Marvel vs Capcom 3/She Hulk

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Contents


She Hulk

Image: shehulkface.jpg

In a nutshell

She-Hulk will be compared to other command run characters, like SF4's El Fuerte, but she has much more to offer than you'd expect at first glance. This in-your-face character has a number of options to use to help her get inside, and once she is there, her equally deadly normal attacks and throws can lead to huge damage or nasty resets. What is worse than thinking that She-Hulk's high damage combo is ending, only to be grabbed out of the air and have it start all over again? Players who want a speedy and unique grappling experience shouldn't object to playing as She-Hulk.


Video Walkthrough

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
File:Alpha.png Torpedo
File:direct.png File:front.png
75,000
File:low.png File:otg.png
Emerald Cannon
File:Beta.png Clothsline
File:direct.png File:front.png
90,000
File:crumple.png
File:hardknockdown.png against airborne
Emerald Cannon
File:Gamma.png Somersault Kick
File:direct.png File:upward.png
114,000
Emerald Cannon

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Light
File:l.png
55,000
Crouching Light
File:d.png + File:l.png
48,000
File:low.png
Standing Medium
File:m.png
70,000
Crouching Medium
File:d.png + File:m.png
67,000
File:low.png
Standing Heavy
File:h.png
90,000
Crouching Heavy
File:d.png + File:h.png
80,000
File:low.png
Hold File:f.png during recovery to run
Hold File:b.png during recovery to walljump
SheHulk Smash
File:f.png + File:h.png
90,000
File:high.png
Hold File:f.png during recovery to run
Hold File:b.png during recovery to walljump
Standing Special
File:s.png
90,000
File:launch.png
Jumping Light
air File:l.png
55,000
File:high.png
Jumping Medium
air File:m.png
70,000
File:high.png
Jumping Heavy
air File:h.png
85,000
File:high.png
Senton Bomb
air File:d.png + File:h.png
100,000
File:high.png
Jumping Special
air File:s.png
90,000
File:high.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Heavy Strike
File:qcf.png + File:atk.png
File:throw.png dizzy
File:m.png grabs antiair
Somersault Kick
File:dp.png + File:atk.png
100,000 File:l.png
133,000 File:m.png
162,500 File:h.png
Hold File:f.png during recovery to run
Hold File:b.png during recovery to walljump
Runner's Start
File:d.png , File:d.png + File:s.png
Press File:f.png to Chariot(Run)
Press File:b.png to Catapult(Walljump)
    Emergency Stop
Run, then File:s.png
    Torpedo
Run, then File:l.png
80,000
File:otg.png
    Clothsline
Run, then File:m.png
100,000
File:crumple.png
File:armored.png upper body only
File:hardknockdown.png on airborn opponents
    Somersault Kick+
Run, then File:h.png
133,000
Hold File:f.png during recovery to run
Hold File:b.png during recovery to walljump
    Emergency Landing
Walljump, then File:s.png
    Shooting Star
Walljump, then File:l.png
90,000
File:high.png File:hardknockdown.png
    Flying Drop Kick
Walljump, then File:m.png
110,000
File:high.png File:wallbounce.png
    Diving Senton
Walljump, then File:h.png
110,000
File:high.png File:hardknockdown.png

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Emerald Cannon
File:qcf.png + File:atk.png + File:atk.png
342,000 total
File:wallbounce.png
File:qcf.png + File:s.png for 1st followup Emerald Impulse
File:qcf.png + File:s.png for 2nd followup Emerald Disaster
Taking Out the Trash
File:dp.png + File:atk.png + File:atk.png
260,000
File:throw.png against airborne
Road Rage
File:qcb.png + File:atk.png + File:atk.png
400,000
File:throw.png
If you miss, the car drives by and hits for 180,000

Apprentice Combos

Strategy

Tips and Tricks

  • There are dozens of situations in which She Hulk can enter Runner's Start and OTG with a Torpedo. You can super cancel the Torpedo into the Drop Kick Combo for big damage in any of these situations. Try it after an air combo, a back throw in the air, or even after Road Rage!
  • If you want to reset your opponent, try hitting them OTG with Torpedo, as mentioned above, but instead of using a Super, wait for them to air recover and then nab the with Heavy Strike or Taking Out the Trash.
  • She-Hulks File:h.png Heavy Strike is a running-grab. This move is fast and will catch a lot of players. Each time it does, you score a dizzy and the combo or reset attempt of your choice.
  • In an air combo, She Hulk can combo into her Senton Bomb, and then cancel that into a Team Aerial Combo to recover in time to relaunch. This should add some extra damage to her combos before attempting a reset. Video example from Team Khaos and AEIFrank.

Basic Strategy

Advanced Strategy

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