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Tatooine Developer Walkthrough

Deep under the blistering sands of Tatooine lies a research facility that was abandoned by the Czerka Corporation centuries ago under mysterious circumstances. The Empire believes the facility may hold the key to crushing the Republic once and for all. Watch Imperial players attempt to uncover these ancient secrets and the dangers that guard them.

COMMENTS

Tue, 06/14/2011 - 05:00

Adamans Lux Lucis(The Unyielding Light) is now recruiting. We are a new republic guild, although we only accept jedi classes. We are an RP guild and we will work with ever member we have to achieve your personal goals in game. We want all members to feel like they are truly apart of the guild with decisions and pretty much everything else we will do, so apply now :) (more information at the link)

http://www.swtor.com/guilds/96218/adamans-lux-lucis/

Tue, 06/14/2011 - 04:23

The gameplay looks amazing, but the Sith seemed to loose health quite fast. It's possible that sandpeople are just that powerful. Or it's a possibility that the sorcerer has low health. Let's hope is the former.

Tue, 06/14/2011 - 02:55

Not once does the sith attack with his lightsaber. I think the game is delving too far into magic and leaving behind the way starwars is supposed to be. The battles in "the return" cinematic were far more accurate, with less magic and more lightsaber combat.
Also, why is everything about the sith? I haven't seen one demo or anything about jedi. And the Avatar options are pretty much all sith. I just think they should highlight the jedi a little more too.

 
Tue, 06/14/2011 - 06:04

im with u dude they need to give u both sides but who knows the game is waiting to be played and discovered that might be just what there showing u like an example

 
Tue, 06/14/2011 - 03:50

ya the sorcerer class is like darth Sidious he pretty much only fights with force powers

 
Tue, 06/14/2011 - 03:28

the sorcerer is more or less ur typical caster class at heart. hes got maybe a few saber abilities and close range knockbacks, but obviously is a more range dependent class, so its only natural to c an abundance of lightning attacks from that class. the assasin class is more saber focused btw.

U say u havent seen a demo about jedi eh? Perhaps u should look around the sight a bit more. for example u might wanna check the dev dispatch on designing the light side. =)

Tue, 06/14/2011 - 02:10

so the girl that was effected with the artifact kissed the guy and u got corrupted too.

Tue, 06/14/2011 - 01:47

there droids of the sith lol

Tue, 06/14/2011 - 01:15

I wonder if they will include a feature that allows you to stop the act of killing someone in a storyline if you lose on a roll.

 
Tue, 06/14/2011 - 02:22

do u mean a feature where the player(s) that looses a roll on a decision to kill someone gets another roll to interupt the person who won the previous roll to kill someone? if u do, i actually think thats an interesting idea that reminds me a bit of Mass Effect 2's "interupts" (particularly of the situation when u can stop Miranda from shooting Niket). If something like that was in place, it would make the "roll to talk/make decisions" game more unpredictable and interesting.

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