CSPromod update 1.06 released


Just nearly a month after it's release the CSPromod team has done good on their promise to release patches and updates much quicker then they've used too. Since Promod's Beta 1.05 release back in January 31, the team behind Promod has released several new changes to their mod.

 Above: CSPromod has added some new tweaks such as changes to the AK spray. Photo By CSPromod

The team focused on various problems that plagued CSPromod such as the "god mode" exploit and some map bugs. Most maps have been tweaked but most notably, csp_dust2 has had its spam spots restored as well as some scaling issue resolved. The AK-47 and M4A1 have had their accuracy tweaked to more closely remember Counter Strike 1.6 and the Glock18's rate of fire has been changed as well.

Cheat-flagged mat_diffuse, mat_crosshair_explorer, mat_showlowresimage, mat_drawtexture and mat_showlightmappage

Made the T player model as thick as the CT one

Tweaked the T player model head to be more square-like

Tweaked grenade gravity and origin to fix grenades flying too high

Tweaked AK-47 and M4A1 accuracy

Tweaked Glock 18 rate of fire

Weaked pistol crosshair expansion (WIP)

 The entire patch notes for Beta 1.06 can be viewed Here.

 

1 Comments