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Copyright information

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What you get for purchasing

Please note that Minecraft is currently a work in progress and NOT a finished product! The sandbox mode available right now. However, you may buy a discounted beta account today, which will also include the full game!

As we at Mojang continue to release more complete builds of the game, we will also be reducing the discount gradually until we reach the final version and full price of the product. So the earlier you buy, the better value you get! Although we are very passionate about this project, we cannot guarantee that it will be completed - that's why we offer the discounted price When you purchase the game, you pay for it as it is right now. Future updates are an added bonus.

The one major rule

Do not distribute anything I've made. This includes the client and the server software for the game. This also includes modified versions of anything I've made.

In order to maintain control of the project, I need all game downloads to come from a single central source. I hope you understand.

What you can do

If you've bought the game, you may play around with it and modify it. I'd appreciate it if you didn't use this for griefing, though, and remember not to distribute the changes.

Any tools you write for the game from scratch belong to you. You're free to do whatever you want with screenshots and videos of the game, but don't just rip art resources and pass them around. Plugins for the game also belong to you and you can do whatever you want with them, including selling them for money.

Other

Any suggestions made are assumed to be free unless otherwise agreed before the suggestion was made. I'm not going to put up a huge EULA. I'm trying to be open and honest, and I hope people treat me the same way back.

I give estimates as a rough guideline, but because I'm the only developer and sometimes get sidetracked, I can't guarantee any dates. If there's anything legal you're wondering about that isn't answered from this page, either don't do it or ask me about it.

/ Markus Persson