Supreme Commander 2 Multiplayer Interview

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  • Posted Feb 16, 2010

We talk to senior producer Mike Swanson about Supreme Commander 2 multiplayer!

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36 Comments

  • Despair84

    Posted Feb 22, 2010 3:45 pm PT

    I Like SC one but The rank 1-2-3-4-5 of the same defance tower was a bit borring but the game is awzome Imo with some Huugggeee a%ยค# maps and epic battles

  • Despair84

    Posted Feb 22, 2010 3:43 pm PT

    I dont think so..... But the beta should be out there I thank you can apply under your battlenet account https://eu.battle.net/account/management

  • Burnouct

    Posted Feb 22, 2010 12:41 am PT

    People, do you know If will SC2 put a demo to try the game? Because I don't know if buy it or not, want to try the game before buy it.
    Thanks.

  • krawk_ck77

    Posted Feb 21, 2010 10:15 am PT

    This game rules, The map look bigger and better more detail with city maps and units will be more fun and a lot of tricks and better fire power. You are right yavo its a RTS year of 2 SC2s First the Supreme Commander 2 comimg in March and then
    Starcraft 2 coming in Q2 2010. Cant get better then this Combo

  • Guy12

    Posted Feb 21, 2010 1:27 am PT

    Cybran.. or UEF? I can't decide.. Oh god it's such a hard choice... :X

    These chasm maps look so fun, such a great scenery change, plus, I can't wait to blow things off the ledges.

  • yavo

    Posted Feb 21, 2010 12:09 am PT

    Looks like I'll be getting the rts love i desire from 2 SC2s :O

  • kilcoyne

    Posted Feb 19, 2010 5:05 pm PT

    360'n this all the way!

  • grimjow27

    Posted Feb 18, 2010 9:25 pm PT

    starting from 1:46... graphics look amazing!

  • Monster597

    Posted Feb 18, 2010 12:02 pm PT

    This looks awesome, and its on the 360 as well. I cannot wait!

  • whackedjob213

    Posted Feb 17, 2010 4:15 pm PT

    @pete420
    CNC generals was awesome!!! Might have to pick this up but likely after release too much goodness in March

  • h3rb

    Posted Feb 17, 2010 1:18 pm PT

    @emkplayboy6 RTS titles on consoles are like... well, like FPS titles on consoles. Hopelessly crippled.

  • emkplayboy6

    Posted Feb 17, 2010 12:53 pm PT

    Wow no PS3? Won't buy it thanks!

  • pete420630

    Posted Feb 17, 2010 12:38 pm PT

    will check it out hopefully its addicting like cnc generals yeah thats right i said it my fav rts of all time and ea made it!!!!

  • DabsTight703 posted Feb 17, 2010 11:28 am PT (does not meet display criteria. sign in to show)

    DabsTight703

    Posted Feb 17, 2010 11:28 am PT (hide)

    These graphics are disgusting.

  • King-And-Knight

    Posted Feb 17, 2010 9:23 am PT

    Look great.

  • dylan545

    Posted Feb 17, 2010 8:56 am PT

    as much as i love the 360, RTS games don't belong there.. stick with tha pc!

  • dylan545

    Posted Feb 17, 2010 8:52 am PT

    inteeeerrviiiieeeeeeeeew

  • shepfacexl

    Posted Feb 17, 2010 8:51 am PT

    Dose anyone know if Supreme Commander 2 will have a save option in multiplayer like in Sins of a Solar Empire ? as this is one of the most useful thing anyone has ever put in a game!

  • nitzan_z

    Posted Feb 17, 2010 7:57 am PT

    wow, it's so pupreme

  • Andromanu posted Feb 17, 2010 7:31 am PT (does not meet display criteria. sign in to show)

    Andromanu

    Posted Feb 17, 2010 7:31 am PT (hide)

    WTF is with everyone making games for Xbox ? Especialy RTSs and FPSs ? That s**t should be for Mario and stuff. Besides it looks like crap 2004 style. If you buy this it proves how retarded you all are giving in to the lies. Just download it off a tracker or something and burn it to a dvd and bam! instant gameplay, fun, you'll get bored of it even before the intro cinematic is over. F U

  • CrazyBahal

    Posted Feb 17, 2010 5:33 am PT

    Supreme Commander was one of the best strategy games ever especially the epic maps were great. I cant wait to see the new one.

  • nezardm

    Posted Feb 17, 2010 4:26 am PT

    I cant believe how full of %&$* you people are! just look at the green teams sorcerer at 2:30 etc. Its just so shallow and cheap its beyond believe! there are mods update for sup1 and the expansion where the units are just out of this word, sup. Team should have hired them to do the game not these retarded-retired loosers...

  • nezardm

    Posted Feb 17, 2010 4:23 am PT

    As i said before i just dont like at all the way the texture for the units is done the look DRY and like CONCRETE!

  • J0nGalt

    Posted Feb 17, 2010 4:15 am PT

    Bank of Nicoli = awesome.

  • manciuxl

    Posted Feb 17, 2010 2:45 am PT

    starcraft 2,supreme commander 2,C&C4; something tells me im gonna have a busy year

  • itchyflop

    Posted Feb 17, 2010 2:15 am PT

    good call SovietAgent i agree!!

  • SovietAgent

    Posted Feb 16, 2010 9:50 pm PT

    4 players on 360 while 8 players on PC. This is either good because it show's that they are taking the 360 port seriously and making considerations for Xbox 360's performance. That, or it's bad because they don't know how to utilize the hardware. Well I shouldn't hope too much because there has yet to be a strategy game that doesn't feel somewhat stripped down like Halo Wars. Don't get me wrong, Halo Wars was fun but there was so much more that could have been done with it.

  • Ohmek

    Posted Feb 16, 2010 8:52 pm PT

    cant wait. ill be getting this along with bfbc2. everything about this game is amazing. I don't think there is any other rts game with such a high level of detail.

  • jrabbit99

    Posted Feb 16, 2010 7:38 pm PT

    i really hope my pc can run it

  • concertostrife

    Posted Feb 16, 2010 7:36 pm PT

    I don't even have a 360, or a PC that would run this, and I'm excited for it. It looks awesome.

  • Gelugon_baat

    Posted Feb 16, 2010 7:25 pm PT

    Hmm. I expected Chris Taylor, but I suppose Chris is not available all the time.

    In any case, I like the new pathfinding code. The units now flow very fluidly, anticipating obstacles or problems in maneuvering ahead rather than the age-old and frustrating just-get-into-maximum-range programming.

  • Shasarak

    Posted Feb 16, 2010 6:45 pm PT

    w00t!

  • DarkLord

    Posted Feb 16, 2010 5:52 pm PT

    Can't wait! Can't wait! Can't wait!

  • Blazenclaw

    Posted Feb 16, 2010 4:31 pm PT

    Hiring talented fan-modders is the way to go. Often, while the game designers work with the game while it is unfinished, they sort of stop after it has been released, but fan modders will work on what has already been finished, and try to improve successive games after the designers say it is already done. I wish more games companies did this, and SupCom 2 FTW!

  • Fool_Master

    Posted Feb 16, 2010 3:57 pm PT

    Join the club. = )

  • AncientDozer

    Posted Feb 16, 2010 3:35 pm PT

    I'm excited.

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