E3 All Access
See all the latest and greatest from E3.
Episode 504 - E3 2011 Preview!
Part 1: Nintedo at E3 2011
Part 2: Sony at E3 2011
Part 3: Microsoft at E3 2011
Part 4: Third Party Games!
Overview
Featuring: Michael Pachter, Jeff Gerstmann, Shane Satterfield
Our famous E3 preview is back, breaking down Nintendo, Sony and Microsoft’s E3 expectations and more. From Nintendo's mysterious new console, to Sony's NGP focus - our industry insiders go all out...even asking whether or not Microsoft can steal the show! Plus – we discuss the biggest third party games and beyond.
Michael Pachter
Analyst / Wedbush Securities
Jeff Gerstmann
Editor-in-Chief / GiantBomb
Shane Satterfield
Editor-in-Chief / GameTrailers
Episode 503 - Indie Game Revolution!
Part 1: What Is Indie?
Part 2: The Inspiration!
Part 3: Support The Indie
Part 4: The Future of Indie
Overview
Featuring: Jonathan Blow, Chris Hecker, Markus Persson
We're talking to three big names in the indie-game scene about past, present and future of the industry. The creator of Braid, Jonathan Blow, industry veteran and indie-game creator Chris Hecker, and MineCraft creator Markus Persson join us for an incredible, once-in-a-lifetime Bonus Round that you have to see to believe.
Jonathan Blow
Designer / The Witness
Chris Hecker
Designer / SpyParty
Markus Persson
Founder & Programmer / Mojang
Episode 502 - Straight From The Top!
Part 1: Big Games, Big Names!
Part 2: Hard Core Kinect/Move
Part 3: Sequels - Too Much?
Part 4: Connected Devices!
Overview
Featuring: Jade Raymond, Mike Capps, John Hight
We’re at Red Rock Casino in Las Vegas at DICE 2011 talking about what it takes to make a triple-a game in today’s industry. Ubisoft’s Jade Raymond, Epic Games’ Mike Capps and Sony Santa Monica’s John Hight join us to lay down the details from the top, exploring the past, present and future of their triple-a franchises.
Jade Raymond
Managing Director / Ubisoft Toronto
Mike Capps
President / Epic Games
John Hight
Director of Product Development / SCEA
Episode 501 - 2011 Industry Preview
Part 1: Nintendo in 2011
Part 2: Sony in 2011
Part 3: Microsoft in 2011
Part 4: Third Party Games!
Overview
Featuring: Michael Pachter, Garnett Lee, Michael McWhertor
The Bonus Round is back for an all new season in 2011, which may prove to be the best year in gaming yet! In this premiere episode, we’re discussing what we can expect from the video game industry in 2011. From Nintendo’s potential 3DS success, to Sony’s PSP2 gamble, and even Microsoft's next move with Kinect.
Michael Pachter
Analyst, Personality / Wedbush Securities, Pach-Attack!
Garnett Lee
Shacknews.com
Michael McWhertor
Reviews Editor / Kotaku.com
Episode 412 - 2010 Year in Review
Part 1: Best Studios of 2010
Part 2: The Publishers of 2010!
Part 3: Hidden Gems of 2010
Part 4: VGA Game of the Year?
Overview
Featuring: Shane Satterfield, N'Gai Croal, Tom Russo
What were some the standout game studios of 2010 and who deserves top honors? What about the top publishers of the year – and what’s the concern with eastern versus western publishing? Also, which of 2010’s “hidden gems” should you play and why? Plus, our panel gives their picks for VGA game of the year!
Shane Satterfield
Editor-in-Chief / GameTrailers.com
N'Gai Croal
Hit Detection
Tom Russo
Industry Veteran, Columnist
Episode 411 - 2010 Grades The Big Three
Part 1: Nintendo's 2010 Grade
Part 2: Sony's 2010 Grade
Part 3: Microsoft's 2010 Grade
Part 4: What Happened!
Overview
Featuring: Garnett Lee, Michael Pachter, N'Gai Croal
2010 is slowly coming to a close, and in this new episode of the Bonus Round our industry experts grade Nintendo, Sony, and Microsoft’s performances and make their predictions for 2011! Shacknews’ Garnett Lee, Pach-Attack’s Michael Pachter and Hit Detection’s N’Gai Croal fire on all cylinders as they put the big three console players under the microscope for 2010!
Garnett Lee
Shacknews.com
Michael Pachter
Wedbush Securities
N'Gai Croal
Hit Detection
Episode 410 - Black Ops Behind the Design
Part 1: The Design Directive
Part 2: Trailer Secrets!
Part 3: Fact to Fiction
Part 4: The Cutting Room Floor!
Overview
Featuring: Dave Anthony, Josh Olin, David Vonderhaar
You've asked us to go behind-the-scenes of the biggest game releases, and now we're at Treyarch talking to the men behind Call of Duty: Black Ops! From the challenges of creating a new Call of Duty game, to securing a new story based in history - we're diffusing the fact, from fiction!
Dave Anthony
Director / Black Ops
Josh Olin
Community Manager / Black Ops
David Vonderhaar
Game Design Director / Black Ops
Episode 409 - PAX 2010 - Legends of Design LIVE
Part 1: The Legends Speak!
Part 2: Minds Behind Design
Part 3: What's the Next Design?
Part 4: Audience Questions
Overview
Featuring: Warren Spector, Ed Boon, Jeremiah Slaczka
We've assembled an all-star panel of legendary designers to bring you their design perspectives at this year's PAX - LIVE! Now that the industry has advanced so far, where do our veterans, and innovative design newcomers think the game industry is headed? You'll never believe what they have to say!
Warren Spector
Creative Director / Junction Point
Ed Boon
Creator / Mortal Kombat
Jeremiah Slaczka
Creative Director / 5TH Cell
Episode 408 - 2010 Fall Game Preview
Part 1: First Person Shooter War!
Part 2: The Sequel Preview
Part 3: New IPs - Sent to Die?
Part 4: Predictions & Hit List!
Overview
Featuring: Garnett Lee, Michael Pachter, Michael McWhertor
In this episode of the Bonus Round, we discuss the biggest upcoming titles of the fall season and which of them may be contenders for game of the year. Are first person shooter favorites like Halo and Call of Duty finally suffering from franchise fatigue? Why are there so many sequels this fall and more!
Garnett Lee
Shacknews.com
Michael Pachter
Analyst / Wedbush Securities
Michael McWhertor
Reviews Editor / Kotaku.com
Episode 407 - Changing the Game: Future Forecast
Part 1: Kinect, Move & You
Part 2: Nintendo's Next Move
Part 3: What is Project Ten Dollar?
Part 4: Game of the Year So Far...
Overview
Featuring: Alex Albrecht, Shane Satterfield, Tom Russo
Where is the video game industry going? In this episode, our experts look into a variety of areas that may change the way you play games forever. From Microsoft's Kinect and Sony's Move, to "Project Ten Dollar"- the industry is changing. Plus, what game does our panel think is the best game of 2010 so far? Find out!
Alex Albrecht
Co-creator / Totally Rad Show
Shane Satterfield
Editor-In-Chief / GameTrailers.com
Tom Russo
Industry Consultant
« Prev 1 2 3 4 5 6 Next »
Ask Notch About MineCraft!
X

GT is now Facebook Connect enabled, which means you can use your existing Facebook login and information to register for GameTrailers in just one click.  Just click on the facebook icon below to get started.

Login

Forgot your username or password?

Sign-up


Privacy Policy and Terms of Use
X

Thanks for registering with GameTrailers.com! You are now able to fully use the site's community features. In order to validate your registration you must check the email account you registered under and click on the verification link within 3 days or your account will be invalid.

Home Previews Game Reviews Top Media GT HD Gameplay Retrospectives User Movies Forums Community