GAME SYSTEMS

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Team up for epic adventure

Band together with your most trusted allies to undertake some of the most dangerous missions in the galaxy! Flashpoints are action-packed, story-driven adventures that test a group of players to their limits, putting them up against difficult foes in volatile situations. You and your group need your wits, your skills, and all your resources to emerge victorious. Every Flashpoint begins with an exciting story and contains difficult decisions – choose carefully, because your group’s choices have a meaningful impact on the challenges you’ll face, the enemies you’ll fight, and the outcome of the story! All the danger is certainly worthwhile; the rewards from Flashpoints are some of the most powerful you’ll find.

Taral V is just one of several unique Flashpoints in Star Wars™: The Old Republic™. Every Flashpoint takes a group of Imperial or Republic players through its own self-contained adventure, culminating in one of several outcomes based on player choices. You won’t have to miss out on any of the story, though – Flashpoints exist in specially instanced parts of the galaxy and can be repeated as often as you’d like. Flashpoints feature enemies that require skill and cooperation to defeat, and are much more challenging than single-player missions, but they offer valuable loot and rewards. Gather up your allies and get ready for explosive multiplayer action in Flashpoints!

Here are just a few of the Flashpoints you'll experience in The Old Republic:

The Esseles

When a Republic transport secretly carrying a high-profile passenger is attacked by Imperials, your team must defend the ship and eventually must decide the passenger’s fate.

The Black Talon

The captain of an Imperial transport refuses official orders to intercept a Republic transport, and your team must seize control of the transport and carry out the mission. Will you kill or spare the captain?

Taral V

Imperials are holding a Jedi prisoner who is critical to the Republic war effort. Your team must travel deep into enemy territory to recover the key to liberating this Republic hero.

Boarding Party

When a high-level Republic prisoner escapes from an Imperial prison, your team must track down the target and prevent an audacious attack to destroy the Sith Empire.

Directive 7

Mutinous droids on a remote moon develop a technology that could lead to massive destruction for both the Republic and the Empire. Your team must shut down the rebellion before it’s too late.

More Flashpoints and more information to come!

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