Patch 1.2.1 hits public test region


Testmap4Blizzard today released the 1.2.1 patch on the public test region (PTR). In addition to addressing bug fixes within the game and the map editor, the small update also offers a sneak preview at new Blizzard-made ladder maps. The matchmaking system has also received an update to help better match 2v2, 3v3 and 4v4 teams.

There are five new ladder maps included, all of which are still unnamed. Screenshots for each map can be found via this post on TeamLiquid.net.

General

A special sneak peek at new ladder maps is now available!

Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets.

Bug Fixes

General

Fixed an issue where the title of a conversation window was scaling rather than truncating.

Fixed an issue where the Match History score screen was displaying "Null" for the map info for all games played before Patch 1.2.

Fixed an issue that would sometimes cause players to be improperly disconnected from a game.
     
(Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group.

Maps

Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg.

StarCraft II Editor

Fixed an issue where copied-and-pasted units were not set to the correct height in-game.

Fixed an issue where the table view scroll-bar position was reset when switching objects.

Fixed an issue where secondary sort priorities were not working properly. Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in.

Source: Battle.net

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