Developer Diary: The Technology Behind Performance
Posted: Dec 16, 2010
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Views: 274,481
Raising the bar of video game realism, facial expressions, motion capture, and 3-D rendering all come together in the immersive effect of the L.A. Noire story.
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sonasty said: Videogames don't make someone kill. that's as bad as saying snoop dogg made me shoot a cop. how about some personal accountiblity on the part of consumers? I have 3 kids at home, if I play a game that depicts violence, outside of a toy story romp-a-round, they won't be playing that game. period. If you, as a parent in the 21st century, won't take the time to screen what your kid is watching or what kind of media intake they are subject too then the actions your kid performs are, simply, purely, and undoubtedly your fault. our generation's desensitivity to violence should be a marker to all parents. A marker that says "I'm not gonna let my kids watch that"
Now see theres a limit to that, you cant just say no because sooner or later your going to learn that this is society. My parents didnt stop me in the 90's from watching and playing the worst of all game, i playing GTA Vice City in 6th grade. But what my parents did was teach me the difference of reality and fiction and also values that come with it. You cant just say no, you have to let them take in a bit but teach them the reasons why its bad.
drizzydrake60 said: Umm yea Rockstar didnt make Beowulf or the polar express retard. and since ur even stupid enough to play those games, i dont see how you can say anything about this game.
Hey retard he never said Rockstar made those games. He was saying that the animation of LA noire reminds him of those MOVIES. So, sorry but your the retard.
Andryo said: perhaps you heard of the violence caused by video games . . .i mean if non realistic games without photo realistic graphics can make someone to kill , imagine what will happen if some weak-minded play this life-like games. . . me personally i think that games are harmless but anyway i think you know what i mean
Videogames don't make someone kill. that's as bad as saying snoop dogg made me shoot a cop. how about some personal accountiblity on the part of consumers? I have 3 kids at home, if I play a game that depicts violence, outside of a toy story romp-a-round, they won't be playing that game. period. If you, as a parent in the 21st century, won't take the time to screen what your kid is watching or what kind of media intake they are subject too then the actions your kid performs are, simply, purely, and undoubtedly your fault. our generation's desensitivity to violence should be a marker to all parents. A marker that says "I'm not gonna let my kids watch that"
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Now see theres a limit to that, you cant just say no because sooner or later your going to learn that this is society. My parents didnt stop me in the 90's from watching and playing the worst of all game, i playing GTA Vice City in 6th grade. But what my parents did was teach me the difference of reality and fiction and also values that come with it. You cant just say no, you have to let them take in a bit but teach them the reasons why its bad.
Hey retard he never said Rockstar made those games. He was saying that the animation of LA noire reminds him of those MOVIES. So, sorry but your the retard.
Videogames don't make someone kill. that's as bad as saying snoop dogg made me shoot a cop. how about some personal accountiblity on the part of consumers? I have 3 kids at home, if I play a game that depicts violence, outside of a toy story romp-a-round, they won't be playing that game. period. If you, as a parent in the 21st century, won't take the time to screen what your kid is watching or what kind of media intake they are subject too then the actions your kid performs are, simply, purely, and undoubtedly your fault. our generation's desensitivity to violence should be a marker to all parents. A marker that says "I'm not gonna let my kids watch that"