Lego Indiana Jones 2: The Adventure Continues

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Lego Indiana Jones 2: The Adventure Continues
LegoIndie2.jpg
Developer(s) Traveller's Tales
Publisher(s) LucasArts
Platform(s) Wii, Xbox 360, PlayStation 3, Nintendo DS, PlayStation Portable, Microsoft Windows [1]
Release date(s) NA November 17, 2009 [2]

EU November 20, 2009 [3] [4]
AUS November 25, 2009

Genre(s) Action-adventure
Mode(s) Single-player, Multiplayer
Rating(s) ESRB: E10+
OFLC: G
PEGI: 7+
Input methods Gamepad, Keyboard and Mouse

Lego Indiana Jones 2: The Adventure Continues is a 2009 Video Game developed by Traveller's Tales and published by LucasArts. It is the sequel to the 2008 game, Lego Indiana Jones: The Original Adventures. The game allows gamers to play take on all four cinematic adventures,"[5] including the latest film in the franchise, Indiana Jones and the Kingdom of the Crystal Skull, which was not included in the previous game.

The game is available on the Wii, Xbox 360, PlayStation 3, Nintendo DS, PlayStation Portable and Microsoft Windows.[6]

Contents

[edit] Gameplay

The game was released on November 17, 2009 in North America.[7][8] Like other Lego video games such as Lego Star Wars and Lego Batman, Lego Indiana Jones 2 lets the player control a Lego figure in areas related to movie scenes and situations, with an emphasis on exploration and problem-solving. It can be played solo or by two people simultaneously, with the same drop in/out co-op play which has become a staple of the Lego series. The game includes adaptions of the original three Indiana Jones movies. These offer all-new levels; none of the content has been recycled from the original game.There are also bonus levels that have to be discovered and are made using the level creator.Upon finishing these levels, the player can edit them at any time.

Unlike previous Lego games, Lego Indiana Jones 2 includes a level creator where players can create their own levels and objects. Two-player co-op mode has been enhanced with split-screen; rather than forcing both characters to always be close enough to fit on the same screen, the game will seamlessly split when characters wander apart and merge into one screen when both players are near each other. The hub has also been redesigned; where before each hub was a small area with easy access to levels which had been unlocked, now each hub is a large area in which entrances to levels must be discovered.

This game has PSP remote play on the PlayStation 3 version also along with trophy support.

On November 23, 2009, LucasArts revealed on Twitter that it is working on a patch for Playstation 3 and Xbox 360 versions of the game which will enable online co-op gameplay.[9]

[edit] Reception

The game generally received mixed reviews. GameTrailers gave the game a score of 7.0, citing it as more repetitive than previous titles and criticizing a lack of online features to complement the co-op and level editor modes. They also criticized the fact that half the game was based on 'the worst movie in the series'.[10] IGN gave the game 6.0, citing the lack of secrets in the main levels as well as the new hub worlds being a mess, but praised the soundtrack and lasting appeal.[11] Kotaku, however, says the game delivers on many levels and recommend it over the first game.[12]

[edit] References

[edit] External links