Midnight Club: Street Racing
From Wikipedia, the free encyclopedia
Midnight Club: Street Racing | |
---|---|
Developer(s) | Angel Studios (PS2) Rebellion Developments (GBA) |
Publisher(s) | Rockstar Games (PS2) Destination Software (GBA) |
Series | Midnight Club |
Platform(s) | PlayStation 2, Game Boy Advance |
Release date(s) | PlayStation 2 [1] NA October 25, 2000 PAL December 8, 2000 JPN March 1, 2001 Game Boy Advance [2] NA November 14, 2001 PAL February 8, 2002 |
Genre(s) | Racing |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: T (Teen) ESRB: E (Everyone) (GBA) |
Midnight Club: Street Racing is a racing arcade game, developed by Angel Studios (now Rockstar San Diego) and published by Rockstar Games. The game focuses on competitive street racing and the import scene, later popularised by The Fast and the Furious movies. The game is available for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform.
Contents |
[edit] Plot
A mysterious group of urban street racers known as the Midnight Club race for pride, power, and glory in sleekly customized, enhanced sports cars. As a regular New York City cab driver, the player learns about this secret club and decides to join.
The player begins with a relatively unmodified and slow vehicle. Through a series of races, each with different goals, they defeat other racers and win faster and more expensive vehicles. The goal is to defeat the world champion, who is revealed to be a young Japanese woman named Anika whose father manufactures concept cars in Japan. Being the only person to beat her in a race, the player is the only one who sees her identity and become the World Champion of the Midnight Club, along with winning her concept car. Anika returns to Japan afterwards.
[edit] Cities
Players race through London and New York cities. At the time of release, the game's cities were considered highly detailed and large. The game pioneered the use of an open world environment design instead of predefined circuit tracks. Both cities are designed for the street racing scenario.
Each city contains landmarks from their respective real life counterparts. Some of London's visible landmarks include Trafalgar Square, the Palace of Westminster and its Big Ben, and the Tower Bridge. New York includes such landmarks as Times Square, the Empire State Building, the World Trade Center, Rockefeller Center, United Nations Plaza, Plaza Hotel, Madison Square Garden, Washington Square Park, the Wall Street Bull, Battery Park and Central Park.
[edit] Multiplayer
Multiplayer modes, such as Capture the Flag, are available for play using PlayStation 2's additional controllers.
[edit] Reception
The game received a rating of 8.6/10 from IGN.
[edit] References
- ^ "PS2 release dates". GameFAQs. http://www.gamefaqs.com/console/ps2/data/197935.html. Retrieved 2008-03-02.
- ^ "GBA release dates". GameFAQs. http://www.gamefaqs.com/portable/gbadvance/data/539989.html. Retrieved 2008-03-02.
[edit] External links
- Midnight Club official website
- Midnight Club at MobyGames
- Midnight Club: Street Racing at the Open Directory Project
|
This Rockstar Games-related article is a stub. You can help Wikipedia by expanding it. |
This racing game-related article is a stub. You can help Wikipedia by expanding it. |