var _____WB$wombat$assign$function_____ = function(name) {return (self._wb_wombat && self._wb_wombat.local_init && self._wb_wombat.local_init(name)) || self[name]; }; if (!self.__WB_pmw) { self.__WB_pmw = function(obj) { this.__WB_source = obj; return this; } } { let window = _____WB$wombat$assign$function_____("window"); let self = _____WB$wombat$assign$function_____("self"); let document = _____WB$wombat$assign$function_____("document"); let location = _____WB$wombat$assign$function_____("location"); let top = _____WB$wombat$assign$function_____("top"); let parent = _____WB$wombat$assign$function_____("parent"); let frames = _____WB$wombat$assign$function_____("frames"); let opener = _____WB$wombat$assign$function_____("opener"); function addLoadEvent(func) { var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = func; } else { window.onload = function() { oldonload(); func(); }; } } /* * (c)2006 Jesse Skinner/Dean Edwards/Matthias Miller/John Resig * Special thanks to Dan Webb's domready.js Prototype extension * and Simon Willison's addLoadEvent * * For more info, see: * http://www.thefutureoftheweb.com/blog/adddomloadevent */ addDOMLoadEvent = (function(){ // create event function stack var load_events = [], load_timer, script, done, exec, old_onload, init = function () { done = true; // kill the timer clearInterval(load_timer); // execute each function in the stack in the order they were added while (exec = load_events.shift()) exec(); if (script) script.onreadystatechange = ''; }; return function (func) { // if the init function was already ran, just run this function now and stop if (done) return func(); if (!load_events[0]) { // for Mozilla/Opera9 if (document.addEventListener) document.addEventListener("DOMContentLoaded", init, false); // for Internet Explorer /*@cc_on @*/ /*@if (@_win32) document.write("