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Interviews


 

Interview: Jordan Mechner, Creator of Video Game and Writer of Prince of Persia: The Sands of Time

Interview With The Darkstar Team by Agustín Cordes (Originally Published On Slightly Deranged)

Nikopol: Secrets of the Immortals Interview with Michel Bams conducted by Randy Sluganski

Rhiannon: Curse of the Four Branches Interview conducted by Randy Sluganski

Interview with Vlad Ceraldi – CEO, Hothead Games

Interview with Ron Gilbert – Creative Director, Hothead Games

The Immortals of Terra: A Perry Rhodan Adventure Interview by Randy Sluganski

Interview with Ricardo Cangini, Developer of Belief & Betrayal by Randy Sluganski

Interview with Jan Klose, Deck 13 Creative Director by Randy Sluganski

Interview with Jonathan Boakes

An in-depth interview with Culpa Innata Designers Burak Barmanbek & Laura MacDonald by Randy Sluganski & Aya

Interview with Mike Morrison & Kevin McGrath, Developers of Prominence by Eric McConnell

Video interviews with Sam 'n' Max's Steve Purcell and David Bogan

Rand Miller Interview by Bob Washburne (Includes MP3 Audio)

The Fool and His Money - Interview with Cliff Johnson by Greg Collins

Limbo of the Lost Creative/Project Director Steve Bovis by Randy Sluganski

Thomas Grip, Programmer/Project Lead of Penumbra: Overture by Randy Sluganski

Lee Sheldon: One-on-One with JA by Randy Sluganski

David Suchet/Hercule Poirot Video Interview

Interview with the Agatha Christie Development Team by Randy Sluganski

Interview with Jonas Kyratzes, creator of the independent game The Museum of Broken Memories by Alexander Tait

Interview with Alkis Polyrakis (Atropos Studios) on Diamonds in the Rough by Ugur Sener

Interview with Tony Alicea of All Things Happy by Ryan Casey

Interview with Rafael Latiegui of Pendulo Studios by Randy Sluganski

Interview with Benoit Hozjan - Co-Founder and Managing Director of Kheops Studio by Randy Sluganski

Interview with Craig Bannon - Legacy Director of Development by Shannon Hall

Interview with Scott Frost of Awaken by Ugur Sener

Interview with the Silver Lining Team by Al Giovetti

Whatever Happened to... The Forgotten? by Randy Sluganski

Rule of Rose by Randy Sluganski

The Indie Developer's Guide To Selling Games - Interview with Author Joseph Lieberman

A Chat with Independent Developers by Eric McConnell

80 Days – Interview with Frogwares Wael Amr by Randy Sluganski

Interview With the Secret Files: Tunguska Team by Ugur Sener

Interview With Bryan Wiegele Of Big Time Games Developer Of The Delaware St. John Series by Shannon Hall

Scott Nixon Q&A - Courtesy Agatha Christie Ltd. Newsletter

Lee Sheldon Q&A - Courtesy Agatha Christie Ltd. Newsletter

Interview with Josh Staub - Myst V Visual Design Director

Interview with Independent Developer Chris Brendel creator of Lifestream and Shady Brook by Eric McConnell

Interview with Sapphire Claw developer Steve Ince by Ben Bowen

Interview with D. Ezra Sidran, creator of the legendary original Jack the Ripper by Alexander Tait

Interview With Dimitris Manos of The Inventory Conducted by Randy Sluganski

Interview with Robyn Campbell, creator of Wonderland and Murder Most Foul by Alexander Tait

Interview with Martin Mystère Developer Ricardo Cangini Conducted by Randy Sluganski

JA+ Speaks To Pieter Simoons of Solar Crescent- A Tale of Two Kingdoms Conducted by Harriet Gurganus

Gordon Currie Speaks to JA about Eldoren by Alexader Tait

Interview with Martin Ganteföhr of House of Tales: The Moment of Silence by Bob Freese

Interview with Agustin Cordes of Nucleosys, Developer of Scratches

JA Speaks to dtp Entertainment’s Chris Kellner by Randy Sluganski

Interview with Private Moon Studios, developers of Agon by Alexander Tait

Just Adventure Speaks With Terry Dowling by Randy Sluganski

Benoit Sokal Speaks to Just Adventure About the Lost Paradise Game, Comic Strip and Film Project

Interview with Cheyenne Wolford, creator of Nacah, Derek, and the forthcoming, Mayabin by Alexander Tait

Interview with Francisco “Grundislav” Gonzalez, Ben Jordan Developer by Ryan P. Casey

Interview with Howard Horowitz, CEO Got Game Entertainment by Randy Sluganski

Law & Order: Justice Is Served - Post-Mortem With Producer Christina Taylor Oliver

Vohaul Strikes Back - We Speak with the Development Team by Ryan Casey

Interview with Frogwares CEO Waël Amr by Randy Sluganski

JA Speaks with Jack Wall - Myst IV Composer by Jennifer Miller

Lemony Snicket's: A Series of Unfortunate Events Conducted by Randy Slugansky

Interview with the Lead Programmer and Co-Founder of Atlantis Interactive Entertainment by Bob Freese

JA Speaks with Her Interactive CEO Megan Gaiser & Executive Producer Robert Riedl Conducted by Randy Sluganski

Law & Order: Justice is Served Q&A - Christina Oliver, producer at Legacy Interactive Conducted by James Saighman

Myst IV Revelation Q&A - Genevieve Lord, Producer Conducted by Jennifer Miller & Randy Sluganski

Mathieu Lariviere, Developer of Still Life by Dimitris Manos

Rebecca Clements, Developer of Cirque De Zale by Dimitris Manos

Aura – Post Mortem Interview With Sergey Nartovich of Streko Graphics

King's Quest 9 Interview by Alexander Tait

JA SPEAKS WITH THE DESIGNERS OF LSL: MAGNA CUM LAUDE Interview by Randy Sluganski

Live From the E3! We Interview Leisure Suit Larry & His Nephew Larry Lovage! by Randy Sluganski

A Sequel To The Riddle of Master Lu? Believe it or Not! By Arash Hashemi & Randy Sluganski

Interview with Jonathan Boakes of Dark Fall - April 14, 2004 by Harriet Gurganis

10 Questions for Jack the Ripper - February 23, 2004 Conducted by Randy Sluganski

10 Questions for Kate Walker conducted by Randy Sluganski

Lead Team Post Mortem Article by Randy Sluganski in co-operation with Microids

Interview with Robert Holmes - Inspector Parker & GK Composer conducted by Ugarte & Robert Beatty

RAND MILLER: THE MAN WHO REINVENTED ADVENTURE GAMING - Interview Conducted by Jennifer Miller

Interview with Tim Larkin Sound Designer/Composer for Uru - December 10, 2003 Conducted by Jennifer Miller

JA SPEAKS WITH URU COMMUNITY MANAGER KATIE POSTMA by Randy Sluganski

AN EXCLUSIVE INTERVIEW WITH BROKEN SWORD STARS GEORGE AND NICOLE Interview Conducted by Randy Sluganski

The Hobbit & LOTR: War of the Ring - November 5, 2003 - Interviews Conducted by Ugur Sener

10 QUESTIONS FOR NANCY DREW Interview - October 31, 2003 conducted by Randy Sluganski

X-Files: Resist or Serve - Preview/Interview by Randy Sluganski

Traitor’s Gate 2: Cypher Interview & Screenshots - October 22, 2003 by Randy Sluganski

Mysterious Journey 2 Interview & Screenshots   - October 16, 2003 by Randy Sluganski

Agon Interview by Alexander Tait

INTERVIEW WITH EDUARDO CAMPOS – DEVELOPER OF THE UNCERTAINTY MACHINE Conducted by Jerome

PIRATES OF THE CARIBBEAN Interview conducted by the JA staff

Knut Müller of RHEM - June 24, 2003 by Jerome

INTERVIEW WITH HOWARD SHERMAN - AUTHOR OF PENTARI & COO OF MALINCHE ENTERTAINMENT

The Best Damn Jane Jensen Interview Ever - May 2003 by Randy Sluganski

Q&A WITH BROKEN SWORD DEVELOPER - CHARLES CECIL - May 8, 2003 by Randy Sluganski

Prince of Persia: The Sands of Time Q&A and New Screenshots

Tim Funish, Out of Order Interview April 7, 2003 by Bob Freese

The Omega Stone (Riddle of the Sphinx II) - Live Chat With Jeff Tobler (transcript)

Billy Martin - Composer - March 19, 2003

PRINCE OF PERSIA: THE SANDS OF TIME - PRODUCER Q&A AND GAME IMAGES

Post Mortem Dev Team - March 6, 2003

TLJ2 ANNOUNCED! EXCLUSIVE JA INTERVIEW WITH RAGNAR TORNQUIST by Randy Sluganski - February 27, 2003

Syberia II Interview with Benoit Sokal by Randy Sluganski - February 22, 2003

Jon Cooper, Independent Developer of The Key by Alexander Tait - January 30, 2003

Neil Wiser of The Evolvers by Harriet Gurganus - January 6, 2003

Full Moon in San Francisco by Bob Freese - December 13, 2002

Lee Sheldon Interview by Bob Freese - November 5, 2002

Interview with the Creator of Dark Fall - Jonathan Boakes

Al Lowe - June 2002

The Watchmaker - June 2002

Game X - June 2002

Interview with Bill Slavicsek - Wizards of the Coast Vice President & Star Wars RPG Designer - June 2002

Freedom Force - May 2002

Benoit Sokol Interview - March 2002

Nacah Interview - March 2002

Valhalla Interview with Paul Carrington - March 2002

Jazz and Faust

Unnamed Project Joe

Atma The Mythic Light of India

Scott Adams

The original!

Bob Bates

Bob Bates is the producer of Mindscape's horror game The Blackstone Chronicles.

Ralph Bagley

Ralph Bagley is president of N'Lightning Software Development, Inc., developer of the Christian game Catechumen.

LucasArts Speaks Out--Part 1: A Discussion with Hal Barwood

JA's second interview with Hal Barwood.

Hal Barwood

Hal Barwood is LucasArts's Project Leader for Indiana Jones and the Infernal Machine.

Andrew Brazier

Andrew Brazier of Headfirst Productions is part of the Simon 3D development team.

Diego Canepa

Diego Canepa is an Argentinian game developer with Big Bang, whose current projects include the upcoming The Nawamba Contact.

Charles Cecil

Charles Cecil is with Revolution Software, developers of the two Broken Sword Games, Beneath a Steel Sky, and In Cold Blood.

Hubert Chardot

Hubert Chardot is creator of numerous games, including Alone in the Dark and the upcoming Devil Inside.

Thomas Cheysson

Thomas Cheysson is one of the creators of Isabelle.

Past Cinemaware employees

Cinemaware was a popular game company for the Commodore 64 and Amiga platforms in the late 1980s and early 1990s. When the company shut down, many talented employees were scattered all over the industry. Adam Bormann had a chance to interview two ex-Cinemaware employees who now work for Sierra Online.

Scott Cohen

Scott Cohen, who played the lead in Ripper, is now an up-and-coming TV actor. Ray Ivey had a chance to talk with him about both Ripper and his recent rise to stardom.

Gordon Currie

Ray Ivey talks with Gordon about the two upcoming Myst games: RealMyst and Myst 3: Exile.

Darren Eliker

Debra Toma's extensive conversation with the lead actor in Black Dahlia.

Dean Erickson

Dean Erickson played the famed Gabriel Knight in Sierra's GK2, The Beast Within.

Gruesome Castle Designers

Gee Whiz! Entertainment is currently making Gruesome Castle, a 3D animated adventure game. Here's an interview with the three guys behind this independent game company.

Jane Jensen

Jane Jensen is the designer of Sierra's Gabriel Knight series.

Jane Jensen at 1999 E3

Katie Scarlett had a chance to meet Jane Jensen and talk about the upcoming GK3.

Jane Jensen

Jane Jensen on life after GK3 and publication of her novel, Millennium Rising.

Jane Jensen Answers Our Readers' Questions

A follow-up to the Jane Jensen interview immediately above.

Siggi Kögl

Randy Sluganski's interview with Siggi Kögl, the producer of The Real Neverending Story.

Rob Landeros and David Wheeler

Creators of The 7th Guest, the 11th Hour, and Tender Loving Care.

Law & Order Cast

Harriet got a chance to talk with S. Epatha Merkerson, Elisabeth Rohm, and Jerry Orbach about their involvement in the upcoming Law & Order Interactive.

Al Lowe

Al Lowe is the designer of Sierra's Leisure Suit Larry series of adventure games.

Scott Lynch

Scott Lynch is the Senior Vice-President of Sierra and the head of Sierra Studios.

Josh Mandel

Josh Mandel is a game writer/designer whose credits include Freddy Pharkas and Callahan's Crosstime Saloon.

Cleaning Up After the White Rabbit: An Intimate Conversation with American McGee

American McGee is the designer of the controversial American McGee's Alice.

Mystery of the Druids

Randy's chat with Tobias Schachte, game designer of Mystery of the Druids.

Nocturne Team

Randy's interview with Drew Haworth and Jeff Smith of Terminal Reality.

Jarek Parchanski

Jarek Parchanski is the designer of TopWare's Jack Orlando, a cinematic detective mystery.

Istvan Pely

Istvan Pely is an independent game designer whose name appears on the box of Majestic and Syn-Factor, both published by Piranha Interactive.

Planetarion Developers

Adam Rodman's interview with Christian "Spinner" Lassem and David "Zeus" O'Hare, two members of the Planetarion development team.

Royal Quest Team

Audrey Wells talks not only to the developers of the controversial King's Quest 1 remake and Royal Quest parody, but also Josh Mandel, Roberta Williams, and adventure fan Stuart Feldhamer.

Jerome Saiz

Mr. Saiz is the features editor of a French PC magazine called Computer Plus. Computer Plus is a broad PC magazine aimed at newbies in computer stuff. It is the French version of a leading German computer magazine called Computer Bild.

John Saul

Horror writer John Saul is the author of Mindscape's Blackstone Chronicles.

Dave Schulman

Dave is the designer of Sylum's Curly's Adventure.

Scorpia

Randy's chat with the original adventure writer for Computer Gaming World magazine.

Mark Seibert

Mark Seibert is the producer of Sierra's King's Quest: Mask of Eternity.

Lorelei Shannon

Lorelei Shannon is the designer of Sierra's Phantasmagoria 2 in 1996. She has since left Sierra to take care of her new baby.

Lee Sheldon

Lee Sheldon is the designer of Dark Side of the Moon and The Riddle of Master Lu.

Jim Simmons

Jim Simmons is the producer of SouthPeak Interactive's Wild Wild West: The Steel Assassin.

Jeff Tobler

Jeff and Karen Tobler are the brains and creative force behind Omni Creative Group, creators of Riddle of the Sphinx.

Ragnar Tornquist

Ragnar Tornquist is the main man behind the development of The Longest Journey.

Richard Wah Kan

Richard Wah Kan is president of Dreamcatcher Games.

Ken Williams

Ken Williams is the co-founder of Sierra Online and the husband of Roberta (below). He has since retired from his position at Sierra and moved on to other things.

Roberta Williams #1

Roberta Williams is the co-founder of Sierra Online and the designer of the King's Quest series.

Roberta Williams #2

On the eve of the release of King's Quest: Mask of Eternity, JA had the unique opportunity to participate in a detailed discussion with Roberta Williams concerning her fans' attitudes toward her newest release, her husband Ken, her views on today's gamers, and life for the next six months in general.

Roberta Williams #3

Roberta Williams talks about life after Sierra.

Kevin Willis

Kevin Willis is one of the developers of The Forgotten: It Begins ..., the first in a planned series of adventure games developed by Ransom Interactive and published by DreamCatcher.

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