, and the big list of documentaries about videogames.

"We’ve got the fields of Hyrule and the keeps of Britannia and the caves of Metroid, all kinds of exciting attractions. I don’t think it’s just nostalgia, these experiences really shaped me, made me into the game developer I am today. They represent my frame of reference for understanding the world, and particularly one really fundamental idea: when I want to play something awesome, I pay for it, and then I own it."
David Kalina of Tiger Style (co-helmed by Edge columnist Randy Smith) gets down on Tiny Tower, and asks why free-to-play games never feel like they have a soul. Have you ever felt a free-to-play game touch that deep vein of involved immersion that the best traditional games do?

Linkfinder general Jason Kottke asks an unexpected question - why is Google co-founder Sergey Brin so good at Angry Birds? Obsessive? Time-rich? Has he made some spectacular AI program that's amazing at it? We need answers, Google.

Oh, this! The Big List of Videogame Documentaries.

Blogging pioneer Justin Hall tells the fascinating story of his company, GameLayers, which made PMOG, an MMOG later called The Nethernet that played out across the web using a browser toolbar. Hiring, firing, cold offices, funding, design, a marriage, a breakup and ultimate failure - it's got it all.

PopCap has a predictably cute and self-referentially amusing comic strip called PopStrip as part of its internal email newsletter.

Adventure Time creator Pendleton Ward’s playing the SOTC remake.